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In addition there is an update available for Workshop Framework!
Xbox players, the versions to watch for when you can safely update are: 52 of SS2, and version 23 of Chapter 2.
Full patch notes available here: https://wiki.simsettlements2.com/en/getting-started/patch-notes
-kinggath
- New HQ-related side quest from Jake! For anyone deep into HQ, it should auto-trigger shortly after launching the patch.
- Doors in the world added by SS2/Chapter 2 now have Intercoms or lanterns players can use to toggle them and get access to vanilla or mod doors without needing to go into the holotape!
- Concord should now have a new resident for players who have completed the previous content! (She's not technically new, but I fixed a bug that would have prevented her from showing up for most players)
- Communications class building plans will now correctly work as a Recruitment Beacon and have been buffed to provide +10/+20/+30% chance of settler recruitment!
- Trading Disease Cures should now work as expected and Disease Research in HQ should now correctly unlock as diseases are discovered in settlements!
- TONS of bug fixes!
Xbox players, the versions to watch for when you can safely update are: 52 of SS2, and version 23 of Chapter 2.
Full patch notes available here: https://wiki.simsettlements2.com/en/getting-started/patch-notes
-kinggath