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Non-SS Bug Issue with commonwealth flora overhaul

Yogurt

New Member
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3
Hey team, just wanted to make you aware there is a strange bug when running sim settlements with commonwealth flora overhaul on xbox one. Its not game breaking, but it makes some trees that get added in the settlement in whacky places, growing right through houses etc. also you can walk right through em, like they’re bushes. This doesn’t happen with rust belt flora or simple green. Seems to be a weird issue with just commonwealth flora.

Keep up the great work guys!
 
if you use scrap everything, make sure its absolutely last in your load order. this should make those things scrappable if scrap everything has a recipe to scrap it.

If the added flora doesnt have a collision box that could also be a problem.

thanks for the heads up!!
 
That seems to be the issue, that it has no collision box. No scrap mod can touch em. What’s weird is that the flora mod doesn’t add the trees in question until you assign a leader and let the city build. Its easy to see in sanctuary. As soon as the city begins to build random trees spawn along the sidewalks that have no collision. Think it may have something to do with trees placement added in the build template not playing nice with the tree models in the flora overhaul. Dunno why they’d have no collision though.
 
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