I dug into the CK a little. It should not be too difficult to output the data from the needs meter as X of Y for each element.
Code:
Jobs : X / Y
Homes : X / Y
Leisure : X / Y
Food : X / Y
Water : X / Y
Power : X / Y
Happiness: X / Y
I think I can add plot counts to this as well including sub plot types broke down by plot level. Something like:
Code:
Agricultural: X
Basic Ag: X
L0: X
L1: X
L2: X
L3: X
Adv Ag: X
L0: X
L1: X
L2: X
L3: X
Then to clean this up a little, make it so if a plot level is 0, the line will not be displayed.
I think this would help a lot to get an idea of what's built once a settlement starts getting filled with plots.
Now to see if I can code this correctly...