Brain3ater
New Member
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- 4
Hi All. I've spent a while trying to troubleshoot this myself and scanned the forum here for answers but have had no luck. As far as I can tell, with default options the Layer Widget should always be present... yes?
I installed WSFW, WS+ HUD-FW and MCM in my game (with Unofficial Patch, Workshop rearranged, OCD) and played with the MCM settings for a while to try to figure out why I could never see the Widget. I added keys to move it around thinking that it may be off screen, but no joy. If I create a layer I get the notification that it is created, and if I change layers I get that notification as well. I've changed layer and built on that layer to see if that triggered the Widget, but no. I installed HoloTime to ensure that the HUD-FW was loaded and it works fine.
Right now I'm testing with a very early vanilla save (before I added a single mod) with the following;
Aaron.
I installed WSFW, WS+ HUD-FW and MCM in my game (with Unofficial Patch, Workshop rearranged, OCD) and played with the MCM settings for a while to try to figure out why I could never see the Widget. I added keys to move it around thinking that it may be off screen, but no joy. If I create a layer I get the notification that it is created, and if I change layers I get that notification as well. I've changed layer and built on that layer to see if that triggered the Widget, but no. I installed HoloTime to ensure that the HUD-FW was loaded and it works fine.
Right now I'm testing with a very early vanilla save (before I added a single mod) with the following;
- F4SE
- MCM
- HUD Framework
- WSFW
- WSPlus
- HoloTime
Aaron.