- Messages
- 228
Version 2.2.a is going to be posted very soon (sometime tonight) and introduces a new holotape: Creation by COOTS Helper Tool (AKA COOTS Helper 2287). The holotape is craftable at any city planner's desk and offers several powerful things.
First, the tape contains a description of all the content currently in my mod and some teasers to what is up and coming (found under Feature Information). This means you can learn about my Compact Interior plot methodology and details (without specific crunch) on all my plots broken down by category: Agricultural, Commercial, Industrial, Martial, Recreational, and Residential. Information on plots that you are incapable of building, because maybe you don't have particular Creation Club content, is not available for viewing. This may not be useful in a meta game sense, but is nice for immersion. There are also descriptions of all my City Planner's Desks as well as all my City Leaders.
The second, and most powerful, part of the Holotape is found under Feature Controls. Currently the holotape offers you the ability to remove (or re-add) any of my city planner's desks to the Workshop menu. This will not impact any desks you've already built, it simply hides disabled desks from the Furniture menu under the Sim Settlements category. Importantly for some users there is a tool under Feature Controls (Repair Slocum's Joe Vendor Lists) that fixes the missing vendor items for individuals in my Slocum's Joe plots. When I was removing explicit mod dependency from my mod I inadvertently cleared these lists. This tool can detect if your save is in a situation where the lists are unpopulated and makes itself available to you. This should absolutely not be a problem with new saves that use Version 2.2.a or higher from the start. Currently, you are not able to enable/disable Leader Cards that I've added, but that is in the works and will be available with the next update after this. I have no plans for allowing one to toggle the availability of plots because that is already found through the City Planner's Desk.
Cheers and look forward to the update.
First, the tape contains a description of all the content currently in my mod and some teasers to what is up and coming (found under Feature Information). This means you can learn about my Compact Interior plot methodology and details (without specific crunch) on all my plots broken down by category: Agricultural, Commercial, Industrial, Martial, Recreational, and Residential. Information on plots that you are incapable of building, because maybe you don't have particular Creation Club content, is not available for viewing. This may not be useful in a meta game sense, but is nice for immersion. There are also descriptions of all my City Planner's Desks as well as all my City Leaders.
The second, and most powerful, part of the Holotape is found under Feature Controls. Currently the holotape offers you the ability to remove (or re-add) any of my city planner's desks to the Workshop menu. This will not impact any desks you've already built, it simply hides disabled desks from the Furniture menu under the Sim Settlements category. Importantly for some users there is a tool under Feature Controls (Repair Slocum's Joe Vendor Lists) that fixes the missing vendor items for individuals in my Slocum's Joe plots. When I was removing explicit mod dependency from my mod I inadvertently cleared these lists. This tool can detect if your save is in a situation where the lists are unpopulated and makes itself available to you. This should absolutely not be a problem with new saves that use Version 2.2.a or higher from the start. Currently, you are not able to enable/disable Leader Cards that I've added, but that is in the works and will be available with the next update after this. I have no plans for allowing one to toggle the availability of plots because that is already found through the City Planner's Desk.
Cheers and look forward to the update.