In my last, recently abandoned, playthrough, Rare Materials were filling about 90% of my resource space, and I hadn't even unlocked the Rare Materials plots yet.View attachment 19590
Context: in early versions of SS2 (and sometimes now) building materials would occupy most of the virtual resource space.
Here's a fun fact for you: The first bug in the mod that I remember feeling almost proud of helping resolve (because it took a good couple of days of back and forth testing numbers), was that in early versions of the mod, Organic Materials plots were also for some reason producing <1 of each of the Rare Materials resources per day. This was resolved in 1.0.17, but now I'm wondering if something similar has ended up happening again...In my last, recently abandoned, playthrough, Rare Materials were filling about 90% of my resource space, and I hadn't even unlocked the Rare Materials plots yet.
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