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Question Multi threading question

Nis

New Member
Messages
14
So I've had no problems with sim settlements at all but now while I'm in a 50 hour playthrough I'm starting to get crashes in abernathy after building it extensively...

I'm wondering if I can switch any of the multi threading options in order to lessen the crashing but I have no idea what they mean...

I'm on series x so should I have multi thread city building on or off?

And should I set the max threads to higher or lower?
 
Here's a link to the original SS1 wiki.
The City Manager 2078 Holotape section goes over the multi threading settings.
Keep in mind some of the general info (or links) may be a bit dated at this point, it's been several years since any of the pages were actively edited. It takes some reading and digging thru it, but there is a lot of very useful info on there. Including improving performance for both PC and Xbox.


hope this helps
 
Here's a link to the original SS1 wiki.
The City Manager 2078 Holotape section goes over the multi threading settings.
Keep in mind some of the general info (or links) may be a bit dated at this point, it's been several years since any of the pages were actively edited. It takes some reading and digging thru it, but there is a lot of very useful info on there. Including improving performance for both PC and Xbox.


hope this helps
I've read that already... but it doesn't go over specifically what to change via the thread options... just generally

I want to know if I should change them or not... it says to only change them if someone advices you so I don't want to play with them not knowing if I'm gonna break something else
 
Make a hard save that you can roll back too if needed.
Make notes as to what the settings are before making any changes.
Change one or two of the high impact settings, and play awhile.
Don't make a lot of changes at one time, you need to observe the effects. Different systems and different load orders may have different "best" settings.
If your stability improves your good to go.... if not roll back and try some of the other settings.
As long as you have the hard save to return too and notes (just in case they re needed), there is nothing that can really break... if your crashing increases, roll back.
(by roll back, I mean return the setting back to their original setting and reload the hard save you made before tweaking the settings.)
 
You should set multithread to lows un tour case. What it does is that the system runs less tasks at the same time. The con is that it takes more time to load items or run scripts for example.

Also You should take a look at the performance settings, if You have built too much.
 
You should set multithread to lows un tour case. What it does is that the system runs less tasks at the same time. The con is that it takes more time to load items or run scripts for example.

Also You should take a look at the performance settings, if You have built too much.
So max threads should be set somewhere below 10? And the multi threaded to off?

I guess the problems the scripts... cause I'm playing at 60fps maybe thr papyrus doesn't have enough time for all of it to process
 
You should try different settings until you feel it runs well enough. I think that you have too much scripts runnning, and being in the triangle of death CTDs fires easily. Disable auto upgrades if you haven't, that is a system killer.
 
You should try different settings until you feel it runs well enough. I think that you have too much scripts runnning, and being in the triangle of death CTDs fires easily. Disable auto upgrades if you haven't, that is a system killer.
I have auto upgrades off actually already...

And I'm aware of the triangle of death but I didn't think it would be a problem even when I don't build anything in the other 2 Settlements

I have zero things built in red rocket and sanctuary only has whatever the minimum is to built past the tutorial quest... like mama's chair, food and water for the settlers nothing ss related...

Is it still too much to built even in close proximity to these Settlements even with nothing built? I think I checked I have 25 plots in abernathy with 0 in the other 2
 
You should set multithread to lows un tour case. What it does is that the system runs less tasks at the same time. The con is that it takes more time to load items or run scripts for example.

Also just realized isn't making the scripts take longer counter productive playing in 60fps... meaning I'm giving papyrus 16ms to run... shouldn't I be giving it less time so it doesn't get dumped.. if that makes sense
 
Don't know exactly. Every case has its differences. Maybe you are having duplicated objects, power grid corruption or something else is going on. I don't think that it can happen if you only build in one settlement. Definitely you should reverse engineer and see if you can find the problem.
 
Don't know exactly. Every case has its differences. Maybe you are having duplicated objects, power grid corruption or something else is going on. I don't think that it can happen if you only build in one settlement. Definitely you should reverse engineer and see if you can find the problem.
I had another question as well... I've noticed everytime I run the tool recalculate max build limit... it always gives me more space to build... the bar will be at the end but then I run the tool and it goes back to the halfway point...

Is it actually giving the right estimate of space left over? I don't want to change the limit if it's doing that...
 
Are you sure you are running the recalculate option and not the increase build limit? That's the only thing I can think of. You could try reseting the limit to vanilla to see the real limit and then increase again
 
Are you sure you are running the recalculate option and not the increase build limit? That's the only thing I can think of. You could try reseting the limit to vanilla to see the real limit and then increase again
Yes I'm sure... I don't even know what it's calculating... maybe sim settlements moves the limit more generously since it's estimating how much stuff is being built when the plots are finished or upgraded...
 
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