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Fixed The Old Man and the Glowing Sea lvl2 has no bed

pra

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Title says it all. Refreshing was the first thing I tried. It has an object called "Old worn mattress", but it's a static.
 
It has one of Kinggath’s invisible markers for a bed (on top of the static mattress) so it should work. Are you sure it doesn’t increase the bed count in the settlement? It does for us, but I’ll take a look anyway.
 
It definitely did at lvl1. Now it's lvl2, I'm one bed short, and my asam maintenance mod reports this plot as faulty.
What it does is just iterating over all contained objects, checking if it's a workshopobject, and if yes, calling isBed() on it. It has been accurate so far...

I could force that plot to build another blueprint to see if the number of beds goes up, to be extra sure...
 
Level 2 was missing a bed! Fixed now for our next update. (L1 and L3 are ok). Thanks!
 
@pra infernal beds! I've downloaded your ASAM maintenance software now, hopefully that will help us keep the plots in check.
 
The lvl3 plot has also a working bed, it's only the lvl2 which is broken...
 
The bed is now fixed in v7.0.4 (and in the AIO 4.0.0). Thanks for letting us know!
 
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