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So the idea is: a factory plot which shoots a satellite into orbit, and then produces signal grenades or something like Euclid's C-Finder, which summons an orbital laser strike at the target.
The launch facility could evolve from something else. From an ammunition plant of example, or just from the scrap thing. In the ideal case, it would actually have a rocket on it, which the player can launch by pressing a button. A prerequisite could be having a certain amount of oil.
After that is done, the factory becomes a "communication center". Either it changes again, or the comm stuff is already part of it. It then starts producing the flares, or produces the targeting gun once. If the same building is built again, it skips the rocket thing and becomes the comm center right away.
The satellite itself in this idea is just a huge mirror. In order to actually fire something, you need to build huge surface-based lasers. This is a 2x2 martial plot which gets unlocked as soon as you have launched the rocket. It requires a lot of power for obvious reasons.
In the end, the whole thing works like the minuteman artillery, only with lasers. Should probably have "infinite" range, or at least enough range to target everything in the current worldspace. No idea how far Far Harbor is supposed to be, I almost suspect that there isn't enough earth curvature to hinder the laser inbetween.
For balancing, I'd say, make it more powerful than artillery, but restrict it to once every 24h for each laser station you have. That is, if you have only one, you can fire once daily. If you have 5, you can fire 5 times, etc.
The launch facility could evolve from something else. From an ammunition plant of example, or just from the scrap thing. In the ideal case, it would actually have a rocket on it, which the player can launch by pressing a button. A prerequisite could be having a certain amount of oil.
After that is done, the factory becomes a "communication center". Either it changes again, or the comm stuff is already part of it. It then starts producing the flares, or produces the targeting gun once. If the same building is built again, it skips the rocket thing and becomes the comm center right away.
The satellite itself in this idea is just a huge mirror. In order to actually fire something, you need to build huge surface-based lasers. This is a 2x2 martial plot which gets unlocked as soon as you have launched the rocket. It requires a lot of power for obvious reasons.
In the end, the whole thing works like the minuteman artillery, only with lasers. Should probably have "infinite" range, or at least enough range to target everything in the current worldspace. No idea how far Far Harbor is supposed to be, I almost suspect that there isn't enough earth curvature to hinder the laser inbetween.
For balancing, I'd say, make it more powerful than artillery, but restrict it to once every 24h for each laser station you have. That is, if you have only one, you can fire once daily. If you have 5, you can fire 5 times, etc.