seki5656
Active Member
- Messages
- 224
I restarted the game from the beginning and progressed to the quest "Scavver's Delight".
When Olivia breaks in, Jake walks out. Furthermore, the door that was supposed to be closed is left open and there is no Ack-Ack.
Thinking it was strange, I checked the IDs of surrounding objects and discovered that the building I had entered was one that had been hijacked by SS2. In other words, the hijacked door that was supposed to appear as the story progressed appeared from the beginning.
Since the story hasn't progressed yet, there is no menu to toggle hijacking in the settings holotape. There is also no intercom next to the door. Only hijacked doors exist.
You could retract the hijacked door using the disable console command, but since Olivia's door almost completely overlaps with the vanilla door, it's quite a hassle.
In my last playthrough, BADTFL was in the same situation. At that time, I didn't see anyone else reporting the same issue, so I thought it was just me...
Is there anyone else who has encountered the same situation?
When Olivia breaks in, Jake walks out. Furthermore, the door that was supposed to be closed is left open and there is no Ack-Ack.
Thinking it was strange, I checked the IDs of surrounding objects and discovered that the building I had entered was one that had been hijacked by SS2. In other words, the hijacked door that was supposed to appear as the story progressed appeared from the beginning.
Since the story hasn't progressed yet, there is no menu to toggle hijacking in the settings holotape. There is also no intercom next to the door. Only hijacked doors exist.
You could retract the hijacked door using the disable console command, but since Olivia's door almost completely overlaps with the vanilla door, it's quite a hassle.
In my last playthrough, BADTFL was in the same situation. At that time, I didn't see anyone else reporting the same issue, so I thought it was just me...
Is there anyone else who has encountered the same situation?

