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Mayor's House upgrades

jeem

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The Mayor's House seems to be functioning as an advanced plot, meaning, it requires the player's intervention to upgrade, even though there is only 1 upgrade choice. (I have upgrades set to automatic and advanced upgrades set to manual.)

Is this on purpose? Are there upgrade choices I don't see because of tech or faction requirements?
 
I set it up with the tree structure since that was the easiest way to have them be settlement-unique, plus it gives me the option to have it branch it later.
 
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