https://simsettlements.com/web/wiki/api.php?action=feedcontributions&user=Kevbal&feedformat=atom
Sim Settlements - User contributions [en]
2024-03-28T18:20:19Z
User contributions
MediaWiki 1.28.1
https://simsettlements.com/web/wiki/index.php?title=Problematic_Mods&diff=1868
Problematic Mods
2017-07-12T01:33:08Z
<p>Kevbal: </p>
<hr />
<div><languages /><br />
<translate><br />
<br />
<!--T:1--><br />
The following mods have issues in them that can mess with Sim Settlements.<br />
<br />
== Alternate Start Infinite Answer == <!--T:2--><br />
<br />
<!--T:3--><br />
This mod messes with the Workshops array. It will not only prevent Sim Settlements from working correctly in some settlements, but many other mods and features. This mod was discontinued and should no longer be used.<br />
<br />
== BS Defence == <!--T:4--><br />
<br />
<!--T:5--><br />
WORKS! Just make sure you are on the latest version.<br />
<br />
== Don't Call Me Settler == <!--T:6--><br />
<br />
<!--T:7--><br />
Can ''completely destroy your workshop system over time'' (doesn't happen to everyone, but I don't recommend risking it).<br />
<br />
== Enhanced Game Play (EGP) == <!--T:8--><br />
<br />
<!--T:9--><br />
Several users have reported that new settlers will come to their settlements and then stand near the edge or remain uncontrollable until they remove this mod.<br />
<br />
== Nakano Workbench == <!--T:10--><br />
<br />
<!--T:11--><br />
Can break your ability to control settlers.<br />
<br />
== Radrose == <br />
<br />
<br />
This can cause the plaques to float and refuse to update.<br />
== Resurrection == <!--T:12--><br />
<br />
<!--T:13--><br />
This can cause the foundation plots to not sink into the ground correctly.<br />
<br />
== Spring Cleaning == <!--T:14--><br />
<br />
<!--T:15--><br />
This can cause the foundation [[plots]] to not sink into the ground correctly.<br />
<br />
== Unlimited Building == <!--T:16--><br />
<br />
<!--T:17--><br />
There are plenty of alternatives to this to increase your build limit. This particular mod includes old versions of vanilla scripts (which is really bad). I've messaged the mod author about it, but have never heard back.<br />
<br />
== Unlimited Companion Framework ==<br />
<br />
Can cause issues with companions being flagged as unemployed settlers preventing new settlers from joining your settlement. <br />
<br />
== Non-DLC Unofficial Fallout 4 Patch == <!--T:18--><br />
<br />
<!--T:19--><br />
This version of the unofficial patch is no longer supported by the creator. They now only maintain the version that requires you have all DLC installed.<br />
<br />
== Welcome to Goodneighbor == <!--T:20--><br />
<br />
<!--T:21--><br />
This mod has a number of problems. With Sim Settlements it can cause the Call Town Meeting function to get permanently stuck in a black screen. It can also cause your settlers to quit functioning.<br />
<br />
== Xbox Specific Issues == <!--T:22--><br />
<br />
=== Place Anywhere === <!--T:23--><br />
<br />
<!--T:24--><br />
To use the View Plaque button, activate the Place Anywhere object in your inventory under Aid (you can craft this at the Chem Workbench under Utility, if you don't have it). This will bring up a menu, change the Options Menu to OFF.<br />
<br />
</translate><br />
[[Category:Help]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Problematic_Mods&diff=1714
Problematic Mods
2017-07-03T08:26:36Z
<p>Kevbal: </p>
<hr />
<div><languages /><br />
<translate><br />
<br />
<!--T:1--><br />
The following mods have issues in them that can mess with Sim Settlements.<br />
<br />
== Alternate Start Infinite Answer == <!--T:2--><br />
<br />
<!--T:3--><br />
This mod messes with the Workshops array. It will not only prevent Sim Settlements from working correctly in some settlements, but many other mods and features. This mod was discontinued and should no longer be used.<br />
<br />
== BS Defence == <!--T:4--><br />
<br />
<!--T:5--><br />
WORKS! Just make sure you are on the latest version.<br />
<br />
== Don't Call Me Settler == <!--T:6--><br />
<br />
<!--T:7--><br />
Can ''completely destroy your workshop system over time'' (doesn't happen to everyone, but I don't recommend risking it).<br />
<br />
== Enhanced Game Play (EGP) == <!--T:8--><br />
<br />
<!--T:9--><br />
Several users have reported that new settlers will come to their settlements and then stand near the edge or remain uncontrollable until they remove this mod.<br />
<br />
== Nakano Workbench == <!--T:10--><br />
<br />
<!--T:11--><br />
Can break your ability to control settlers.<br />
<br />
== Radrose == <br />
<br />
<br />
This can cause the plaques to float and refuse to update.<br />
== Resurrection == <!--T:12--><br />
<br />
<!--T:13--><br />
This can cause the foundation plots to not sink into the ground correctly.<br />
<br />
== Spring Cleaning == <!--T:14--><br />
<br />
<!--T:15--><br />
This can cause the foundation [[plots]] to not sink into the ground correctly.<br />
<br />
== Unlimited Building == <!--T:16--><br />
<br />
<!--T:17--><br />
There are plenty of alternatives to this to increase your build limit. This particular mod includes old versions of vanilla scripts (which is really bad). I've messaged the mod author about it, but have never heard back.<br />
<br />
== Non-DLC Unofficial Fallout 4 Patch == <!--T:18--><br />
<br />
<!--T:19--><br />
This version of the unofficial patch is no longer supported by the creator. They now only maintain the version that requires you have all DLC installed.<br />
<br />
== Welcome to Goodneighbor == <!--T:20--><br />
<br />
<!--T:21--><br />
This mod has a number of problems. With Sim Settlements it can cause the Call Town Meeting function to get permanently stuck in a black screen. It can also cause your settlers to quit functioning.<br />
<br />
== Xbox Specific Issues == <!--T:22--><br />
<br />
=== Place Anywhere === <!--T:23--><br />
<br />
<!--T:24--><br />
To use the View Plaque button, activate the Place Anywhere object in your inventory under Aid (you can craft this at the Chem Workbench under Utility, if you don't have it). This will bring up a menu, change the Options Menu to OFF.<br />
<br />
</translate><br />
[[Category:Help]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=998
Build Stage preview
2017-06-20T23:37:33Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD" target="_blank"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD" target="_blank"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD" target="_blank"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD" target="_blank"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD" target="_blank"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD" target="_blank"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=997
Build Stage preview
2017-06-20T23:32:34Z
<p>Kevbal: /* Wateland Ventures Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=996
Build Stage preview
2017-06-20T23:32:11Z
<p>Kevbal: </p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=995
Build Stage preview
2017-06-20T23:30:04Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Commercial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=994
Build Stage preview
2017-06-20T23:28:53Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! 500px<br />
! 400px<br />
! 300px<br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=993
Build Stage preview
2017-06-20T23:25:16Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! 500px<br />
! 400px<br />
! 300px<br />
|-<br />
|http://i.imgur.com/N8KIA13.png<br />
|http://i.imgur.com/0OtqflF.png<br />
|http://i.imgur.com/P5p9NUD.png<br />
|-<br />
|<html><a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"height="200" width="200"></a></html><br />
|<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=992
Build Stage preview
2017-06-20T23:21:09Z
<p>Kevbal: </p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! 500px<br />
! 400px<br />
! 300px<br />
|-<br />
|http://i.imgur.com/N8KIA13.png<br />
|http://i.imgur.com/0OtqflF.png<br />
|http://i.imgur.com/P5p9NUD.png<br />
|-<br />
|<a href="http://i.imgur.com/P5p9NUD"><img src="http://i.imgur.com/P5p9NUD.png"></a> <br />
|<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=991
Build Stage preview
2017-06-20T22:37:54Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! 500px<br />
! 400px<br />
! 300px<br />
|-<br />
|http://i.imgur.com/N8KIA13.png<br />
|http://i.imgur.com/0OtqflF.png<br />
|http://i.imgur.com/P5p9NUD.png<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=990
Build Stage preview
2017-06-20T22:37:02Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|http://i.imgur.com/N8KIA13.png<br />
|http://i.imgur.com/0OtqflF.png<br />
|http://i.imgur.com/P5p9NUD.png<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=989
Build Stage preview
2017-06-20T22:24:35Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|[http://imgur.com/EfKJBIN]<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=988
Build Stage preview
2017-06-20T21:25:06Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+VIP_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=987
Build Stage preview
2017-06-20T21:22:51Z
<p>Kevbal: /* Kgsim Plots */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Altairp's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Bad Neighbors Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Brae's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Home Improvements Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Homesteaders Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Industrial Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== JtBryant's Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== PCDug Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Ruined Homes and Gardens Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== SimTowers Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Slum Lord Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Trailer Park Dreams Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
<br />
=== Wateland Ventures Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=986
Build Stage preview
2017-06-20T21:17:06Z
<p>Kevbal: /* Kgsim */</p>
<hr />
<div>=== Kgsim Plots===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=985
Build Stage preview
2017-06-20T21:16:08Z
<p>Kevbal: </p>
<hr />
<div>=== Kgsim ===<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Kgsim_Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Kgsim_Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
|+Kgsim_Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=984
Build Stage preview
2017-06-20T21:13:31Z
<p>Kevbal: /* Kgsim */</p>
<hr />
<div>=== Kgsim ===<br />
{| class="wikitable mw-collapsible"<br />
|+Kgsim_Residential_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="wikitable mw-collapsible"<br />
|+Kgsim_Agriculture_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="wikitable mw-collapsible"<br />
|+Kgsim_Industrial_Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=983
Build Stage preview
2017-06-20T19:36:20Z
<p>Kevbal: </p>
<hr />
<div>=== Kgsim ===<br />
{| class="wikitable mw-collapsible"<br />
|+Kgsim Residential Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="wikitable mw-collapsible"<br />
|+Kgsim Agriculture Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
{| class="wikitable mw-collapsible"<br />
|+Kgsim Industrial Plots<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=982
Build Stage preview
2017-06-20T19:31:18Z
<p>Kevbal: </p>
<hr />
<div>=== Kgsim Residential Plots ===<br />
{| class="wikitable" "mw-collapsible" style="text-align: center;"<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
=== Kgsim Agriculture Plots ===<br />
{| class="wikitable" "mw-collapsible" style="text-align: center;"<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}<br />
=== Kgsim INdustrial Plots ===<br />
{| class="wikitable" "mw-collapsible" style="text-align: center;"<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|-<br />
|Link<br />
|Link<br />
|Link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=Build_Stage_preview&diff=981
Build Stage preview
2017-06-20T19:22:13Z
<p>Kevbal: Created page with "=== Kgsim Residential Plots === {| class="wikitable mw-collapsible" ! Stage One ! Stage Two ! Stage Three |- | link || link || link |- | link || link || link |- | link || link..."</p>
<hr />
<div>=== Kgsim Residential Plots ===<br />
{| class="wikitable mw-collapsible"<br />
! Stage One<br />
! Stage Two<br />
! Stage Three<br />
|-<br />
| link || link || link<br />
|-<br />
| link || link || link<br />
|-<br />
| link || link || link<br />
|}<br />
=== Kgsim Agriculture Plots ===<br />
{| class="wikitable mw-collapsible"<br />
! Stage One<br />
! Stage Two<br />
! STage Three<br />
|-<br />
| link || link || link<br />
|-<br />
| link || link || link<br />
|-<br />
| link || link || link<br />
|}<br />
=== Kgsim INdustrial Plots ===<br />
{| class="wikitable mw-collapsible"<br />
! Stage One<br />
! Stage Two<br />
! STage Three<br />
|-<br />
| link || link || link<br />
|-<br />
| link || link || link<br />
|-<br />
| link || link || link<br />
|}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=AddOns&diff=980
AddOns
2017-06-19T21:30:46Z
<p>Kevbal: /* Home Improvements AIO */</p>
<hr />
<div>''Note:'' Please remember to endorse the add-ons you enjoy to show the authors that their work is appreciated.<br />
<br />
== Altairp's Animal Farm ==<br />
:: '''Author:''' AltairP<br />
''Overall change(s):''<br />
* Four new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
With this add-on, (currently) four new agricultural plots are added centred around raising animals, with two being for butchering (Mole-rats and Radroaches) and another two being for milking (Mole-rats and Brahmins). Additionally, due to the dangerous nature of said animals (sans Brahmin), these pens reduce the level of Defence of the settlement but provide more food than typical plots as well as occasionally provide related items (e.g. Radroaches provide glowing blood etc., Molerats provide teeth etc).<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23421/<br />
<br />
== Bad Neighbors ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* One new [[Plots#Residential|Home]] to the rotation<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation (one in base game version)<br />
''Description:''<br />
This is a Sim Settlements add-on that focuses on the sometimes negative aspects of living in a community. The thought behind the add-on was to balance out all of the positive aspects of mods to keep Sim Settlements from being too "Cheaty". Eventually, it will become a "Disaster Pack" of sorts for Sim Settlements.<br><br />
''Download link:''<br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/24297/ ( '''Requires:''' Far Harbour )<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23160/<br><br />
Bethesda PC DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020273 ( '''Requires:''' Far Harbour )<br><br />
Bethesda PC Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014848<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020269 ( '''Requires:''' Far Harbour )<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014227<br />
<br />
== Brae's Defences ==<br />
:: '''Author:''' GeneralBrae<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
In an effort to fill in the gap of Defence-type plots, this add-on includes two new industrial plots (more types in the works) which include a guard post and turrets that can be placed in strategic positions. Note that the utility pole should be facing away from where you want the plot to guard.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24668/<br />
<br />
== Home Improvements AIO ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Twelve new [[Plots#Residential|Homes]] to the rotation<br />
* Eleven new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
Home Improvement is a lore friendly addon for Sim Settlements adding a variety of intellectual homes to the apocalypse. Now I get it, how can clean /cleaner homes be lore friendly in the falloutvers? Because we are talking 210+ years after the bombs fell. Wastelanders have standards, some less than others. So it only makes sense that after crawling through the destruction and fighting their way to survival they would over time better their lives and living conditions. Home Improvement is the addon that allows your settlers to utilize their carpentry skills and above all pick up a darn broom! I dont know about you, but ive certainly seen brooms and shovels in my explorations. So realistic? YES, Lore friendly? Your call.<br />
<br><br />
Better Gardens offers many new agriculture plots that are designed to be focal points of your settlement and not cast aside or hidden away. These plots are gardens, fountains, community inner city farming, and multiple variations of each with many more to come! <br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24530/<br />
<br />
== Homesteaders ==<br />
:: '''Author:''' Eldarth<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation with 8 Level 1 variants<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
As of writing, a simpler mod that "aims to bring a bit more solidity and stability to the settlement homes." Both the homes and shop adopt a brick-and-mortar approach to building construction, with a less "maintained" viewpoint compared to [[AddOns#Home Improvement|Home Improvement]]. This can be desirable for those players that want fewer holes in the homes of their settlers, or those simply wanting their settlers to put more effort into their buildings.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24491/ ('''Requires:''' Snappy HouseKit http://www.nexusmods.com/fallout4/mods/11639/)<br><br />
<br />
== Industrial City ==<br />
:: '''Author:''' mytigio<br />
''Overall change(s):''<br />
* Eight new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
The current iteration includes five new types of scavenging plots, which, instead of simply increasing the general scavenging score, provide specific resources based on the building type along with randomized amounts of related material (metal scrap yard provides steel as well as a rare chance for screws and copper, the lumber yard provides wood as well as glass, etc).<br />
Three additional industrial plot are available, the Ammo Plant, which provides randomized ammunition which improves in both type and quantity as the level increases and the Robotics Workshop, which produces Automatron robots over a course of several in-game days using resources from the workbench (this feature can be turned off with the Settings holotape found on the worktable of the plot itself). Finally, there is the Toy Factory, which produces toys for low profit but provides happiness for your settlers.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23948/ ( '''Requires:''' All DLC )<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021108/ ( '''Requires:''' All DLC ) <br />
<br />
== JtBryant's Utilities ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* Four new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
This add-on introduces four new industrial plots, namely one that produces power "SubStation"(Lv1 20, Lv2 50, Lv3 100), one that produces water "PumpHouse"(Lv1 20, Lv2 50, Lv3 100), and two that produces Defence "SandCastle"(Lv1 20, Lv2 50, Lv3 100) "Barracks"(Lv1 40, Lv2 100, Lv3 200). Currently in beta.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23125/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4019854<br />
<br />
== PCDug Addons ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
This add-on attempts to emulate the same style as the base version of Sim Settlements with the introduction of three new homes, with two of them being singular structures that the residents improve the decorations of as the level increases as opposed to simply expanding the size of the shack.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23550/<br />
<br />
== Ruined Homes and Gardens ==<br />
:: '''Author:''' Ruinedworld<br />
''Overall change(s):''<br />
* Six new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[Plots#Industrial|Factory]] to the rotation<br />
** Currently only cycles as one plot type but has four different styles, being changed by author<br />
''Description:''<br />
This add-on introduces farms and scavenging forges in the style of foundations of destroyed buildings. The farms in particular have multiple types of produce as opposed to one type in the vanilla game, with each different farm offering different combinations.<br />
Additionally, the author is currently working on homes and shops, among others, which will be introduced in a later update.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23917/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4017569/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4017575<br />
<br />
== Salvage Beacons ==<br />
:: '''Author:''' kinggath<br />
''Overall change(s):''<br />
* Adds item that causes settlers to retrieve all objects in marked container<br />
''Description:''<br />
Whilst technically not an add/on in terms of including new plot types, [[Future|future plans]] for Sim Settlements involves settlers researching new tech for the player such as the Salvage Beacon.<br />
This add-on creates a new settlement resource (which requires a settler working it) and a new item that, when placed in a container, allows the player to select a settlement of their choice (does not need to have an operator in said settlement) and have a salvage team transport the resources in said container to the settlement's workshop. The distances from the operator's settlement, the container and the target settlement determines how long the team will take to transport the resources. This helps solves the conundrum of the player having to trek back to their settlement to drop off their haul, instead allowing them to continue adventuring with their settlers providing a helping hand.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/18757/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/2868441<br />
<br />
== SimTowers ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
This add-on introduces one new commercial type to the mix, in the theme of a tower hotel. This will have the added benefit of having custom NPCs (from the community) visit your settlement and have a place to stay,<br />
adding a sense of vibrancy and breathing new life into your return trips.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24601/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021585/<br />
<br />
== Slum Lord ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* 2 new [[Plots#Residential|Homes]] to the rotation with over 11 trillion shack combinations <br />
''Description:''<br />
Described by the author as being able "to show the true power of Sim Settlements", the homes added by this add-on randomize their structure in order to create an almost excessive amount of varying houses (yet only use three plot types so as to not out-number the other settlements). Currently the homes don't have much in the way of clutter or coherence, however the author is continuously improving the scripts in order to improve the experience.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23587/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4014225<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4014698/<br />
<br />
== Trailer Park Dreams ==<br />
:: '''Author:''' mimaef<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation<br />
* Six new [[Plots#Commercial|Shops]] to the rotation<br />
* One new [[Plots#Agricultural|Farm]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
As the title of the add-on implies, this introduces new plot rotations centered around the theme of mobile homes. Most notably, it offers a mobile-home theme for the six base shops as well as a greenhouse-style farm that hosts multiple types of produce in exchange for fewer of the same type as per vanilla plots.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23815/<br />
<br />
== Wasteland Venturers ==<br />
:: '''Author:''' Myrmarachne<br />
''Overall change(s):''<br />
* Five new [[Plots#Residential|Homes]] to the rotation<br />
* Three new [[Plots#Commercial|Shops]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
This add-on includes new plot types that differ from a typical "settler" feel to give homes a more dedicated feeling from the structure without necessarily being VIPs. An example of such would be the herbalist's shack and the rooftop garden complimenting each other, as such one would imagine that the settler working on a plot with many different types of produce would attempt to "bring their work home with them".<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24136/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021837<br />
<br />
== Wedges of the Commonwealth ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new Floor types for use alongside plots<br />
''Description:''<br />
Whilst this add-on doesn't include any new plot types, it does however include new floors with 30, 45 and 60-degree angles that allow for a more organic feel to plot placement as opposed to adhering to a simple grid formation.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23661<br />
<br />
[[Category:Resources]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=AddOns&diff=979
AddOns
2017-06-19T21:30:17Z
<p>Kevbal: </p>
<hr />
<div>''Note:'' Please remember to endorse the add-ons you enjoy to show the authors that their work is appreciated.<br />
<br />
== Altairp's Animal Farm ==<br />
:: '''Author:''' AltairP<br />
''Overall change(s):''<br />
* Four new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
With this add-on, (currently) four new agricultural plots are added centred around raising animals, with two being for butchering (Mole-rats and Radroaches) and another two being for milking (Mole-rats and Brahmins). Additionally, due to the dangerous nature of said animals (sans Brahmin), these pens reduce the level of Defence of the settlement but provide more food than typical plots as well as occasionally provide related items (e.g. Radroaches provide glowing blood etc., Molerats provide teeth etc).<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23421/<br />
<br />
== Bad Neighbors ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* One new [[Plots#Residential|Home]] to the rotation<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation (one in base game version)<br />
''Description:''<br />
This is a Sim Settlements add-on that focuses on the sometimes negative aspects of living in a community. The thought behind the add-on was to balance out all of the positive aspects of mods to keep Sim Settlements from being too "Cheaty". Eventually, it will become a "Disaster Pack" of sorts for Sim Settlements.<br><br />
''Download link:''<br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/24297/ ( '''Requires:''' Far Harbour )<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23160/<br><br />
Bethesda PC DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020273 ( '''Requires:''' Far Harbour )<br><br />
Bethesda PC Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014848<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020269 ( '''Requires:''' Far Harbour )<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014227<br />
<br />
== Brae's Defences ==<br />
:: '''Author:''' GeneralBrae<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
In an effort to fill in the gap of Defence-type plots, this add-on includes two new industrial plots (more types in the works) which include a guard post and turrets that can be placed in strategic positions. Note that the utility pole should be facing away from where you want the plot to guard.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24668/<br />
<br />
== Home Improvement ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Twelve new [[Plots#Residential|Homes]] to the rotation<br />
* Eleven new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
Home Improvement is a lore friendly addon for Sim Settlements adding a variety of intellectual homes to the apocalypse. Now I get it, how can clean /cleaner homes be lore friendly in the falloutvers? Because we are talking 210+ years after the bombs fell. Wastelanders have standards, some less than others. So it only makes sense that after crawling through the destruction and fighting their way to survival they would over time better their lives and living conditions. Home Improvement is the addon that allows your settlers to utilize their carpentry skills and above all pick up a darn broom! I dont know about you, but ive certainly seen brooms and shovels in my explorations. So realistic? YES, Lore friendly? Your call.<br />
<br><br />
Better Gardens offers many new agriculture plots that are designed to be focal points of your settlement and not cast aside or hidden away. These plots are gardens, fountains, community inner city farming, and multiple variations of each with many more to come! <br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24530/<br />
<br />
== Homesteaders ==<br />
:: '''Author:''' Eldarth<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation with 8 Level 1 variants<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
As of writing, a simpler mod that "aims to bring a bit more solidity and stability to the settlement homes." Both the homes and shop adopt a brick-and-mortar approach to building construction, with a less "maintained" viewpoint compared to [[AddOns#Home Improvement|Home Improvement]]. This can be desirable for those players that want fewer holes in the homes of their settlers, or those simply wanting their settlers to put more effort into their buildings.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24491/ ('''Requires:''' Snappy HouseKit http://www.nexusmods.com/fallout4/mods/11639/)<br><br />
<br />
== Industrial City ==<br />
:: '''Author:''' mytigio<br />
''Overall change(s):''<br />
* Eight new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
The current iteration includes five new types of scavenging plots, which, instead of simply increasing the general scavenging score, provide specific resources based on the building type along with randomized amounts of related material (metal scrap yard provides steel as well as a rare chance for screws and copper, the lumber yard provides wood as well as glass, etc).<br />
Three additional industrial plot are available, the Ammo Plant, which provides randomized ammunition which improves in both type and quantity as the level increases and the Robotics Workshop, which produces Automatron robots over a course of several in-game days using resources from the workbench (this feature can be turned off with the Settings holotape found on the worktable of the plot itself). Finally, there is the Toy Factory, which produces toys for low profit but provides happiness for your settlers.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23948/ ( '''Requires:''' All DLC )<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021108/ ( '''Requires:''' All DLC ) <br />
<br />
== JtBryant's Utilities ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* Four new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
This add-on introduces four new industrial plots, namely one that produces power "SubStation"(Lv1 20, Lv2 50, Lv3 100), one that produces water "PumpHouse"(Lv1 20, Lv2 50, Lv3 100), and two that produces Defence "SandCastle"(Lv1 20, Lv2 50, Lv3 100) "Barracks"(Lv1 40, Lv2 100, Lv3 200). Currently in beta.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23125/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4019854<br />
<br />
== PCDug Addons ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
This add-on attempts to emulate the same style as the base version of Sim Settlements with the introduction of three new homes, with two of them being singular structures that the residents improve the decorations of as the level increases as opposed to simply expanding the size of the shack.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23550/<br />
<br />
== Ruined Homes and Gardens ==<br />
:: '''Author:''' Ruinedworld<br />
''Overall change(s):''<br />
* Six new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[Plots#Industrial|Factory]] to the rotation<br />
** Currently only cycles as one plot type but has four different styles, being changed by author<br />
''Description:''<br />
This add-on introduces farms and scavenging forges in the style of foundations of destroyed buildings. The farms in particular have multiple types of produce as opposed to one type in the vanilla game, with each different farm offering different combinations.<br />
Additionally, the author is currently working on homes and shops, among others, which will be introduced in a later update.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23917/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4017569/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4017575<br />
<br />
== Salvage Beacons ==<br />
:: '''Author:''' kinggath<br />
''Overall change(s):''<br />
* Adds item that causes settlers to retrieve all objects in marked container<br />
''Description:''<br />
Whilst technically not an add/on in terms of including new plot types, [[Future|future plans]] for Sim Settlements involves settlers researching new tech for the player such as the Salvage Beacon.<br />
This add-on creates a new settlement resource (which requires a settler working it) and a new item that, when placed in a container, allows the player to select a settlement of their choice (does not need to have an operator in said settlement) and have a salvage team transport the resources in said container to the settlement's workshop. The distances from the operator's settlement, the container and the target settlement determines how long the team will take to transport the resources. This helps solves the conundrum of the player having to trek back to their settlement to drop off their haul, instead allowing them to continue adventuring with their settlers providing a helping hand.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/18757/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/2868441<br />
<br />
== SimTowers ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
This add-on introduces one new commercial type to the mix, in the theme of a tower hotel. This will have the added benefit of having custom NPCs (from the community) visit your settlement and have a place to stay,<br />
adding a sense of vibrancy and breathing new life into your return trips.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24601/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021585/<br />
<br />
== Slum Lord ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* 2 new [[Plots#Residential|Homes]] to the rotation with over 11 trillion shack combinations <br />
''Description:''<br />
Described by the author as being able "to show the true power of Sim Settlements", the homes added by this add-on randomize their structure in order to create an almost excessive amount of varying houses (yet only use three plot types so as to not out-number the other settlements). Currently the homes don't have much in the way of clutter or coherence, however the author is continuously improving the scripts in order to improve the experience.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23587/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4014225<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4014698/<br />
<br />
== Trailer Park Dreams ==<br />
:: '''Author:''' mimaef<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation<br />
* Six new [[Plots#Commercial|Shops]] to the rotation<br />
* One new [[Plots#Agricultural|Farm]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
As the title of the add-on implies, this introduces new plot rotations centered around the theme of mobile homes. Most notably, it offers a mobile-home theme for the six base shops as well as a greenhouse-style farm that hosts multiple types of produce in exchange for fewer of the same type as per vanilla plots.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23815/<br />
<br />
== Wasteland Venturers ==<br />
:: '''Author:''' Myrmarachne<br />
''Overall change(s):''<br />
* Five new [[Plots#Residential|Homes]] to the rotation<br />
* Three new [[Plots#Commercial|Shops]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
This add-on includes new plot types that differ from a typical "settler" feel to give homes a more dedicated feeling from the structure without necessarily being VIPs. An example of such would be the herbalist's shack and the rooftop garden complimenting each other, as such one would imagine that the settler working on a plot with many different types of produce would attempt to "bring their work home with them".<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24136/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021837<br />
<br />
== Wedges of the Commonwealth ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new Floor types for use alongside plots<br />
''Description:''<br />
Whilst this add-on doesn't include any new plot types, it does however include new floors with 30, 45 and 60-degree angles that allow for a more organic feel to plot placement as opposed to adhering to a simple grid formation.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23661<br />
<br />
[[Category:Resources]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=AddOns&diff=978
AddOns
2017-06-19T21:29:00Z
<p>Kevbal: /* Home Improvement */</p>
<hr />
<div>''Note:'' Please remember to endorse the add-ons you enjoy to show the authors that their work is appreciated.<br />
<br />
== Altairp's Animal Farm ==<br />
:: '''Author:''' AltairP<br />
''Overall change(s):''<br />
* Four new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
With this add-on, (currently) four new agricultural plots are added centred around raising animals, with two being for butchering (Mole-rats and Radroaches) and another two being for milking (Mole-rats and Brahmins). Additionally, due to the dangerous nature of said animals (sans Brahmin), these pens reduce the level of Defence of the settlement but provide more food than typical plots as well as occasionally provide related items (e.g. Radroaches provide glowing blood etc., Molerats provide teeth etc).<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23421/<br />
<br />
== Bad Neighbors ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* One new [[Plots#Residential|Home]] to the rotation<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation (one in base game version)<br />
''Description:''<br />
This is a Sim Settlements add-on that focuses on the sometimes negative aspects of living in a community. The thought behind the add-on was to balance out all of the positive aspects of mods to keep Sim Settlements from being too "Cheaty". Eventually, it will become a "Disaster Pack" of sorts for Sim Settlements.<br><br />
''Download link:''<br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/24297/ ( '''Requires:''' Far Harbour )<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23160/<br><br />
Bethesda PC DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020273 ( '''Requires:''' Far Harbour )<br><br />
Bethesda PC Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014848<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020269 ( '''Requires:''' Far Harbour )<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014227<br />
<br />
== Brae's Defences ==<br />
:: '''Author:''' GeneralBrae<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
In an effort to fill in the gap of Defence-type plots, this add-on includes two new industrial plots (more types in the works) which include a guard post and turrets that can be placed in strategic positions. Note that the utility pole should be facing away from where you want the plot to guard.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24668/<br />
<br />
== Home Improvement ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Nine new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
Home Improvement is a lore friendly addon for Sim Settlements adding a variety of intellectual homes to the apocalypse. Now I get it, how can clean /cleaner homes be lore friendly in the falloutvers? Because we are talking 210+ years after the bombs fell. Wastelanders have standards, some less than others. So it only makes sense that after crawling through the destruction and fighting their way to survival they would over time better their lives and living conditions. Home Improvement is the addon that allows your settlers to utilize their carpentry skills and above all pick up a darn broom! I dont know about you, but ive certainly seen brooms and shovels in my explorations. So realistic? YES, Lore friendly? Your call.<br />
<br><br />
Better Gardens offers many new agriculture plots that are designed to be focal points of your settlement and not cast aside or hidden away. These plots are gardens, fountains, community inner city farming, and multiple variations of each with many more to come! <br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24530/<br />
<br />
== H.I. Better Gardens ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Ten new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
In its current iteration, Better Gardens offers many new agriculture plots that are designed to be focal points of your settlement and not cast aside or hidden away. These plots are gardens, fountains, community inner city farming, and multiple variations of each with many more to come! <br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24774?<br />
<br />
== Homesteaders ==<br />
:: '''Author:''' Eldarth<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation with 8 Level 1 variants<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
As of writing, a simpler mod that "aims to bring a bit more solidity and stability to the settlement homes." Both the homes and shop adopt a brick-and-mortar approach to building construction, with a less "maintained" viewpoint compared to [[AddOns#Home Improvement|Home Improvement]]. This can be desirable for those players that want fewer holes in the homes of their settlers, or those simply wanting their settlers to put more effort into their buildings.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24491/ ('''Requires:''' Snappy HouseKit http://www.nexusmods.com/fallout4/mods/11639/)<br><br />
<br />
== Industrial City ==<br />
:: '''Author:''' mytigio<br />
''Overall change(s):''<br />
* Eight new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
The current iteration includes five new types of scavenging plots, which, instead of simply increasing the general scavenging score, provide specific resources based on the building type along with randomized amounts of related material (metal scrap yard provides steel as well as a rare chance for screws and copper, the lumber yard provides wood as well as glass, etc).<br />
Three additional industrial plot are available, the Ammo Plant, which provides randomized ammunition which improves in both type and quantity as the level increases and the Robotics Workshop, which produces Automatron robots over a course of several in-game days using resources from the workbench (this feature can be turned off with the Settings holotape found on the worktable of the plot itself). Finally, there is the Toy Factory, which produces toys for low profit but provides happiness for your settlers.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23948/ ( '''Requires:''' All DLC )<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021108/ ( '''Requires:''' All DLC ) <br />
<br />
== JtBryant's Utilities ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* Four new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
This add-on introduces four new industrial plots, namely one that produces power "SubStation"(Lv1 20, Lv2 50, Lv3 100), one that produces water "PumpHouse"(Lv1 20, Lv2 50, Lv3 100), and two that produces Defence "SandCastle"(Lv1 20, Lv2 50, Lv3 100) "Barracks"(Lv1 40, Lv2 100, Lv3 200). Currently in beta.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23125/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4019854<br />
<br />
== PCDug Addons ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
This add-on attempts to emulate the same style as the base version of Sim Settlements with the introduction of three new homes, with two of them being singular structures that the residents improve the decorations of as the level increases as opposed to simply expanding the size of the shack.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23550/<br />
<br />
== Ruined Homes and Gardens ==<br />
:: '''Author:''' Ruinedworld<br />
''Overall change(s):''<br />
* Six new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[Plots#Industrial|Factory]] to the rotation<br />
** Currently only cycles as one plot type but has four different styles, being changed by author<br />
''Description:''<br />
This add-on introduces farms and scavenging forges in the style of foundations of destroyed buildings. The farms in particular have multiple types of produce as opposed to one type in the vanilla game, with each different farm offering different combinations.<br />
Additionally, the author is currently working on homes and shops, among others, which will be introduced in a later update.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23917/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4017569/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4017575<br />
<br />
== Salvage Beacons ==<br />
:: '''Author:''' kinggath<br />
''Overall change(s):''<br />
* Adds item that causes settlers to retrieve all objects in marked container<br />
''Description:''<br />
Whilst technically not an add/on in terms of including new plot types, [[Future|future plans]] for Sim Settlements involves settlers researching new tech for the player such as the Salvage Beacon.<br />
This add-on creates a new settlement resource (which requires a settler working it) and a new item that, when placed in a container, allows the player to select a settlement of their choice (does not need to have an operator in said settlement) and have a salvage team transport the resources in said container to the settlement's workshop. The distances from the operator's settlement, the container and the target settlement determines how long the team will take to transport the resources. This helps solves the conundrum of the player having to trek back to their settlement to drop off their haul, instead allowing them to continue adventuring with their settlers providing a helping hand.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/18757/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/2868441<br />
<br />
== SimTowers ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
This add-on introduces one new commercial type to the mix, in the theme of a tower hotel. This will have the added benefit of having custom NPCs (from the community) visit your settlement and have a place to stay,<br />
adding a sense of vibrancy and breathing new life into your return trips.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24601/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021585/<br />
<br />
== Slum Lord ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* 2 new [[Plots#Residential|Homes]] to the rotation with over 11 trillion shack combinations <br />
''Description:''<br />
Described by the author as being able "to show the true power of Sim Settlements", the homes added by this add-on randomize their structure in order to create an almost excessive amount of varying houses (yet only use three plot types so as to not out-number the other settlements). Currently the homes don't have much in the way of clutter or coherence, however the author is continuously improving the scripts in order to improve the experience.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23587/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4014225<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4014698/<br />
<br />
== Trailer Park Dreams ==<br />
:: '''Author:''' mimaef<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation<br />
* Six new [[Plots#Commercial|Shops]] to the rotation<br />
* One new [[Plots#Agricultural|Farm]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
As the title of the add-on implies, this introduces new plot rotations centered around the theme of mobile homes. Most notably, it offers a mobile-home theme for the six base shops as well as a greenhouse-style farm that hosts multiple types of produce in exchange for fewer of the same type as per vanilla plots.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23815/<br />
<br />
== Wasteland Venturers ==<br />
:: '''Author:''' Myrmarachne<br />
''Overall change(s):''<br />
* Five new [[Plots#Residential|Homes]] to the rotation<br />
* Three new [[Plots#Commercial|Shops]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
This add-on includes new plot types that differ from a typical "settler" feel to give homes a more dedicated feeling from the structure without necessarily being VIPs. An example of such would be the herbalist's shack and the rooftop garden complimenting each other, as such one would imagine that the settler working on a plot with many different types of produce would attempt to "bring their work home with them".<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24136/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021837<br />
<br />
== Wedges of the Commonwealth ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new Floor types for use alongside plots<br />
''Description:''<br />
Whilst this add-on doesn't include any new plot types, it does however include new floors with 30, 45 and 60-degree angles that allow for a more organic feel to plot placement as opposed to adhering to a simple grid formation.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23661<br />
<br />
[[Category:Resources]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=AddOns&diff=971
AddOns
2017-06-12T14:10:59Z
<p>Kevbal: </p>
<hr />
<div>''Note:'' Please remember to endorse the add-ons you enjoy to show the authors that their work is appreciated.<br />
<br />
== Altairp's Animal Farm ==<br />
:: '''Author:''' AltairP<br />
''Overall change(s):''<br />
* Four new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
With this add-on, (currently) four new agricultural plots are added centred around raising animals, with two being for butchering (Mole-rats and Radroaches) and another two being for milking (Mole-rats and Brahmins). Additionally, due to the dangerous nature of said animals (sans Brahmin), these pens reduce the level of Defence of the settlement but provide more food than typical plots as well as occasionally provide related items (e.g. Radroaches provide glowing blood etc., Molerats provide teeth etc).<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23421/<br />
<br />
== Bad Neighbors ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* One new [[Plots#Residential|Home]] to the rotation<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation (one in base game version)<br />
''Description:''<br />
This is a Sim Settlements add-on that focuses on the sometimes negative aspects of living in a community. The thought behind the add-on was to balance out all of the positive aspects of mods to keep Sim Settlements from being too "Cheaty". Eventually, it will become a "Disaster Pack" of sorts for Sim Settlements.<br><br />
''Download link:''<br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/24297/ ( '''Requires:''' Far Harbour )<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23160/<br><br />
Bethesda PC DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020273 ( '''Requires:''' Far Harbour )<br><br />
Bethesda PC Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014848<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020269 ( '''Requires:''' Far Harbour )<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014227<br />
<br />
== Brae's Defences ==<br />
:: '''Author:''' GeneralBrae<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
In an effort to fill in the gap of Defence-type plots, this add-on includes two new industrial plots (more types in the works) which include a guard post and turrets that can be placed in strategic positions. Note that the utility pole should be facing away from where you want the plot to guard.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24668/<br />
<br />
== Home Improvement ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Nine new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
In its current iteration, Home Improvement adds new houses for residents with the theme of skilled labour, such as carpentry and masonry, as well as a neater attitude by having the settlers not have debris and trash around the house through the implied knowledge of how a broom works. Could be taken as not being lore-friendly, this is up to the player to decide. More plots are in the works in the theme of gardens, with a teaser on the Nexus site.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24530/ <br />
<br />
== H.I. Better Gardens ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Ten new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
In its current iteration, Better Gardens offers many new agriculture plots that are designed to be focal points of your settlement and not cast aside or hidden away. These plots are gardens, fountains, community inner city farming, and multiple variations of each with many more to come! <br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24774?<br />
<br />
== Homesteaders ==<br />
:: '''Author:''' Eldarth<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation with 8 Level 1 variants<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
As of writing, a simpler mod that "aims to bring a bit more solidity and stability to the settlement homes." Both the homes and shop adopt a brick-and-mortar approach to building construction, with a less "maintained" viewpoint compared to [[AddOns#Home Improvement|Home Improvement]]. This can be desirable for those players that want fewer holes in the homes of their settlers, or those simply wanting their settlers to put more effort into their buildings.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24491/ ('''Requires:''' Snappy HouseKit http://www.nexusmods.com/fallout4/mods/11639/)<br><br />
<br />
== Industrial City ==<br />
:: '''Author:''' mytigio<br />
''Overall change(s):''<br />
* Eight new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
The current iteration includes five new types of scavenging plots, which, instead of simply increasing the general scavenging score, provide specific resources based on the building type along with randomized amounts of related material (metal scrap yard provides steel as well as a rare chance for screws and copper, the lumber yard provides wood as well as glass, etc).<br />
Three additional industrial plot are available, the Ammo Plant, which provides randomized ammunition which improves in both type and quantity as the level increases and the Robotics Workshop, which produces Automatron robots over a course of several in-game days using resources from the workbench (this feature can be turned off with the Settings holotape found on the worktable of the plot itself). Finally, there is the Toy Factory, which produces toys for low profit but provides happiness for your settlers.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23948/ ( '''Requires:''' All DLC )<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021108/ ( '''Requires:''' All DLC ) <br />
<br />
== JtBryant's Utilities ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
This add-on introduces two new industrial plots, namely one that produces power (Lv1 10, Lv2 20, Lv3 100 (40 in base version), minus what the plot uses) and one that produces water (Lv1 10, Lv2 20, Lv3 40).<br />
Currently in the works is a new plot that produces Defence (Lv1 10, Lv2 25, Lv3 50), however at the time of writing this is in beta.<br><br />
''Download link:''<br><br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/23125/ ('''Requires:''' Wasteland Workshop)<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23168/<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4019854 ('''Requires:''' Wasteland Workshop)<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020040<br />
<br />
== PCDug Addons ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
This add-on attempts to emulate the same style as the base version of Sim Settlements with the introduction of three new homes, with two of them being singular structures that the residents improve the decorations of as the level increases as opposed to simply expanding the size of the shack.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23550/<br />
<br />
== Ruined Homes and Gardens ==<br />
:: '''Author:''' Ruinedworld<br />
''Overall change(s):''<br />
* Six new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[Plots#Industrial|Factory]] to the rotation<br />
** Currently only cycles as one plot type but has four different styles, being changed by author<br />
''Description:''<br />
This add-on introduces farms and scavenging forges in the style of foundations of destroyed buildings. The farms in particular have multiple types of produce as opposed to one type in the vanilla game, with each different farm offering different combinations.<br />
Additionally, the author is currently working on homes and shops, among others, which will be introduced in a later update.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23917/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4017569/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4017575<br />
<br />
== Salvage Beacons ==<br />
:: '''Author:''' kinggath<br />
''Overall change(s):''<br />
* Adds item that causes settlers to retrieve all objects in marked container<br />
''Description:''<br />
Whilst technically not an add/on in terms of including new plot types, [[Future|future plans]] for Sim Settlements involves settlers researching new tech for the player such as the Salvage Beacon.<br />
This add-on creates a new settlement resource (which requires a settler working it) and a new item that, when placed in a container, allows the player to select a settlement of their choice (does not need to have an operator in said settlement) and have a salvage team transport the resources in said container to the settlement's workshop. The distances from the operator's settlement, the container and the target settlement determines how long the team will take to transport the resources. This helps solves the conundrum of the player having to trek back to their settlement to drop off their haul, instead allowing them to continue adventuring with their settlers providing a helping hand.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/18757/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/2868441<br />
<br />
== SimTowers ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
This add-on introduces one new commercial type to the mix, in the theme of a tower hotel. This will have the added benefit of having custom NPCs (from the community) visit your settlement and have a place to stay,<br />
adding a sense of vibrancy and breathing new life into your return trips.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24601/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021585/<br />
<br />
== Slum Lord ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* 2 new [[Plots#Residential|Homes]] to the rotation with over 11 trillion shack combinations <br />
''Description:''<br />
Described by the author as being able "to show the true power of Sim Settlements", the homes added by this add-on randomize their structure in order to create an almost excessive amount of varying houses (yet only use three plot types so as to not out-number the other settlements). Currently the homes don't have much in the way of clutter or coherence, however the author is continuously improving the scripts in order to improve the experience.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23587/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4014225<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4014698/<br />
<br />
== Trailer Park Dreams ==<br />
:: '''Author:''' mimaef<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation<br />
* Six new [[Plots#Commercial|Shops]] to the rotation<br />
* One new [[Plots#Agricultural|Farm]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
As the title of the add-on implies, this introduces new plot rotations centered around the theme of mobile homes. Most notably, it offers a mobile-home theme for the six base shops as well as a greenhouse-style farm that hosts multiple types of produce in exchange for fewer of the same type as per vanilla plots.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23815/<br />
<br />
== Wasteland Venturers ==<br />
:: '''Author:''' Myrmarachne<br />
''Overall change(s):''<br />
* Five new [[Plots#Residential|Homes]] to the rotation<br />
* Three new [[Plots#Commercial|Shops]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
This add-on includes new plot types that differ from a typical "settler" feel to give homes a more dedicated feeling from the structure without necessarily being VIPs. An example of such would be the herbalist's shack and the rooftop garden complimenting each other, as such one would imagine that the settler working on a plot with many different types of produce would attempt to "bring their work home with them".<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24136/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021837<br />
<br />
== Wedges of the Commonwealth ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new Floor types for use alongside plots<br />
''Description:''<br />
Whilst this add-on doesn't include any new plot types, it does however include new floors with 30, 45 and 60-degree angles that allow for a more organic feel to plot placement as opposed to adhering to a simple grid formation.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23661<br />
<br />
[[Category:Resources]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=AddOns&diff=970
AddOns
2017-06-12T14:09:25Z
<p>Kevbal: </p>
<hr />
<div>''Note:'' Please remember to endorse the add-ons you enjoy to show the authors that their work is appreciated.<br />
<br />
== Altairp's Animal Farm ==<br />
:: '''Author:''' AltairP<br />
''Overall change(s):''<br />
* Four new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
With this add-on, (currently) four new agricultural plots are added centred around raising animals, with two being for butchering (Mole-rats and Radroaches) and another two being for milking (Mole-rats and Brahmins). Additionally, due to the dangerous nature of said animals (sans Brahmin), these pens reduce the level of Defence of the settlement but provide more food than typical plots as well as occasionally provide related items (e.g. Radroaches provide glowing blood etc., Molerats provide teeth etc).<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23421/<br />
<br />
== Bad Neighbors ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* One new [[Plots#Residential|Home]] to the rotation<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation (one in base game version)<br />
''Description:''<br />
This is a Sim Settlements add-on that focuses on the sometimes negative aspects of living in a community. The thought behind the add-on was to balance out all of the positive aspects of mods to keep Sim Settlements from being too "Cheaty". Eventually, it will become a "Disaster Pack" of sorts for Sim Settlements.<br><br />
''Download link:''<br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/24297/ ( '''Requires:''' Far Harbour )<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23160/<br><br />
Bethesda PC DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020273 ( '''Requires:''' Far Harbour )<br><br />
Bethesda PC Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014848<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020269 ( '''Requires:''' Far Harbour )<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014227<br />
<br />
== Brae's Defences ==<br />
:: '''Author:''' GeneralBrae<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
In an effort to fill in the gap of Defence-type plots, this add-on includes two new industrial plots (more types in the works) which include a guard post and turrets that can be placed in strategic positions. Note that the utility pole should be facing away from where you want the plot to guard.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24668/<br />
<br />
== Home Improvement ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Nine new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
In its current iteration, Home Improvement adds new houses for residents with the theme of skilled labour, such as carpentry and masonry, as well as a neater attitude by having the settlers not have debris and trash around the house through the implied knowledge of how a broom works. Could be taken as not being lore-friendly, this is up to the player to decide. More plots are in the works in the theme of gardens, with a teaser on the Nexus site.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24530/ <br />
<br />
== Home Improvement Better Gardens ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Ten new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
In its current iteration, Better Gardens offers many new agriculture plots that are designed to be focal points of your settlement and not cast aside or hidden away. These plots are gardens, fountains, community inner city farming, and multiple variations of each with many more to come! <br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24774?<br />
<br />
== Homesteaders ==<br />
:: '''Author:''' Eldarth<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation with 8 Level 1 variants<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
As of writing, a simpler mod that "aims to bring a bit more solidity and stability to the settlement homes." Both the homes and shop adopt a brick-and-mortar approach to building construction, with a less "maintained" viewpoint compared to [[AddOns#Home Improvement|Home Improvement]]. This can be desirable for those players that want fewer holes in the homes of their settlers, or those simply wanting their settlers to put more effort into their buildings.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24491/ ('''Requires:''' Snappy HouseKit http://www.nexusmods.com/fallout4/mods/11639/)<br><br />
<br />
== Industrial City ==<br />
:: '''Author:''' mytigio<br />
''Overall change(s):''<br />
* Eight new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
The current iteration includes five new types of scavenging plots, which, instead of simply increasing the general scavenging score, provide specific resources based on the building type along with randomized amounts of related material (metal scrap yard provides steel as well as a rare chance for screws and copper, the lumber yard provides wood as well as glass, etc).<br />
Three additional industrial plot are available, the Ammo Plant, which provides randomized ammunition which improves in both type and quantity as the level increases and the Robotics Workshop, which produces Automatron robots over a course of several in-game days using resources from the workbench (this feature can be turned off with the Settings holotape found on the worktable of the plot itself). Finally, there is the Toy Factory, which produces toys for low profit but provides happiness for your settlers.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23948/ ( '''Requires:''' All DLC )<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021108/ ( '''Requires:''' All DLC ) <br />
<br />
== JtBryant's Utilities ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
This add-on introduces two new industrial plots, namely one that produces power (Lv1 10, Lv2 20, Lv3 100 (40 in base version), minus what the plot uses) and one that produces water (Lv1 10, Lv2 20, Lv3 40).<br />
Currently in the works is a new plot that produces Defence (Lv1 10, Lv2 25, Lv3 50), however at the time of writing this is in beta.<br><br />
''Download link:''<br><br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/23125/ ('''Requires:''' Wasteland Workshop)<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23168/<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4019854 ('''Requires:''' Wasteland Workshop)<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020040<br />
<br />
== PCDug Addons ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
This add-on attempts to emulate the same style as the base version of Sim Settlements with the introduction of three new homes, with two of them being singular structures that the residents improve the decorations of as the level increases as opposed to simply expanding the size of the shack.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23550/<br />
<br />
== Ruined Homes and Gardens ==<br />
:: '''Author:''' Ruinedworld<br />
''Overall change(s):''<br />
* Six new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[Plots#Industrial|Factory]] to the rotation<br />
** Currently only cycles as one plot type but has four different styles, being changed by author<br />
''Description:''<br />
This add-on introduces farms and scavenging forges in the style of foundations of destroyed buildings. The farms in particular have multiple types of produce as opposed to one type in the vanilla game, with each different farm offering different combinations.<br />
Additionally, the author is currently working on homes and shops, among others, which will be introduced in a later update.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23917/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4017569/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4017575<br />
<br />
== Salvage Beacons ==<br />
:: '''Author:''' kinggath<br />
''Overall change(s):''<br />
* Adds item that causes settlers to retrieve all objects in marked container<br />
''Description:''<br />
Whilst technically not an add/on in terms of including new plot types, [[Future|future plans]] for Sim Settlements involves settlers researching new tech for the player such as the Salvage Beacon.<br />
This add-on creates a new settlement resource (which requires a settler working it) and a new item that, when placed in a container, allows the player to select a settlement of their choice (does not need to have an operator in said settlement) and have a salvage team transport the resources in said container to the settlement's workshop. The distances from the operator's settlement, the container and the target settlement determines how long the team will take to transport the resources. This helps solves the conundrum of the player having to trek back to their settlement to drop off their haul, instead allowing them to continue adventuring with their settlers providing a helping hand.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/18757/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/2868441<br />
<br />
== SimTowers ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
This add-on introduces one new commercial type to the mix, in the theme of a tower hotel. This will have the added benefit of having custom NPCs (from the community) visit your settlement and have a place to stay,<br />
adding a sense of vibrancy and breathing new life into your return trips.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24601/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021585/<br />
<br />
== Slum Lord ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* 2 new [[Plots#Residential|Homes]] to the rotation with over 11 trillion shack combinations <br />
''Description:''<br />
Described by the author as being able "to show the true power of Sim Settlements", the homes added by this add-on randomize their structure in order to create an almost excessive amount of varying houses (yet only use three plot types so as to not out-number the other settlements). Currently the homes don't have much in the way of clutter or coherence, however the author is continuously improving the scripts in order to improve the experience.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23587/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4014225<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4014698/<br />
<br />
== Trailer Park Dreams ==<br />
:: '''Author:''' mimaef<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation<br />
* Six new [[Plots#Commercial|Shops]] to the rotation<br />
* One new [[Plots#Agricultural|Farm]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
As the title of the add-on implies, this introduces new plot rotations centered around the theme of mobile homes. Most notably, it offers a mobile-home theme for the six base shops as well as a greenhouse-style farm that hosts multiple types of produce in exchange for fewer of the same type as per vanilla plots.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23815/<br />
<br />
== Wasteland Venturers ==<br />
:: '''Author:''' Myrmarachne<br />
''Overall change(s):''<br />
* Five new [[Plots#Residential|Homes]] to the rotation<br />
* Three new [[Plots#Commercial|Shops]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
This add-on includes new plot types that differ from a typical "settler" feel to give homes a more dedicated feeling from the structure without necessarily being VIPs. An example of such would be the herbalist's shack and the rooftop garden complimenting each other, as such one would imagine that the settler working on a plot with many different types of produce would attempt to "bring their work home with them".<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24136/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021837<br />
<br />
== Wedges of the Commonwealth ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new Floor types for use alongside plots<br />
''Description:''<br />
Whilst this add-on doesn't include any new plot types, it does however include new floors with 30, 45 and 60-degree angles that allow for a more organic feel to plot placement as opposed to adhering to a simple grid formation.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23661<br />
<br />
[[Category:Resources]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=AddOns&diff=940
AddOns
2017-06-08T21:28:35Z
<p>Kevbal: </p>
<hr />
<div>''Note:'' Please remember to endorse the add-ons you enjoy to show the authors that their work is appreciated.<br />
<br />
== Altairp's Animal Farm ==<br />
:: '''Author:''' AltairP<br />
''Overall change(s):''<br />
* Four new [[Plots#Agricultural|Farms]] to the rotation<br />
''Description:''<br />
With this add-on, (currently) four new agricultural plots are added centred around raising animals, with two being for butchering (Mole-rats and Radroaches) and another two being for milking (Mole-rats and Brahmins). Additionally, due to the dangerous nature of said animals (sans Brahmin), these pens reduce the level of Defence of the settlement but provide more food than typical plots as well as occasionally provide related items (e.g. Radroaches provide glowing blood etc., Molerats provide teeth etc).<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23421/<br />
<br />
== Bad Neighbors ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* One new [[Plots#Residential|Home]] to the rotation<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation (one in base game version)<br />
''Description:''<br />
This is a Sim Settlements add-on that focuses on the sometimes negative aspects of living in a community. The thought behind the add-on was to balance out all of the positive aspects of mods to keep Sim Settlements from being too "Cheaty". Eventually, it will become a "Disaster Pack" of sorts for Sim Settlements.<br><br />
''Download link:''<br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/24297/ ( '''Requires:''' Far Harbour )<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23160/<br><br />
Bethesda PC DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020273 ( '''Requires:''' Far Harbour )<br><br />
Bethesda PC Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014848<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020269 ( '''Requires:''' Far Harbour )<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4014227<br />
<br />
== Brae's Defences ==<br />
:: '''Author:''' GeneralBrae<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
In an effort to fill in the gap of Defence-type plots, this add-on includes two new industrial plots (more types in the works) which include a guard post and turrets that can be placed in strategic positions. Note that the utility pole should be facing away from where you want the plot to guard.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24668/<br />
<br />
== Home Improvement ==<br />
:: '''Author:''' kevbal<br />
''Overall change(s):''<br />
* Nine new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
In its current iteration, Home Improvement adds new houses for residents with the theme of skilled labour, such as carpentry and masonry, as well as a neater attitude by having the settlers not have debris and trash around the house through the implied knowledge of how a broom works. Could be taken as not being lore-friendly, this is up to the player to decide. More plots are in the works in the theme of gardens, with a teaser on the Nexus site.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24530/ <br />
<br />
== Homesteaders ==<br />
:: '''Author:''' Eldarth<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation with 8 Level 1 variants<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
As of writing, a simpler mod that "aims to bring a bit more solidity and stability to the settlement homes." Both the homes and shop adopt a brick-and-mortar approach to building construction, with a less "maintained" viewpoint compared to [[AddOns#Home Improvement|Home Improvement]]. This can be desirable for those players that want fewer holes in the homes of their settlers, or those simply wanting their settlers to put more effort into their buildings.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24491/ ('''Requires:''' Snappy HouseKit http://www.nexusmods.com/fallout4/mods/11639/)<br><br />
<br />
== Industrial City ==<br />
:: '''Author:''' mytigio<br />
''Overall change(s):''<br />
* Eight new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
The current iteration includes five new types of scavenging plots, which, instead of simply increasing the general scavenging score, provide specific resources based on the building type along with randomized amounts of related material (metal scrap yard provides steel as well as a rare chance for screws and copper, the lumber yard provides wood as well as glass, etc).<br />
Three additional industrial plot are available, the Ammo Plant, which provides randomized ammunition which improves in both type and quantity as the level increases and the Robotics Workshop, which produces Automatron robots over a course of several in-game days using resources from the workbench (this feature can be turned off with the Settings holotape found on the worktable of the plot itself). Finally, there is the Toy Factory, which produces toys for low profit but provides happiness for your settlers.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23948/ ( '''Requires:''' All DLC )<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021108/ ( '''Requires:''' All DLC ) <br />
<br />
== JtBryant's Utilities ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* Two new [[Plots#Industrial|Factories]] to the rotation<br />
''Description:''<br />
This add-on introduces two new industrial plots, namely one that produces power (Lv1 10, Lv2 20, Lv3 100 (40 in base version), minus what the plot uses) and one that produces water (Lv1 10, Lv2 20, Lv3 40).<br />
Currently in the works is a new plot that produces Defence (Lv1 10, Lv2 25, Lv3 50), however at the time of writing this is in beta.<br><br />
''Download link:''<br><br><br />
Nexus DLC Edition: http://www.nexusmods.com/fallout4/mods/23125/ ('''Requires:''' Wasteland Workshop)<br><br />
Nexus Base game Edition: http://www.nexusmods.com/fallout4/mods/23168/<br><br />
Xbox DLC Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4019854 ('''Requires:''' Wasteland Workshop)<br><br />
Xbox Base game Edition: https://bethesda.net/en/mods/fallout4/mod-detail/4020040<br />
<br />
== PCDug Addons ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new [[Plots#Residential|Homes]] to the rotation<br />
''Description:''<br />
This add-on attempts to emulate the same style as the base version of Sim Settlements with the introduction of three new homes, with two of them being singular structures that the residents improve the decorations of as the level increases as opposed to simply expanding the size of the shack.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23550/<br />
<br />
== Ruined Homes and Gardens ==<br />
:: '''Author:''' Ruinedworld<br />
''Overall change(s):''<br />
* Six new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[Plots#Industrial|Factory]] to the rotation<br />
** Currently only cycles as one plot type but has four different styles, being changed by author<br />
''Description:''<br />
This add-on introduces farms and scavenging forges in the style of foundations of destroyed buildings. The farms in particular have multiple types of produce as opposed to one type in the vanilla game, with each different farm offering different combinations.<br />
Additionally, the author is currently working on homes and shops, among others, which will be introduced in a later update.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23917/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4017569/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4017575<br />
<br />
== Salvage Beacons ==<br />
:: '''Author:''' kinggath<br />
''Overall change(s):''<br />
* Adds item that causes settlers to retrieve all objects in marked container<br />
''Description:''<br />
Whilst technically not an add/on in terms of including new plot types, [[Future|future plans]] for Sim Settlements involves settlers researching new tech for the player such as the Salvage Beacon.<br />
This add-on creates a new settlement resource (which requires a settler working it) and a new item that, when placed in a container, allows the player to select a settlement of their choice (does not need to have an operator in said settlement) and have a salvage team transport the resources in said container to the settlement's workshop. The distances from the operator's settlement, the container and the target settlement determines how long the team will take to transport the resources. This helps solves the conundrum of the player having to trek back to their settlement to drop off their haul, instead allowing them to continue adventuring with their settlers providing a helping hand.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/18757/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/2868441<br />
<br />
== SimTowers ==<br />
:: '''Author:''' JtBryant<br />
''Overall change(s):''<br />
* One new [[Plots#Commercial|Shop]] to the rotation<br />
''Description:''<br />
This add-on introduces one new commercial type to the mix, in the theme of a tower hotel. This will have the added benefit of having custom NPCs (from the community) visit your settlement and have a place to stay,<br />
adding a sense of vibrancy and breathing new life into your return trips.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/24601/<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4021585/<br />
<br />
== Slum Lord ==<br />
:: '''Author:''' MrJoseCuervo<br />
''Overall change(s):''<br />
* 2 new [[Plots#Residential|Homes]] to the rotation with over 11 trillion shack combinations <br />
''Description:''<br />
Described by the author as being able "to show the true power of Sim Settlements", the homes added by this add-on randomize their structure in order to create an almost excessive amount of varying houses (yet only use three plot types so as to not out-number the other settlements). Currently the homes don't have much in the way of clutter or coherence, however the author is continuously improving the scripts in order to improve the experience.<br><br />
''Download link:''<br><br />
Nexus: http://www.nexusmods.com/fallout4/mods/23587/<br><br />
Bethesda PC: https://bethesda.net/en/mods/fallout4/mod-detail/4014225<br><br />
Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/4014698/<br />
<br />
== Trailer Park Dreams ==<br />
:: '''Author:''' mimaef<br />
''Overall change(s):''<br />
* Two new [[Plots#Residential|Homes]] to the rotation<br />
* Six new [[Plots#Commercial|Shops]] to the rotation<br />
* One new [[Plots#Agricultural|Farm]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
As the title of the add-on implies, this introduces new plot rotations centered around the theme of mobile homes. Most notably, it offers a mobile-home theme for the six base shops as well as a greenhouse-style farm that hosts multiple types of produce in exchange for fewer of the same type as per vanilla plots.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23815/<br />
<br />
== Wasteland Venturers ==<br />
:: '''Author:''' Myrmarachne<br />
''Overall change(s):''<br />
* Five new [[Plots#Residential|Homes]] to the rotation<br />
* Three new [[Plots#Commercial|Shops]] to the rotation<br />
* Two new [[Plots#Agricultural|Farms]] to the rotation<br />
* One new [[VIPs|VIP Story]] to the rotation<br />
''Description:''<br />
This add-on includes new plot types that differ from a typical "settler" feel to give homes a more dedicated feeling from the structure without necessarily being VIPs. An example of such would be the herbalist's shack and the rooftop garden complimenting each other, as such one would imagine that the settler working on a plot with many different types of produce would attempt to "bring their work home with them".<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/24136/<br />
<br />
== Wedges of the Commonwealth ==<br />
:: '''Author:''' PCDug<br />
''Overall change(s):''<br />
* Three new Floor types for use alongside plots<br />
''Description:''<br />
Whilst this add-on doesn't include any new plot types, it does however include new floors with 30, 45 and 60-degree angles that allow for a more organic feel to plot placement as opposed to adhering to a simple grid formation.<br><br />
''Download link:''<br><br />
http://www.nexusmods.com/fallout4/mods/23661<br />
<br />
[[Category:Resources]]</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=ASAM&diff=112
ASAM
2017-05-15T18:08:31Z
<p>Kevbal: Created page with "'''Holotape & ASAM Console Commands''' ''Reminder, pressing (~) brings up your console in Fallout 4 pc'' type: ASAM 4 and note the item id. Then type player.additem "asamid..."</p>
<hr />
<div>'''Holotape & ASAM Console Commands'''<br />
<br />
''Reminder, pressing (~) brings up your console in Fallout 4 pc''<br />
<br />
type: ASAM 4 and note the item id. Then type player.additem "asamid" x (replacing asam id with the item id minus the quotes, and "x" with the number of censors you want.)<br />
<br />
for the holotape type "city manager" 4. then player.additem "id"</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=111
MediaWiki:Vector.css
2017-05-14T17:25:02Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
<br />
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a:link.interwiki { color: red, text-decoration: underline, !important;}<br />
<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=110
MediaWiki:Vector.css
2017-05-14T17:24:35Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=109
MediaWiki:Vector.css
2017-05-14T17:23:50Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
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#p- {color: black; font-size:120% }<br />
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a:link.interwiki { color: red, text-decoration: underline, !important;}<br />
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/*.editOptions{ background-color: #000000 }*/<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=108
MediaWiki:Vector.css
2017-05-14T17:22:54Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
<br />
#p- {color: black; font-size:120% }<br />
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a:link.interwiki { color: black, text-decoration: underline, !important;}<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=107
MediaWiki:Vector.css
2017-05-14T15:57:13Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
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#p- {color: black; font-size:120% }<br />
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div#content a.external { color: yellow, text-decoration: underline, !important;}<br />
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a:link.interwiki { color: black, text-decoration: underline, !important;}<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=106
MediaWiki:Vector.css
2017-05-14T15:49:35Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
<br />
#p- {<br />
color: black;<br />
font-size:120%<br />
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color: yellow;<br />
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a:visited {color: red !important;}<br />
a:link.interwiki { color: red !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
.toc, #toc {<br />
background: transparent;<br />
border: 1px solid #a7a7a7;<br />
}<br />
<br />
.toc td, #toc td {<br />
}<br />
<br />
#toctitle {<br />
}<br />
<br />
div#content #toctitle h2 {<br />
}<br />
<br />
.toctoggle, #toc .toctoggle {<br />
}<br />
<br />
.toctoggle a, #toc .toctoggle a {<br />
}<br />
<br />
.toctoggle a:hover, #toc .toctoggle a:hover {<br />
}<br />
<br />
<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=105
MediaWiki:Vector.css
2017-05-14T15:46:51Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
.toc, #toc {<br />
background: transparent;<br />
border: 1px solid #a7a7a7;<br />
}<br />
<br />
.toc td, #toc td {<br />
}<br />
<br />
#toctitle {<br />
}<br />
<br />
div#content #toctitle h2 {<br />
}<br />
<br />
.toctoggle, #toc .toctoggle {<br />
}<br />
<br />
.toctoggle a, #toc .toctoggle a {<br />
}<br />
<br />
.toctoggle a:hover, #toc .toctoggle a:hover {<br />
}<br />
<br />
<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=104
MediaWiki:Vector.css
2017-05-14T15:18:11Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
.toc, #toc {<br />
background: transparent;<br />
border: 1px solid #a7a7a7;<br />
}<br />
<br />
.toc td, #toc td {<br />
}<br />
<br />
#toctitle {<br />
}<br />
<br />
div#content #toctitle h2 {<br />
}<br />
<br />
.toctoggle, #toc .toctoggle {<br />
}<br />
<br />
.toctoggle a, #toc .toctoggle a {<br />
}<br />
<br />
.toctoggle a:hover, #toc .toctoggle a:hover {<br />
}<br />
<br />
<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=103
MediaWiki:Vector.css
2017-05-14T15:09:34Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
.toc, #toc {<br />
background: transparent;<br />
border: 1px solid #a7a7a7;<br />
}<br />
<br />
.toc td, #toc td {<br />
}<br />
<br />
#toctitle {<br />
}<br />
<br />
div#content #toctitle h2 {<br />
}<br />
<br />
.toctoggle, #toc .toctoggle {<br />
}<br />
<br />
.toctoggle a, #toc .toctoggle a {<br />
}<br />
<br />
.toctoggle a:hover, #toc .toctoggle a:hover {<br />
}<br />
<br />
div.vectorTabs ul li.selected {<br />
-moz-box-shadow: 0 0 0 1px #FFF;<br />
-webkit-box-shadow: 0 0 0 1px #FFF;<br />
box-shadow: 0 0 0 1px #FFF;<br />
}<br />
<br />
div.vectorTabs ul li.selected:before, div.vectorTabs ul li.selected:after {<br />
border: 1px solid #b1d6e8;<br />
position: absolute;<br />
bottom: 0;<br />
width: 5px;<br />
height: 5px;<br />
content: " ";<br />
}<br />
<br />
div.vectorTabs ul li.selected:before {<br />
left: -6px;<br />
border-width: 0 1px 1px 0;<br />
box-shadow: 2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 5px 0;<br />
-webkit-border-radius: 0 0 5px 0;<br />
border-radius: 0 0 5px 0;<br />
}<br />
<br />
div.vectorTabs ul li.selected:after {<br />
right: -6px;<br />
border-width: 0 0 1px 1px;<br />
box-shadow: -2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 0 5px;<br />
-webkit-border-radius: 0 0 0 5px;<br />
border-radius: 0 0 0 5px;<br />
}<br />
<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=102
MediaWiki:Vector.css
2017-05-14T15:07:11Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
div.vectorTabs ul li.selected {<br />
-moz-box-shadow: 0 0 0 1px #FFF;<br />
-webkit-box-shadow: 0 0 0 1px #FFF;<br />
box-shadow: 0 0 0 1px #FFF;<br />
}<br />
<br />
div.vectorTabs ul li.selected:before, div.vectorTabs ul li.selected:after {<br />
border: 1px solid #b1d6e8;<br />
position: absolute;<br />
bottom: 0;<br />
width: 5px;<br />
height: 5px;<br />
content: " ";<br />
}<br />
<br />
div.vectorTabs ul li.selected:before {<br />
left: -6px;<br />
border-width: 0 1px 1px 0;<br />
box-shadow: 2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 5px 0;<br />
-webkit-border-radius: 0 0 5px 0;<br />
border-radius: 0 0 5px 0;<br />
}<br />
<br />
div.vectorTabs ul li.selected:after {<br />
right: -6px;<br />
border-width: 0 0 1px 1px;<br />
box-shadow: -2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 0 5px;<br />
-webkit-border-radius: 0 0 0 5px;<br />
border-radius: 0 0 0 5px;<br />
}<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=101
MediaWiki:Vector.css
2017-05-14T15:06:16Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
div.vectorTabs ul li.selected {<br />
<br />
}<br />
<br />
div.vectorTabs ul li.selected:before, div.vectorTabs ul li.selected:after {<br />
<br />
}<br />
<br />
div.vectorTabs ul li.selected:before {<br />
<br />
}<br />
<br />
div.vectorTabs ul li.selected:after {<br />
<br />
}<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=100
MediaWiki:Vector.css
2017-05-14T15:04:49Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=99
MediaWiki:Vector.css
2017-05-14T15:03:40Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
.toc, #toc {<br />
background: transparent;<br />
border: 1px solid #a7a7a7;<br />
}<br />
<br />
.toc td, #toc td {<br />
}<br />
<br />
#toctitle {<br />
}<br />
<br />
div#content #toctitle h2 {<br />
}<br />
<br />
.toctoggle, #toc .toctoggle {<br />
}<br />
<br />
.toctoggle a, #toc .toctoggle a {<br />
}<br />
<br />
.toctoggle a:hover, #toc .toctoggle a:hover {<br />
}<br />
<br />
div.vectorTabs ul li.selected {<br />
-moz-box-shadow: 0 0 0 1px #FFF;<br />
-webkit-box-shadow: 0 0 0 1px #FFF;<br />
box-shadow: 0 0 0 1px #FFF;<br />
}<br />
<br />
div.vectorTabs ul li.selected:before, div.vectorTabs ul li.selected:after {<br />
border: 1px solid #b1d6e8;<br />
position: absolute;<br />
bottom: 0;<br />
width: 5px;<br />
height: 5px;<br />
content: " ";<br />
}<br />
<br />
div.vectorTabs ul li.selected:before {<br />
left: -6px;<br />
border-width: 0 1px 1px 0;<br />
box-shadow: 2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 5px 0;<br />
-webkit-border-radius: 0 0 5px 0;<br />
border-radius: 0 0 5px 0;<br />
}<br />
<br />
div.vectorTabs ul li.selected:after {<br />
right: -6px;<br />
border-width: 0 0 1px 1px;<br />
box-shadow: -2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 0 5px;<br />
-webkit-border-radius: 0 0 0 5px;<br />
border-radius: 0 0 0 5px;<br />
}<br />
<br />
#pagehistory li.selected {<br />
background-color: rgba(249, 249, 249, 0);<br />
border: 1px dashed #aaa;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=98
MediaWiki:Vector.css
2017-05-14T14:59:26Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
#p- {<br />
color: white;<br />
font-size:120%<br />
}<br />
div#content a.external {<br />
color: yellow;<br />
}<br />
.mw-body-content a:link {color: #ffe947 !important;}<br />
.mw-body-content a:visited {color: #ffe947 !important;}<br />
.mw-body-content a:link.interwiki { color: #CC2200 !important;}<br />
.mw-body {<br />
color: white;<br />
{<br />
a:link {color: #ffe947 !important;}<br />
a:visited {color: #ffe947 !important;}<br />
a:link.interwiki { color: #CC2200 !important;}<br />
<br />
}<br />
}<br />
.editOptions{<br />
background-color: #000000<br />
}<br />
<br />
.page-Main_Page .firstHeading { display:none; }<br />
<br />
.toc, #toc {<br />
background: transparent;<br />
border: 1px solid #a7a7a7;<br />
}<br />
<br />
.toc td, #toc td {<br />
}<br />
<br />
#toctitle {<br />
}<br />
<br />
div#content #toctitle h2 {<br />
}<br />
<br />
.toctoggle, #toc .toctoggle {<br />
}<br />
<br />
.toctoggle a, #toc .toctoggle a {<br />
}<br />
<br />
.toctoggle a:hover, #toc .toctoggle a:hover {<br />
}<br />
<br />
div.vectorTabs ul li.selected {<br />
-moz-box-shadow: 0 0 0 1px #FFF;<br />
-webkit-box-shadow: 0 0 0 1px #FFF;<br />
box-shadow: 0 0 0 1px #FFF;<br />
}<br />
<br />
div.vectorTabs ul li.selected:before, div.vectorTabs ul li.selected:after {<br />
border: 1px solid #b1d6e8;<br />
position: absolute;<br />
bottom: 0;<br />
width: 5px;<br />
height: 5px;<br />
content: " ";<br />
}<br />
<br />
div.vectorTabs ul li.selected:before {<br />
left: -6px;<br />
border-width: 0 1px 1px 0;<br />
box-shadow: 2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 5px 0;<br />
-webkit-border-radius: 0 0 5px 0;<br />
border-radius: 0 0 5px 0;<br />
}<br />
<br />
div.vectorTabs ul li.selected:after {<br />
right: -6px;<br />
border-width: 0 0 1px 1px;<br />
box-shadow: -2px 2px 0 #FFF;<br />
-moz-border-radius: 0 0 0 5px;<br />
-webkit-border-radius: 0 0 0 5px;<br />
border-radius: 0 0 0 5px;<br />
}</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=97
MediaWiki:Vector.css
2017-05-14T14:52:39Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
h1 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h2 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h3 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h4 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h5 {<br />
color: white;<br />
font-size:200%<br />
}<br />
h6 {<br />
color: white;<br />
font-size:200%<br />
}<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=Main_Page&diff=96
Main Page
2017-05-14T14:42:47Z
<p>Kevbal: </p>
<hr />
<div><br />
<br />
<br />
<br />
<strong>Sim Settlements by kinggath </strong>[[File:Kinggath.png|left|90px|]]<br />
[[File:Holodisk.png|right|100px|]]<br />
Sim Settlements is a Mod for Fallout 4 that allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. Includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.<br />
This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.<br />
<br />
[http://simsettlements.com/site/index.php Join the forum here]<br />
==Mod Links==<br />
<br />
*[http://www.nexusmods.com/fallout4/mods/21872/?: Download Sim Settlements at Nexus]<br />
<br />
*[https://bethesda.net/en/mods/fallout4/mod-detail/4012168: Download Sim Settlements at Bethesda]<br />
<br />
*[http://www.nexusmods.com/games/users/21096919/?: Author Page at Nexus]<br />
<br />
*[https://www.youtube.com/channel/UCrJVV5zL_CBWD4KbAptNi7w: Youtube Channel]<br />
<br />
==Details of the Mod==<br />
<br />
<strong>The Why</strong><br />
One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game. Settlements lack that Bethesda game feel of exploration and progression, and so there's not much incentive to actually use the system.<br />
It also feels bizarre that you have to micromanage all these people, and personally plant seeds and decide where people sleep - you're their leader, not their mother! You're supplying these people with security and tons of resources, why can't they kick in and help out with building up the city?<br />
<br />
<strong>The How</strong><br />
In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.<br />
<br />
<strong>Randomization:</strong><br />
Buildings are chosen at random and filled with random things depending on how you zoned an area. Using the basic types of Agricultural (farms), Commercial (stores), Industrial (factories), and Residential (homes) - you create a basic outline for your settlement using the workshop system and the settlers will handle the rest. Version 1.0 includes a large selection of buildings with even more on the way!<br />
<br />
<strong>Upgrades:</strong><br />
Every building has multiple levels of upgrades that can be unlocked over time to keep you coming back to re-explore your own settlements and find out what's changed. Dynamic Needs [Optional]:<br />
To help make settlements more interesting, the basic needs of your settlers change over time, making keeping them happy more of a challenge, raids less predictable, and the upgrade unlocks feel like they were earned.<br />
<br />
<strong>Living Cities:</strong><br />
No longer will all of your settlers share the same boring life story, some of them will be flagged with interesting backgrounds, likes, hobbies, and quirks that play out in a visual story in their homes to make them stand out and feel like a unique and important person. Clutter throughout homes and some shops is chosen randomly both at creation and periodically when you visit them to really make them feel lived in.<br />
Furniture markers are placed throughout the homes and buildings so your settlers spend less time clumped up waiting for something to do and instead engage with your settlement.<br />
<br />
<strong>Rewards:</strong><br />
To make the system even more worth it beyond the visual reward of the above systems, a tax system is in place to ensure the settlements can have a huge impact on your gameplay. In a future patch, tons of unlocks will be added in the form of special buildings and settler inventions that you can use while you're out conquering the wasteland!<br />
<br />
<strong>Add Your Own Stuff:</strong><br />
The entire system is open-ended, with scripts and tutorials that allow absolutely anyone to add their own buildings, clutter, and stories to expand the system from their own mods. <br />
* [http://www.nexusmods.com/fallout4/mods/22808/?: Check out the Builder's Toolkit page]<br />
<br />
<strong>Bonus:</strong><br />
HUD Piece If you have the HUDFramework mod installed, you'll gain access to a Workshop HUD piece designed specifically to make the goals while playing Sim Settlements clearly displayed in front of you whenever you're in your Settlements. <br />
* [http://www.nexusmods.com/fallout4/mods/20309/?: HUD Framework]<br />
<br />
<strong>The Future</strong><br />
By the time this mod reaches it's final form, the settlement system should be so engaging that you won't dream of ignoring it again! Current plans include:<br />
Hundreds more building models Defense, Leisure, and other new plot types to help meet your settler's needs. Unique Shop Types and Jobs not available in the vanilla game More stories with Giant Set Pieces to make each settlement unique Multi-unit Homes for those tight-spaced settlements Unlockable Buildings that change the way settlements work Discoverable Inventions (think items like Salvage Beacons) <br />
* [http://www.nexusmods.com/fallout4/mods/18757/?: Salvage Beacons]<br />
<br />
<strong>Creating Your Own AddOn Pack</strong><br />
If you're interested in releasing your own AddOn Pack of buildings for Sim Settlements or just contributing to the mod, check out the Builder's Toolkit which teaches anyone at all, even those with out modding experience how to do so!</div>
Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=95
MediaWiki:Vector.css
2017-05-14T14:41:47Z
<p>Kevbal: </p>
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Common.css&diff=94
MediaWiki:Common.css
2017-05-14T14:38:31Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will be applied to all skins */<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=93
MediaWiki:Vector.css
2017-05-14T14:37:34Z
<p>Kevbal: </p>
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Common.css&diff=92
MediaWiki:Common.css
2017-05-14T14:37:06Z
<p>Kevbal: Created page with "/* CSS placed here will be applied to all skins */ .toc { background-color: #black; border-radius: 10px 10px 10px 10px; }"</p>
<hr />
<div>/* CSS placed here will be applied to all skins */<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=91
MediaWiki:Vector.css
2017-05-14T14:34:14Z
<p>Kevbal: </p>
<hr />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=90
MediaWiki:Vector.css
2017-05-14T08:06:42Z
<p>Kevbal: </p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
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Kevbal
https://simsettlements.com/web/wiki/index.php?title=MediaWiki:Vector.css&diff=89
MediaWiki:Vector.css
2017-05-14T08:06:03Z
<p>Kevbal: </p>
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Kevbal