Don_Bonnigan
New Member
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I’ve run into a peculiar issue. It’s my first time using the mod but I’ve looked through the FAQs and known issues and it wasn’t in either so I assume it’s a bug. I have read this topic (https://simsettlements.com/site/index.php?threads/missing-beds-and-blue-men-after-upgrade.4797/) which is similar to what I'm experiencing, but is still different in a few ways.
For whatever reason beds and resources seem to randomly disappear from the settlements. It sometimes happens for food and water, but it’s mainly beds. For example, Tenpines Bluff had 8 settlers and 10 beds in the workshop menu, so their bed needs were fulfilled. However, when I check into the workshop menu about an hour later there’s now only 6 beds. When I get to the settlement I see that indeed there are only 6 beds in total (including res plots) and happiness is dropping to boot. I’ve had Sanctuary drop from 19 beds to 10 in the same set of circumstances. The happiness drop resulting from it means that I can rarely get the settlements above 70 happiness in the long run.
In all, I’d say it happens 1-2 times in a 4 hour time frame. In addition, both Sanctuary and Tenpines have been at 100% to upgrade from Lv0 for some time now and still have yet to upgrade. I play with both Citizen Needs and Dynamic Needs off so the happiness drop shouldn't affect the upgrade process, but I still can't help but feel that these disappearing plots might be why the cities won't upgrade.
I've tried refreshing the city to no avail. I've since noticed that I get a message about a settler building something at about the same time as this issue occuring, though I don't know if this is causing the issue or whether the settlers are simply trying to build in the newly freed up space.
I did have the 3in1 sim settlement esp above the Workshop Framework esp in my load order, and have swapped them, but the issue persists, so I don’t know if that’s had a lasting effect or not. I also updated Sim Settlements and Workshop Framework from earlier versions a little while back, so I don't know if something might have gone wrong in the update process. I can post a copy of my load order for reference if needed though I don’t have any mods the wiki listed as incompatible.
For whatever reason beds and resources seem to randomly disappear from the settlements. It sometimes happens for food and water, but it’s mainly beds. For example, Tenpines Bluff had 8 settlers and 10 beds in the workshop menu, so their bed needs were fulfilled. However, when I check into the workshop menu about an hour later there’s now only 6 beds. When I get to the settlement I see that indeed there are only 6 beds in total (including res plots) and happiness is dropping to boot. I’ve had Sanctuary drop from 19 beds to 10 in the same set of circumstances. The happiness drop resulting from it means that I can rarely get the settlements above 70 happiness in the long run.
In all, I’d say it happens 1-2 times in a 4 hour time frame. In addition, both Sanctuary and Tenpines have been at 100% to upgrade from Lv0 for some time now and still have yet to upgrade. I play with both Citizen Needs and Dynamic Needs off so the happiness drop shouldn't affect the upgrade process, but I still can't help but feel that these disappearing plots might be why the cities won't upgrade.
I've tried refreshing the city to no avail. I've since noticed that I get a message about a settler building something at about the same time as this issue occuring, though I don't know if this is causing the issue or whether the settlers are simply trying to build in the newly freed up space.
I did have the 3in1 sim settlement esp above the Workshop Framework esp in my load order, and have swapped them, but the issue persists, so I don’t know if that’s had a lasting effect or not. I also updated Sim Settlements and Workshop Framework from earlier versions a little while back, so I don't know if something might have gone wrong in the update process. I can post a copy of my load order for reference if needed though I don’t have any mods the wiki listed as incompatible.