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Update 1.5.0:
Adds 14 new plans:
Adds 5 duplicate plans for the new Municipal classes; Cemetery, Hospital and Sanitation. They look the same as their Recreational/Industrial counterparts but have the benefits of the new Municipal classes. We're adding them as duplicate versions so that we won't break the balance of any existing city plans with those plots in them.
Various bugfixes:
Get the mod here:
Wasteland Venturers Sim Settlements 2
XBOX players
We're very sorry to say that we've realized that this update would cause the mod to become too big for you, since it comes in at 364MB and SS2 with chapter 2 is 1639MB. I'm posting it in the Work-In-Progress section under this link here, for any of you that decide to skip chapter 2.
Adds 14 new plans:
- 2 Western themed plans, a home and a General store (both 2x2)
- 2 Eastern themed plans, Harman Kardon (2x2 residential) and Polarity Bar (3x3 Commercial)
- 3x3 residential for 2 settlers - Seven's Home
- 3x3 Brahmin farm
- 3 new 2x2 Advanced Defenses Wall plots (Gate, Corner, Regular)
- 2x2 Armored Wall Home - matching the Advanced Martial plots
- 3x3 recreational - Pickle Rick's Saloon
- 3 tiny plots, 1x1 Mobile home, 1x1 General Store and 1x1 Healing Station (with skin to remove the roof for interior use)
Adds 5 duplicate plans for the new Municipal classes; Cemetery, Hospital and Sanitation. They look the same as their Recreational/Industrial counterparts but have the benefits of the new Municipal classes. We're adding them as duplicate versions so that we won't break the balance of any existing city plans with those plots in them.
- for the Baron's Cemetery (2x2 Recreational), Field Hospital (Interior Industrial), Igor's Crematorium (Interior Recreational), the Soap Factory (2x2 Industrial) and the Shitter (2x2 Recreational).
- adds themed skins to the Baron's Cemetery (both 2x2 Rec and 2x2 Muni) - CoA, Raider and Vanilla Extra
Various bugfixes:
- fixes the multi-assignment on the Shitter (2x2 Recreational END training) and MessHall (interior END training) - thank you, M0nd0Mage and ingeraskurai, for drawing our attention to it!
- fixes z-fighting of the carpet in Pumping Iron (Interior Recreational)
- changes the values for the conversion/production in the Battlefield Scavenger and Armory Production to better fit in with the re-balanced SS2 values.
- sets the magazine in The Shitter to only spawn on level 3
- fixes some oddly placed decorations in Airship Idaho
Get the mod here:
Wasteland Venturers Sim Settlements 2
XBOX players
We're very sorry to say that we've realized that this update would cause the mod to become too big for you, since it comes in at 364MB and SS2 with chapter 2 is 1639MB. I'm posting it in the Work-In-Progress section under this link here, for any of you that decide to skip chapter 2.
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