WeiseDrachenJaeger
Well-Known Member
- Messages
- 160
I've run into a bit of an odd (and decidedly frustrating) issue at Zimonja. The settlement has a number of static objects that are scrappable using Place Everywhere's extended scrapping function that stay gone with a city plan just fine, but a few of them stubbornly insist on hanging around. These pieces generally vanish when another component is scrapped - walls disappearing when the floor they're attached to goes, or a roof piece when its supporting wall goes - but while these associated components get scrapped by the city building process just fine, these elements persist. There's also the support wires for the radio antenna that I could have sworn the ROTC plan removes without issue, but those don't have collision so unlike these other components they're only a visual issue. I've tried building the level 0, scrapping the offending items, then re-exporting, as well as creating my own fully scrapped settlement profile, but neither of those have fixed the issue. Has anyone else encountered this, and if so, were you able to find a solution?
Edit to add: Not sure if this helps, but if these items are scrapped manually prior to applying the city plan, they don't reappear.
Edit to add: Not sure if this helps, but if these items are scrapped manually prior to applying the city plan, they don't reappear.
Last edited: