- Messages
- 79
Hi folks,
Apologies if this is the incorrect place to post this, but this seems to be 'the most correct' as they recommend on multiple choice tests.
TL:DR; What programs (preferably free) and hardware are required and/or recommended for the full spectrum of modding Fallout 4?
As some of you may know I'm hoping to build a new PC soon (from scratch, not an upgrade), so I can join the members of this community and start producing some content (and catch up on my embarrassingly large pile of shame).
Finding benchmarks for games is relatively easy. Even for an older game like Fallout 4. So knowing what hardware I need to hit particular resolutions and frame rates for playing is pretty straight forward. Though I admit I don't know what effect adding mods will have compared to the vanilla benchmarks.
However I'm not sure of what programs I should be expecting to use for modding.
I'd like to stick to free options, so I'm assuming something like Gimp for textures, and Blender for meshes. I'm open to other suggestions. I think there may even be a free procedural texture generation program that creates all the information layers as well as the visible layer. And I know that the Creation Kit, Nifscope, and FO4Edit, will also be used (though I don't know what they actually do). But I'm not sure if I'll need a program for scripting, or if there are other modding avenues beyond textures, meshes, and scripts that I should be considering also. Audio, Animation, anything else?
To be honest, I've only watched a little bit of Kinggath's modding tutorials, I'm planning to get stuck in once I can actually work on things as I'm watching, as I'll learn better from the additional context, and actually doing the work.
I would also like to be in a position to create some videos to support/supplement any text based descriptions for any mods I create. So I assume then some audio and video editing software will also be needed. Which then in turn might require some audio/video hardware also?
I have two specific hardware questions. The first is regarding NVME SSD drives. I know that the extra speed has very little (if any) impact on running games. However I don't know if it might have an impact on modding. I know that loading the library of assets in the Creation Kit can take a long time. Would an NVME improve upon that? Or other aspects of modding?
The second is regarding Capture Cards. I know they're required/recommended for streaming. Which at this stage I have no interest in doing. But are they required/recommended for creating regular videos? It'd be nice to record at 1080p 60fps, but I really don't know how important that is, or what hardware is required to do so.
I'm not in a hurry. My partner and I have just signed the mortgage and contract for a new house, so I won't be building my new PC until after we've moved, which won't be for at least 8 weeks at this point.
Any advice/input would be greatly appreciated.
Cheers!
Apologies if this is the incorrect place to post this, but this seems to be 'the most correct' as they recommend on multiple choice tests.
TL:DR; What programs (preferably free) and hardware are required and/or recommended for the full spectrum of modding Fallout 4?
As some of you may know I'm hoping to build a new PC soon (from scratch, not an upgrade), so I can join the members of this community and start producing some content (and catch up on my embarrassingly large pile of shame).
Finding benchmarks for games is relatively easy. Even for an older game like Fallout 4. So knowing what hardware I need to hit particular resolutions and frame rates for playing is pretty straight forward. Though I admit I don't know what effect adding mods will have compared to the vanilla benchmarks.
However I'm not sure of what programs I should be expecting to use for modding.
I'd like to stick to free options, so I'm assuming something like Gimp for textures, and Blender for meshes. I'm open to other suggestions. I think there may even be a free procedural texture generation program that creates all the information layers as well as the visible layer. And I know that the Creation Kit, Nifscope, and FO4Edit, will also be used (though I don't know what they actually do). But I'm not sure if I'll need a program for scripting, or if there are other modding avenues beyond textures, meshes, and scripts that I should be considering also. Audio, Animation, anything else?
To be honest, I've only watched a little bit of Kinggath's modding tutorials, I'm planning to get stuck in once I can actually work on things as I'm watching, as I'll learn better from the additional context, and actually doing the work.
I would also like to be in a position to create some videos to support/supplement any text based descriptions for any mods I create. So I assume then some audio and video editing software will also be needed. Which then in turn might require some audio/video hardware also?
I have two specific hardware questions. The first is regarding NVME SSD drives. I know that the extra speed has very little (if any) impact on running games. However I don't know if it might have an impact on modding. I know that loading the library of assets in the Creation Kit can take a long time. Would an NVME improve upon that? Or other aspects of modding?
The second is regarding Capture Cards. I know they're required/recommended for streaming. Which at this stage I have no interest in doing. But are they required/recommended for creating regular videos? It'd be nice to record at 1080p 60fps, but I really don't know how important that is, or what hardware is required to do so.
I'm not in a hurry. My partner and I have just signed the mortgage and contract for a new house, so I won't be building my new PC until after we've moved, which won't be for at least 8 weeks at this point.
Any advice/input would be greatly appreciated.
Cheers!