MadGax
Well-Known Member
- Messages
- 306
I have been trying most of the day to set up a minute man faction playthrough and I keep running into problems with the HUD not changing,refreshing and doing weird things.
It was even doing weird things, where if I placed say a water pump, my water resource would rise and my defense would go down, or I could place 10 turrets in a 6 person city and defense scale would never rise above 80%.
If I walked or fast traveled from Sanctuary to RR (where I had built nothing) the scales would not move except for the electricity one.
I dwindled down 32 mods down to 9 and was still having the issue. With Start Me up and UOF4P the only two non SS mods installed
When I disable the Sim Settlements Conqueror mod the Hud would act normally, when I enable it it would go back to weird.
It was even doing weird things, where if I placed say a water pump, my water resource would rise and my defense would go down, or I could place 10 turrets in a 6 person city and defense scale would never rise above 80%.
If I walked or fast traveled from Sanctuary to RR (where I had built nothing) the scales would not move except for the electricity one.
I dwindled down 32 mods down to 9 and was still having the issue. With Start Me up and UOF4P the only two non SS mods installed
When I disable the Sim Settlements Conqueror mod the Hud would act normally, when I enable it it would go back to weird.
Last edited: