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Patch 1.0.2 : A Kiss Before You Leave Me still bugged

ghen

New Member
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14
i heard its already fixed on 1.0.1b , but it seems its not yet
1. quest marker on the molerat still not showing value
2. when went to the couple bodies, the quest didn't continue
 

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I updated to the latest version this morning (1.02) and scurried back to where I left this quest a few days ago. Still no joy. There are two molerat bodies on the ground and one on top of the shack (he blew up real good) and then the two naked bodies in the shack (as shown in the attachments above).
One thing I noticed (that is absolutely useless, I'd imagine) is that the current quest target is showing about 3 feet in the air over the shack. I don't know if I should be alarmed, but when I try to find Odette, she isn't where I think I left her.
Is this one of those things that I should just sit back and wait? Maybe do a setstage on the quest to re-run it or advance past this point? I'm patient. As long as Odette doesn't start telling other settlers that I just took her into the woods and abandoned her. I couldn't deal with the humiliation.
 
I have the same issue. I kill the 3 mile rats but instead of the mole rat objective being cleared, it displays several more times on screen. The format of the objective is: Kill the mole rats: ([...])/([...]). Seems the kill counter isn’t working....
 
WTH is with the mole rats? Did you clear this location before starting Odette's quest? Back when I did this in v1.0.0f the objective was clear the location of the super mutants. The activator on the 2 bodies was on the floor between them and a little touchy to target properly.

Just the fact that a name is showing up [...] is a bug. The code that replaces text failed.
 
WTH is with the mole rats? Did you clear this location before starting Odette's quest? Back when I did this in v1.0.0f the objective was clear the location of the super mutants. The activator on the 2 bodies was on the floor between them and a little touchy to target properly.

Just the fact that a name is showing up [...] is a bug. The code that replaces text failed.
yep, i clear it far before odette, and when get near the quest marker, new quest appear to clear the molerat, probably the questline generate it to anticipate player that already clean the super mutant before the quest
the problem is theres nothing on the floor, theres nothing to interact with, and the quest marker is up high in the air
 
Havent seen the quest yet...so no clue, lol.
I'm talking about the fact that the quest objective displayed is "Kill the mole rats: ([...])/([...])"
I'd guess the alias isn't set. (for the quest objective)
 
I'm talking about the fact that the quest objective displayed is "Kill the mole rats: ([...])/([...])"
I'd guess the alias isn't set. (for the quest objective)
No idea, I dont write code, I just know game mechanics, lol.

However, ya it looks like the target object was not specified.

Are you sure that quest is not one of those on the "release later list?"
 
No idea, I dont write code, I just know game mechanics, lol.

However, ya it looks like the target object was not specified.

Are you sure that quest is not one of those on the "release later list?"
That I do not know. I have done this quest twice, but never cleared the location first. It works fine if you have not cleared the location.

I'm assuming molerats were added if the location was previously cleared. This is the first I've heard of molerats.
 
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