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Public Beta 1.0.10c

kinggath

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Don't mind me skipping 1.0.10b, I had misnamed the previous file, so we're just going with it.

In addition to changes from the previous beta, tonight's addresses the following:
  • Odette will no longer start her introduction conversation if the player is in Workshop Mode or using a workbench.
  • Custom IconOffsetPositions for HOLO Icons on building plans and skins should now continue to work correctly under all circumstances. Previously, these could be ignored under some scenarios.
  • Killing Skout or Sickle will now fail the quest Suburban Disturbance.
  • Cleared the Obstacle flag on many of the default SS2 building plans, this was part of a system from SS1 that helped with pathing, but in SS2 actually causes them to be unpathable.
  • Fixed missing model for Tear-Down Yard building plan unlock.
  • Crystal Cavern ladder will now correctly teleport the player to an underground cell.
    • Refresh any existing plots using this building plan to gain this functionality.
  • Ore Mine can now correctly be entered by the player.
    • Refresh any existing plots using this building plan to gain this functionality.
  • Restored several missing items to Hazmat Recycling level 3 building plan.
    • Refresh any existing plots using this building plan to gain the missing items.
  • Modified the script used to teleport companions into and out of custom cells, to prevent it from leaving them behind if the game is under heavy script lag.
Download Public Beta 1.0.10c here.

-kinggath
 
Custom IconOffsetPositions for HOLO Icons on building plans and skins should now continue to work correctly under all circumstances. Previously, these could be ignored under some scenarios.
Sweet! Now I can tell people they can proudly refresh the plots in my addon without worrying about the icons being in the roof of existing structures! :) Thank you sir! :ok
 
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