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Suggestion Stockpile/warehouse plots?

Martin Rudat

Member
Messages
4
It might be fun to have a visual indicator of how much junk you've got piled up in your settlement.

I'm thinking something like:

A set of 1x1 plots (with space reserved for a corridor, when abutting another storage plot) that can either contain a random resource, or a specific class of resource, to be used by industrial/commercial plots/city plans to have design-relevant random clutter.

Perhaps with an idle marker to get settlers to browse the stored contents.

Ideally, interacting with the pile would open the workshop container, I think.

Edit: the plots would also serve as targets for attacks, damaging the plots logically being equivalent to stealing the destroyed resources.

Have an interior/outdoor warehouse plot that could come in a number of levels (a multiple-storey outdoor warehouse), and contain a set of resource plot markers.

Have the stockpile plots spawn based on the contents of the workbench, and fill up the various resource spots (edit: in order of increasing distance from the workbench?) before constructing any warehouse plots.

Edit: if you consume enough of a resource, the plots (closest to the workbench?) get emptied and could be re-assigned to hold a different kind of resource.

A base set of plots could simply be an enclosed container, and represent practically any kind of resource, for example:
  • an intact fridge - food/drink
  • filing cabinet
  • cupboard/cabinet
  • safe
  • chest
A fully realized plot could have an arbitrary number of 'level's (corresponding to an amount of resource stored by the plot) and be something like the following:
  • An empty shelf/space, possibly with a sign on it.
  • A shelf with an ever-increasing amount of the same class of clutter item on it, eg.
    • tins of purified water
    • nuka-cola (of various flavours)
    • metal ingots
  • A shelf with assorted clutter, eg.
    • loose ammo, paper and metal boxes of ammo
    • a random assortment of similar-shaped components
  • A number of rolls of wire fence.
  • A pile of logs/firewood
  • The various sizes of piles of tyres
  • A radiation barrel (nuclear material)
  • A weapon display/stand, with weapons.
  • Edit: A pile of caps of increasing size, a safe with an increasing pile of caps on top, an increasing pile of safes with a pile of caps on top.

Edit: fix list formatting
 
Last edited:
Not a bad idea at all. Something similar already exists in the form of the IDEK's station. It has the ability to hold a massive amount of stuff. Certain things like a stockpile of radioactive materials should be kept away from a population center. Heavily guarded for obvious reasons IMHO.
 
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