sydfsfsdfdsfs
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Hi, so im tying to keep this as short as possible and probably this will be a pain to read, sorry reader- im trying to play SS 3-1 with Conqueror and i have the Castle, Jamaica Plain, Murkwater, Oberland, Hangmans, Starlight and Sanctuary as outpost.
Weird assaultron bug
When i set up my first outpost at the Castle, i immediately queued 3 assaultrons, 1 mr. gutsy and some specialists (playing with settlers, soldiers needs off as reborn enclave cause i want to fully understand everything before i go without cheating), i waited a few days until my units arrived and then i attacked my first unclaimed settlement which was Jamaica and there i had no problems, i attacked murkwater and no problems there either but during the time between jamaica and murkwater i lost 2 assaultrons and somehow the warplanners desk didnt recognize, so i had 4 assaultrons because the 1 mr. gutsy also got reclassified as assaultron. If i tried to set up an attack with my 4 bots, i got "smth went wrong while attempting to setup your attack" so i chose my 2 assaultrons and more than 4 specialists, i arrived and i had 1 mr gutsy and 4 specialists at warwick. So by now i have no more assaultrons/mr.gutsy's cause all got destroyed and the warplanners desk says i have 9 assaultrons but if i track them it only shows me some of my automatron robots + ada and jezebel, i made some of my useless automatrons selfdestruct but its still at 9. Besides the 3 sentrys that i queued up for long ingame weeks now that are not arriving, i never had any other than the now mentioned robots queued, so in total all that came were 4. No specialists and robots arrive for me, only soldiers and privates. Also game tells me i have 21 specialists but if i try to attack with 15 specialists i get "smth went wrong while setting up attack" and yes i did the trick with reassigning the role to smth else then back to warriors and they all are warriors.
Warwick Homestead
I tried attacking Warwick and i ended up with 6 non-controlable NPC's and i waited long ingame weeks after rebuilding Warwick for settlers to show up (btw i also first had to force claim the Workbench cause i wasnt allied with the Homestead after the attack) and had noone to actually build plots or anything there for a long time until i decided to abandon and tear down the outpost and also selfdestruct at the city planners desk and send all the NPC's at warwick to oberland to rebuild Warwick again with no uncontrolable settlers in it. After i had to force the game again to claim the workbench, i set up a Warplanners desk in hopes it would give me the option to rebuild Warwick again because the old structures like wood walls were still there and only plots got destroyed but i did not get the option after assigning a commander so i tore it all down again and this time everything newly build by SS got dismantled, i tried to attack Warwick but i had the failed to set up attack bug.
I then tried to find the warwicks to address their uncommandable issue but somehow they were not at oberland anymore and i also saw wally at the castle for some time eventhough i sent them all to oberland. I teleported to roger to find him and somehow he was on the road next to murkwater presumably back on the way to warwick. Coincedentally (i did not use recycleactor or anything to reset them), he stopped talking about being grateful and actually gave me dialog like we never met before but nothing else, he just introduced himself and that was it. I just went to the castle afterwards slept sometime to see where he would go and did some other stuff, like 15 real minutes later i teleport back to him and hes still on the road by murkwater just a little bit further up. He started talking to me that somebody got kidnapped or smth (i dont exactly remember this quest to well) but i gave him the 400 caps and gained access to the workbench. I expected them all to be at warwick afterwards but there was nobody but settlers that had their hands tied. I then again teleported to roger and he was sitting there on the ground with his hands tied near the boston police rationing site and i knew about the kidnapping event but i also could not free him, just trade with him. I teleported to the other NPC's from warwick and they all were sitting at roughly the same region on the map but not together. I dont remember at which of my settlements i found wally when i teleported to him but i went to redrocket and did this to him: moveto player, Addkeyword workshopallowmove, Addkeyword workshopallowcommand and sent him to sanctuary, i think. I went back to the warwicks and seeing no other option i killed them because they still somehow counted as settlers at warwick eventhough i had nobody there. I used recycleactor on june so maybe she appears again at warwick, why exactly does she have to be essential? Also i found cedric dead at warwick. Warwick is kind of fixed now but what the hell do i do to avoid this? You might ask why i didnt just add the keywords earlier and well i wouldve done that if i wouldve known that earlier, before i tore down warwick after rebuilding it in RoC
City plans (bug?)
Because i tried to rebuild Warwick, i noticed that if i go to any workshop and go to build plans- i tells me there are none installed even though i have 3-1 and also City Plan Pack 1 or 2? Btw i can not use Contest Entries 1 and 2 together because they conflict, that intentionell?
I have SS 3-1 installed and isnt RoC included in that? If i disable RoC only while having 3-1 enabled and try to load my save it tells me missing Content - RoC
Weird assaultron bug
When i set up my first outpost at the Castle, i immediately queued 3 assaultrons, 1 mr. gutsy and some specialists (playing with settlers, soldiers needs off as reborn enclave cause i want to fully understand everything before i go without cheating), i waited a few days until my units arrived and then i attacked my first unclaimed settlement which was Jamaica and there i had no problems, i attacked murkwater and no problems there either but during the time between jamaica and murkwater i lost 2 assaultrons and somehow the warplanners desk didnt recognize, so i had 4 assaultrons because the 1 mr. gutsy also got reclassified as assaultron. If i tried to set up an attack with my 4 bots, i got "smth went wrong while attempting to setup your attack" so i chose my 2 assaultrons and more than 4 specialists, i arrived and i had 1 mr gutsy and 4 specialists at warwick. So by now i have no more assaultrons/mr.gutsy's cause all got destroyed and the warplanners desk says i have 9 assaultrons but if i track them it only shows me some of my automatron robots + ada and jezebel, i made some of my useless automatrons selfdestruct but its still at 9. Besides the 3 sentrys that i queued up for long ingame weeks now that are not arriving, i never had any other than the now mentioned robots queued, so in total all that came were 4. No specialists and robots arrive for me, only soldiers and privates. Also game tells me i have 21 specialists but if i try to attack with 15 specialists i get "smth went wrong while setting up attack" and yes i did the trick with reassigning the role to smth else then back to warriors and they all are warriors.
Warwick Homestead
I tried attacking Warwick and i ended up with 6 non-controlable NPC's and i waited long ingame weeks after rebuilding Warwick for settlers to show up (btw i also first had to force claim the Workbench cause i wasnt allied with the Homestead after the attack) and had noone to actually build plots or anything there for a long time until i decided to abandon and tear down the outpost and also selfdestruct at the city planners desk and send all the NPC's at warwick to oberland to rebuild Warwick again with no uncontrolable settlers in it. After i had to force the game again to claim the workbench, i set up a Warplanners desk in hopes it would give me the option to rebuild Warwick again because the old structures like wood walls were still there and only plots got destroyed but i did not get the option after assigning a commander so i tore it all down again and this time everything newly build by SS got dismantled, i tried to attack Warwick but i had the failed to set up attack bug.
I then tried to find the warwicks to address their uncommandable issue but somehow they were not at oberland anymore and i also saw wally at the castle for some time eventhough i sent them all to oberland. I teleported to roger to find him and somehow he was on the road next to murkwater presumably back on the way to warwick. Coincedentally (i did not use recycleactor or anything to reset them), he stopped talking about being grateful and actually gave me dialog like we never met before but nothing else, he just introduced himself and that was it. I just went to the castle afterwards slept sometime to see where he would go and did some other stuff, like 15 real minutes later i teleport back to him and hes still on the road by murkwater just a little bit further up. He started talking to me that somebody got kidnapped or smth (i dont exactly remember this quest to well) but i gave him the 400 caps and gained access to the workbench. I expected them all to be at warwick afterwards but there was nobody but settlers that had their hands tied. I then again teleported to roger and he was sitting there on the ground with his hands tied near the boston police rationing site and i knew about the kidnapping event but i also could not free him, just trade with him. I teleported to the other NPC's from warwick and they all were sitting at roughly the same region on the map but not together. I dont remember at which of my settlements i found wally when i teleported to him but i went to redrocket and did this to him: moveto player, Addkeyword workshopallowmove, Addkeyword workshopallowcommand and sent him to sanctuary, i think. I went back to the warwicks and seeing no other option i killed them because they still somehow counted as settlers at warwick eventhough i had nobody there. I used recycleactor on june so maybe she appears again at warwick, why exactly does she have to be essential? Also i found cedric dead at warwick. Warwick is kind of fixed now but what the hell do i do to avoid this? You might ask why i didnt just add the keywords earlier and well i wouldve done that if i wouldve known that earlier, before i tore down warwick after rebuilding it in RoC
City plans (bug?)
Because i tried to rebuild Warwick, i noticed that if i go to any workshop and go to build plans- i tells me there are none installed even though i have 3-1 and also City Plan Pack 1 or 2? Btw i can not use Contest Entries 1 and 2 together because they conflict, that intentionell?
I have SS 3-1 installed and isnt RoC included in that? If i disable RoC only while having 3-1 enabled and try to load my save it tells me missing Content - RoC
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