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I need YOUR help building my Starlight Drive In grid style city.

Normie

New Member
Messages
16
For my new build I've decided to make Starlight my big city hub.

I picked it when I noticed that by starting at the corner of the Drive In Screen, I can encapsulate effectively the entire settlement area in a grid.

SO I NEED YOUR HELP to find the best grid layout I can.

I'm posting a template for the grid along with my first rough estimate of a possible layout.

Any tips, ideas, input are very very welcome.

I'd love to see how you all might organize this space.
 

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one 3x3 agricultural plot with 3 workers will feed a large settlement. other then that i like the security at every corner maybe do the 3x3 agi where your rec center is planed then do 1 rec plot in each corner so settlers have an easy time getting to one of them. other then that you only need around 3 municipal plots water electric and transport. with the transport plot after linking a few settlements you can build up settlements for different purposes like Abernathy for extra food tenpines for material collecting or food and go down the list setting them up to fulfill stuff that needed like scrap bio material caps and so on.
 
one 3x3 agricultural plot with 3 workers will feed a large settlement. other then that i like the security at every corner maybe do the 3x3 agi where your rec center is planed then do 1 rec plot in each corner so settlers have an easy time getting to one of them. other then that you only need around 3 municipal plots water electric and transport. with the transport plot after linking a few settlements you can build up settlements for different purposes like Abernathy for extra food tenpines for material collecting or food and go down the list setting them up to fulfill stuff that needed like scrap bio material caps and so on.
Agreed with the linking to another settlement. ^
Personally I like setting up my settlements under certain themes and roles. Maybe come up with a story about who exactly inhabits this settlement.

So Abernathy, and Grey Garden are my two goto for farming and providing food to all my settlements.
Tenpines Bluff I'll admit I was planning on making storage + resource gathering since its a settlement I don't much care for.
Hangmans Alley, I tend to make a sorta "Shady Black Market". - The kinda place you'd prob go to hire a hitman. (Bars, Weapons + Armor shops, Munitions factory)
Starlight is usually my "Entertainment+Shopping" mini-Vegas like city that generates caps, or a "Industrial Factory" mini-Detroit like city with the Industrial Revolution plots and Contraptions Workshop manufacturing (being so flat helps).
 
Agreed with the linking to another settlement. ^
Personally I like setting up my settlements under certain themes and roles. Maybe come up with a story about who exactly inhabits this settlement.

So Abernathy, and Grey Garden are my two goto for farming and providing food to all my settlements.
Tenpines Bluff I'll admit I was planning on making storage + resource gathering since its a settlement I don't much care for.
Hangmans Alley, I tend to make a sorta "Shady Black Market". - The kinda place you'd prob go to hire a hitman. (Bars, Weapons + Armor shops, Munitions factory)
Starlight is usually my "Entertainment+Shopping" mini-Vegas like city that generates caps, or a "Industrial Factory" mini-Detroit like city with the Industrial Revolution plots and Contraptions Workshop manufacturing (being so flat helps).
I was planning on using Sanctuary as my factory city. To be frank, I don't wanna hear Preston's merry band of assholes complaining all day in my main city.

Starlight is meant to be 100% substance over style, I'm wanting to use the grid to make it as efficient as possible.
 
other then that you only need around 3 municipal plots water electric and transport.
One power plant will not cover that many plots. More like 3 of them. That many residences and agriculture will need multiple water sources.

You are missing industry in your plan. Without industry there will be nothing to pay maintenance costs or pay for upgrades.
 
One power plant will not cover that many plots. More like 3 of them. That many residences and agriculture will need multiple water sources.

You are missing industry in your plan. Without industry there will be nothing to pay maintenance costs or pay for upgrades.
Could you perhaps use my template to show how to fit industry in?
I'm thinking about using the reserved white square space in the center for it, but if you can think of something that might help I'm interested.
 
Could you perhaps use my template to show how to fit industry in?
I'm thinking about using the reserved white square space in the center for it, but if you can think of something that might help I'm interested.
You are looking at a 24 population if you use single home plots. Using multihome plots you are close to 100.
You would not have enough jobs to even recruit that high, since the game stops at 4 idle settlers.

You do not need a lot of industry, but you want some just to give you storage space, construction points, and resources to upgrade. Even then you are going to want mostly basic and organic. Machinery and rare you can probably get away with caravan trading.

I would suggest doing one of the smaller settlements first and pay more attention to the economy factor while it grows to prevent mistakes at Starlight.

Also do not forget interior plots. Interior plots have just as much output as 2x2s per worker. Which also means you can go with the height in the settlement.
 
One power plant will not cover that many plots. More like 3 of them. That many residences and agriculture will need multiple water sources.

You are missing industry in your plan. Without industry there will be nothing to pay maintenance costs or pay for upgrades.
If you have the transport plot no need for industry in that settlement. I generate enough resources in other settlements that if I start a new city plan and link it in with the others it will have more then enough to cover construction. That’s why the city themed plans or builds like sanctuary being a gathering and storage abarnathy being extra food tenpines is miscellaneous gray garden more farming hangman’s for shopping since it’s by the green jewel but more seedy then diamond city. But yes more power will probably be needed if your planing around 30 or so plots.
 
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