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This is a Transfer Settlement Bug, but I'm posting it here for those that might have the issue and think it's a SS bug.
If the powers greater than I wish this moved, relabeled or set on fire.. feel free!
Bug: Part 1 of 2:
TS will cause the SS HUD not to update position or stats correctly upon the first loading of the City Manager holotape.
(workaround: quick save and load will force the SS HUD to update and will function correctly for the rest of the play through.)
Bug: Part 2 of 2:
TS also causes the SS HUD and the vanilla compass to be displayed while the Pipboy is open.
(workaround: open and close the game menu "Esc" while the Pipboy is open will make them not display. But will return the next time the Pipboy is opened. So obviously.. a very temporary fix, and not really worth messing with.)
If the powers greater than I wish this moved, relabeled or set on fire.. feel free!
Bug: Part 1 of 2:
TS will cause the SS HUD not to update position or stats correctly upon the first loading of the City Manager holotape.
(workaround: quick save and load will force the SS HUD to update and will function correctly for the rest of the play through.)
Bug: Part 2 of 2:
TS also causes the SS HUD and the vanilla compass to be displayed while the Pipboy is open.
(workaround: open and close the game menu "Esc" while the Pipboy is open will make them not display. But will return the next time the Pipboy is opened. So obviously.. a very temporary fix, and not really worth messing with.)