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Mod Managers for F04

I've figured out I can avoid the update problem if I don;t launch NMM. Instead, I download a mod from nexus which launches NMM without the updating problem. Then just delete the new mod.
 
I've always preferred MO over NMM personally and used MO exclusively on FO3, NV and Skyrim including SE. But I've found it to not play so nice for me with FO4 (and yes, I've tried the latest) with frequent crashing issues so I've stuck with NMM for FO4. I spend all day fixing people's computer problems at work so messing around at home with things trying to make them function properly has stopped being fun (I've been in IT too long...getting burnt out :confused: ) so I go with the easiest thing that works for me which is NMM right now. But I much prefer MO overall, except for the categorization of mods in NMM...I do like that.
 
I've figured out I can avoid the update problem if I don;t launch NMM. Instead, I download a mod from nexus which launches NMM without the updating problem. Then just delete the new mod.
I usually do this too, but my reason is I want them where I can get them in the future. I don't keep all of them, but I do have some that I keep.
 
How many Beth games have only had one handed attacks now? Seems they have something against ambidexterity.
So true, same with vehicles. Hopefully fo6 will not be by bethesda or bugthesda as I normally call them. Atleast mods can turn skyrim in to a semi scifi game While keeping dualwielding.

I enjoy racing around skyrim on a speederbike (wearing space marine powerarmor) along with My robo companion buddies While we slay monsters with plasma pistols and lightsabers
:)
 
I'd probably go in the other direction and give Cait that +10 strength flaming sword of beating the everloving stuffing out of all the things (and makes the non-living stuff you hit randomly explode)

Of course I would mod in a scope on the sword because reasons.
 
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I'd probably go in the other direction and give Cait that +10 strength flaming sword of beating the everloving stuffing out of all the things (and makes the non-living stuff you hit randomly explode)

Of course I would mod in a scope on the sword because reasons.
Then it should be able to shoot fireballs from it's blade :grin
 
I gave Cait a plain baseball bat and an overpowered custom gauss rifle capable of downing a deathclaw with a single shot at range... guess which one she picked to run into firefights with.

At least she doesn't fire grenade everything in sight like Preston does... I've been lit on fire more often by him than by any other enemy in the game. I keep taking them away and 2-3 combats later he's lighting me up again.
 
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