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Update for Wasteland Venturers - 7 + 3 new buildings

Tinuvia

Wasteland Venturers
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Update 4.0.0 (WV2 and AIO):
  • 7 new buildings (+3 in WV1 for a total of 87 building plans in the AIO).
  • Two custom shops: a Raider Grill and a Sad Shoe, thanks to Captain Coots’ excellent tutorial and Eldarth’s scripting magic. Our first industrial plot is a Knobbly radioactive affair with a martial partner. Gaslight is a chemist where you can snap an interior plot to the second floor and power it up manually. To round up we have two residentials: a sawdusty carpenter home and a hobbit hole.
  • Fixes the Airship Idaho level 3 bed.
Update 7.4.0 (WV1):
  • Adds three new interior shops - Nuclear Nellie’s Bar, Military Surplus (armor store) and Work Wear (clothing store).
  • Fixes the bed in The Old Man and the Glowing Sea, level 2.
  • Fixes the forever ghost chair in the Icecream & Power armor repair. Finally!

After installing either version, REFRESH any interior plots you have built so that all pieces load correctly, we have optimized them all for safer loading.

Get the updates here:
PC Nexus WV1
PC Nexus WV2 and All-In-One
XBOX WV1
XBOX WV2
PC Bethnet WV1
PC Bethnet WV2

BannerBeth10_small.jpg
WV2RaiderGrill_small.jpg
WV2Gaslight_small.jpg
 
hahaha, WetRats you know where I am, so you know how beautiful it is right now; haha, folks think I am doing yard work :beee silly :tease them . I took the week off so I could play games. I am so all over this! Flatout, excited! :yess

hahaha, Said the old gamer. :whistle3
Finally!
Crap, life's dues paid or not. :slow I still have to rake leaves. :unknw

Tinuvia, I'll say it again, and again. I am most grateful for all the amazing content You and Myrmarachne have shared with us :declare Thank you both!

Now off to Starlight to try it all out :yahoo Pictures will be posted!

I really need a break from :searchscavenging and crafting in:threaten FO76! :shok1
 
hahaha, WetRats you know where I am, so you know how beautiful it is right now

It really is.

You need to recruit a couple of settlers to rake those leaves for you. Just build a lean-to out back for them.
 
Work on a "Hobbit - Hole Paradise" has already begun!

I am a little conflicted, half of Starlight is Glowy thingies. Then you-all updated and I needed to try the Hobbit-Hole Hive idea. Once things get moving I'll make a Fly-Through Video.

This is just an opportunity, now that I see them, and I can clip them into terrain, I see the future of them as a colony in the hillside of Oberland Station! But, that will need to be later.

But......as an appetizer....

HobbitHive3.jpg

Hobbit-Hive2.jpg

Hobbit Hive 1.jpg
 
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I love it!

Crawler.jpg

hahahahaha.....Where Uituit eats! :scare

food1.jpg

Perfect for the hungry "Conqueror"

Raider, "It's what's for Dinner"...... :blush
Dinner1.jpg

Pizza - recipe?
What1.jpg

:rtfm From an outhouse... :crazy

Yum!!!! hahahahaha "Wash your hands Please :blum" :good
 
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An interior plot in a user plot. Didn't know that was a thing. Now my poor brain is in overdrive!!!!!
Do you just leave enough space?
It works really nicely. I used it in my RR Kendall plan.
 
An interior plot in a user plot. Didn't know that was a thing. Now my poor brain is in overdrive!!!!!
Do you just leave enough space?

Perfect Fit!

I really cannot put into words how much I love this feature!

One day maybe we’ll have a marcy and jon plot.

hahahaha, maybe then... Marcy will go on that walk that Jon so wants to have.. :)
 
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An interior plot in a user plot. Didn't know that was a thing. Now my poor brain is in overdrive!!!!!
Do you just leave enough space?
Mostly just leaving space for the interior plot, yes :) And adding snap points so the interior plot is easy to place. First I added them to the house mesh itself, but then the interior plot tended to snap wrong (I might have added too many points). So I ended up just spawning in a regular workshop floor piece (with a transparent material so it's invisible).

I hope this type of "double plot" will work. The settlers aren't usually too happy navigating the upper floors though, so your idea with double plots as two placed next to each other might still be a better way to do it :)
 
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