Thegoodguy
New Member
- Messages
- 7
Ive been using this fine mod for quite a while now, allmost all of my cities are level 3. Than I came across this settlement in Greygarden and saw this:
Safe to say that something went wrong here. It probably is my fault but I can't seem to fix it. I suppose it could have something to do with the seperate 'complex city blueprint pack' I downloaded and later removed. Anyway, whenever I go to 'city manager' in my pipboy and try to nuke the entire settlement and everything in it not everything is removed (far from it even). Lots of buildings and structures remain or parts of them floating in the air.
'refresh city' was acually the first thing I tried but it just builds through the 'remaining structures' without deleting them.
Did some searching and came across a tip from Kinggath about 'sim settlements helper' which I installed also, crafted the script, ran it with no avail.
I installed 'transfer settlements' (which also has a 'nuke option') and tried it with that, also many things remained.
The console command 'scrapall' removed way more items but often crashes my game and still not everything was gone.
When in 'workshop mode' one doesn't see the 'scrap' option for many of the things that remain 'unscrapped', like in these pictures:
As you can see the 'scrap option' doesn't appear in workhop mode.
Sadly this is not all.
There appear to be 3 seperate workshops in the same settlement:
I know, I made a big mess, sorry about that.
If there would be an option to totally undo everything sim settlements has done I would probably do it, but I would rather have a less drastic solution if there even is one.
If I could start over with all of my settlements it wouldn't be THAT much of a deal since sim settlements does everything automatically which is why I like it so much.
I hope anyone can help me with this and if there is more info needed just ask.
Thanks.
Safe to say that something went wrong here. It probably is my fault but I can't seem to fix it. I suppose it could have something to do with the seperate 'complex city blueprint pack' I downloaded and later removed. Anyway, whenever I go to 'city manager' in my pipboy and try to nuke the entire settlement and everything in it not everything is removed (far from it even). Lots of buildings and structures remain or parts of them floating in the air.
'refresh city' was acually the first thing I tried but it just builds through the 'remaining structures' without deleting them.
Did some searching and came across a tip from Kinggath about 'sim settlements helper' which I installed also, crafted the script, ran it with no avail.
I installed 'transfer settlements' (which also has a 'nuke option') and tried it with that, also many things remained.
The console command 'scrapall' removed way more items but often crashes my game and still not everything was gone.
When in 'workshop mode' one doesn't see the 'scrap' option for many of the things that remain 'unscrapped', like in these pictures:
As you can see the 'scrap option' doesn't appear in workhop mode.
Sadly this is not all.
There appear to be 3 seperate workshops in the same settlement:
I know, I made a big mess, sorry about that.
If there would be an option to totally undo everything sim settlements has done I would probably do it, but I would rather have a less drastic solution if there even is one.
If I could start over with all of my settlements it wouldn't be THAT much of a deal since sim settlements does everything automatically which is why I like it so much.
I hope anyone can help me with this and if there is more info needed just ask.
Thanks.
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