Thanks, Woodfuzzy! I knew I was pushing my luck and PC with the complex build, but the normal plan was very stable (unlike Mechanist's Lair, which sometimes crashes on loads/fast travels). But yeah, everything takes 10x longer in the Vault so I need more patience.
I have increased the settler count to the 21 in the city plan. Beds have now shown up in the upper class accomodation on the top floor, but I still seem to be missing some. Workshop reports 16 beds, 12 of them are SS plots. The final two agricultural plots also showed up as well as one of the two missing commercial plots on the 2nd floor. So I have 3 according to the planner's desk and think I'm still missing one. I wish there was an option to unassign all jobs and beds and then reassign them - I'm thinking maybe the problem is with the 16 settlers I started with who already had jobs in the normal plan.
Anyway, I still have a couple of rooms like this one which could use a bed, I could just add one manually:
And then there's the one empty room on both plans, after walking up the stairs next to the deli:
Here's the current report from the desk (21/21 settlers):
- 8 agriculture plots (that seems perfect)
- 3 commercial (needs +1, I think)
- 3 industrial (one IDEK, one advanced industrial, haven't found the other one)
- 0 martial
- 1 recreational
- 12 residential