As stated in the title. I set up a game with conqueror, many prebuilt to level 2, and play as liberator. Been running into some issues that many liberators do, civis attacking when you liberate them. Best cure is to remove any grenades from your troops. As in real, you cant throw a grenade and not get colleteral... oh well. Back to electrical issue, any settlement I enter has very low happiness and in many cases 0 food and water, manually pull the electrical lines fixes it in most cases. Hard to find all connection points in some cases. The solution was to manually consol it to level 3, cqf kgsim_cpmanager unlocklevel -1 then just sit and do nothing for 5 min and all electricity is drawn and the powerlines food and water going up as happiness.. I love the system with SS but in SS-C I guess I have to go with fully prebuild towns or single level layouts. Taking over towns a bit into the game and they have a 10-30 happiness and starved then you have to consol in the upgrade is not how I wanted to play this.
Will there be any focus on a "Real# working Liberation game, as it is now you play as a conqueror to settlements you already own... something to glue the main game function to a liberator faction would be good, also integration of the default system of them MM radiant you get from preston would be nice. Would be great to rebuild the MM and actually having to clear settlements out from raiders and be attacked. Saw in another thread that you have a hope to get Jammer and Jake to meat. That would be great. Played the SS2 episode 1 to it's end but never optimized the setup so was running on a rocky road during that play. Now with Liberators not really working I guess it's time to go back to a regular game and optimize it for SS2.
Another question.. all city plans I made in WSFW and as blueprints... will they work in SS2.. guess not
Will there be any focus on a "Real# working Liberation game, as it is now you play as a conqueror to settlements you already own... something to glue the main game function to a liberator faction would be good, also integration of the default system of them MM radiant you get from preston would be nice. Would be great to rebuild the MM and actually having to clear settlements out from raiders and be attacked. Saw in another thread that you have a hope to get Jammer and Jake to meat. That would be great. Played the SS2 episode 1 to it's end but never optimized the setup so was running on a rocky road during that play. Now with Liberators not really working I guess it's time to go back to a regular game and optimize it for SS2.
Another question.. all city plans I made in WSFW and as blueprints... will they work in SS2.. guess not