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Not a bug Lvl 4 Babylon Roof garden

Shalzbut

Member
Messages
35
Once your settlement starts making advanced tools and the plot upgrades to lvl 4 it looks like a bunch of construction material. Refreshing the plot takes it to its lvl 3 look but then just reverts back to building materials after a while.
 
Hi! Since I do a lot of testing and force models through levels with console commands, this is something I've seen happening rarely with all plot types since a few patches of the core SimS. When buildings reach their final levels, they build up all their spawns (such as furniture, plants, doors etc) and then all spawns are removed and the building is left a shell. For the interior plots this mostly means that everything is removed, as in this thread and in this.

For me, choosing a different building plan or lifting and replacing the plot, and then forcing it to upgrade again usually fixes it. You can try this if you're on pc and the command is 'cf unlocklevel' without quotes, clicking the plot's pole.

So not a bug with Babylon Roof Garden in itself and unfortunately nothing we addon makers can do to fix it. It seems that Kinggath is aware of it happening and trying to fix it.
 
You are always so quick with the info, Tinuvia. Thank you
Well, hopefully not too fast ;) I'm fairly sure this is what's happening, but I'll take an extra look at Babylon this weekend!
 
@Shalzbut I did a check both in the buildingplan and then rebuilt the farm up to level 4 and everything looks OK. So I hope it was just one of those odd things - but let us know if it keeps happening and the lifting/changing doesn't fix it!
 
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