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Update 3.0 - 5 new models!

Tinuvia

Wasteland Venturers
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We just updated Wasteland Venturers with five new models:

- Two general stores, Scrapper's Delight and Radio Shack
- Two farms, Wild Meadow Farm and Wild Forest Farm
- One salty bar, Sailor's Tale

And a variety of small fixes, so bring out the IBB for at least Babylon Roof Garden, Universal Library Coffee, Warchild's Weapons, Hunter's Den, Herbalist's Haven, El Duderino's and Icecream & Power Armor Repair.

Let us know what you think and if you find anything weird!

CardsSailors.jpg

Download Nexus version here

Edit: Xbox-version is up!
 
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Great! Makes me happy to read :) Thought they might fit with the tree house and the herbalist for an outskirts area.
 
Yeah , perfect for the small settlement I'm building at the moment.
Goes well with the hunters den to :)
 
Forgot to write that the wild farms give happiness to your settlement (same values as the clinic) instead of food. So you might have to build some food producing farms too in the little settlement ...
 
ah ok
level 3 wild forest gives 4 food and 20 happiness :) lol I cheated just to see what they looked like at max level
I use regrowth mod and they fit right in:)
 
I've seen your settlements in the showcase, love the lush and "organic" style :) Hmm - it should give 30 happiness at level 3 and no food, just checked and I spawned the right modifiers. This needs to be investigated. Are those the values you get from the plaque or in the workshop menu? Thanks for reporting!
 
from the plaque and wild medow is the same
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Perfect! I'll dig a little deeper in this. LOVE your water world build, hadn't seen that before!
 
Thanks :)
SS and the add ons fired up my imagination
if only it would help with my grammer and spelling lol
 
opps they was level 2 heres level 3

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Aha! Makes sense. Then I just need to add more decreases for the food, which I can fix in the next update. Good!
I don't want them to feel overpowered, but not useless either ...
 
:) I just like the looks of them and how well they fit in :)
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Wow! Great to see with your mods and the colour changes! And the trees have leaves! Do you play on survival difficulty? Is there anything in the cooler?
 
:) I just play on very hard
nothing in the cooler yet :( lol
are the trees bare without regrowth?
tree house gets leafy to
 
Yeah - if you play on survival, there are herbal stimulants/anodyne/antimicrobial that should respawn. But the game only has them for survival, so the cooler gets empty without.
My trees are bare skeletons, not nearly as pretty as yours. Makes me want to try regrowth!
 
ah ok :) I have tried survival before but it didn't seem any harder than very hard,just more management with hunger and thirst etc
Green is good :)
Makes a big difference ,it refreshes the game ,gives it a new lease of life :)
 
I play survival on Horizon exclusively. the vanilla survival I noticed little difference except the constant hunger thirst "management"... haha... that was funny.

I use conifers as will as pilgrim enb ... more horror looking - its the immersion wasteland I go for. Regrowth is awesome for colors with a nice enb like Vogue etc. The only problem I had with Regrowth is the rabbits and extra animals kept giving me "clear all enemies" message and couldn't do sanctuary ... had issues with Diamond City as the wild animals would put the NPC's in kill mode and couldn't get missions or talks with NPC's to move forward.

John
 
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