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Question How would I clone and unlink a cooking workstation?

Moonracer

New Member
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16
I'd like to clone a cooking workstation (easy enough) then unlink it from the workshop inventory. However I can't figure out how to give it a unique container or how it links to a settlement workbench. I'm looking at the WorkbenchCookingFireWorkshop under Furniture in the CK and see it has a checkbox for "has container" but no obvious options to adjust that.

My problem is that settlers eat all of my food. If I use Workshop Framework to only allow them to eat crops, they eat all the crops so I have no ingredients to craft with. Currently I have to dump food in a separate container and shuffle it into my inventory to craft. This mod would cut down on inventory shuffling.
 
I'd like to clone a cooking workstation (easy enough) then unlink it from the workshop inventory. However I can't figure out how to give it a unique container or how it links to a settlement workbench. I'm looking at the WorkbenchCookingFireWorkshop under Furniture in the CK and see it has a checkbox for "has container" but no obvious options to adjust that.

My problem is that settlers eat all of my food. If I use Workshop Framework to only allow them to eat crops, they eat all the crops so I have no ingredients to craft with. Currently I have to dump food in a separate container and shuffle it into my inventory to craft. This mod would cut down on inventory shuffling.

You know the brahmin in the road with the blood bugs as you head into Concord after Red Rocket? That is not the typical brahmin - it actually is a container. Might check that against a normally dead brahmin and find the difference?

Just a thought.
John
 
Have a look at the cooking workbench, then at another buildable workshop container (say an ammo box).

Check the keywords on both, and any scripts on both.
 
In my experience, if you build a personal stove in your house, settlers will not use it unless they are running low on food in the first place.
 
Thanks for the suggestions.
Unfortunately settlement workbenches seem to be a specific type of furniture in the CK (it's a different type of window than regular containers) and I'm not savvy enough to figure out how the system works. There are drop down lists for changing what type of crafting is available (armor, weapons, food,..) but no obvious options to manipulate the container other than adding items. Just out of curiosity I removed the workshop script from the cooking station and that didn't work.
 
What you almost need to do is look at an RedRocket RRTV type player home where he has interior player homes, no workbench, but you can dump mats into his stove/armor benches/etc.

Then look at linked containers and set ownership away from settlers.

In either of these cases, settlers have not stolen anythin . It's like you mod idea needs to be an interior RRTV player home, but standalone station one can build.

So maybe copy the cooking station only the mesh/textures/recipes and make it like a buildable container but flagged not accessible.

Maybe Rachel out to RRTV for advice. He is on nexus as RedRocketTV as well as a YouTube channel.

John
 
Ah, this is an interesting solution. Yes, I think SK50 also just released a mobile mini settlement that does a similar thing. Currently I'm leaving Red Rocket an empty settlement just to store cooking ingredients :/
 
Ah, this is an interesting solution. Yes, I think SK50 also just released a mobile mini settlement that does a similar thing. Currently I'm leaving Red Rocket an empty settlement just to store cooking ingredients :/

I have built at Gorski Cabin with the Mobile Workshop - works great btw - it is however not the full workshop and Project Blueprint doesn't show up in the build menu - as may some build menus requiring full workshop mode...

But otherwise, I fully endorse his work.
John
 
So a cooking workbench that is personal to the player only. <_< Hmmmm.
 
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