altasilvapuer
Well-Known Member
- Messages
- 166
In vinum, omnia toleratum poterant. Ave vinum!
Before the cataclysm of The Great War, the monks of Greentop Priory lived a relatively quiet life of seclusion in the hills North of Malden. In their small greenhouse, they cultivated grapes and other foodstuffs both for subsistence and for the brewing of sacramental wines. Little remains of the order, itself, its name as fleeting as dust in the wind.
Now home to a thriving settlement of farmers and vintners, the legacy of Greentop's wine-making lives on. Where once grew grapes, mutfruit now thrives. In the priory house proper, the settlers brew stout beverages enjoyed across the Commonwealth.
Far from simple farmers and wine-fermenters, the settlers of Greentop have raised their practice to an artform, as evidenced by the smaller, more experimental Garden House. Home to a varied range of cultivars and projects, it is difficult to say where living space ends and working space begins.
Man does not live by wine, alone, however, and the settlers of Greentop are as adept as hunters and gatherers as they are as farmers. Adjacent to the Garden House is the airy and sunlit home of the settlement's Gourmet. In later levels, the hunters will expand the house to include a weapon shop, scouting tower, and small armory room. [N.B. the 'armory' is thematic-only and will not add any Conqueror functionality.]
Not all in the Commonwealth will be easily dissuaded by a friendly smile and a hearty drink, however, and the settlement's defenses will become increasingly substantial throughout its growth. While it will never be truly self-sufficient in its defense, the addition of a palisade and guard towers should enable it to defend itself until help can arrive from neighboring settlement. In addition, a freshwater spring and numerous small "Victory Gardens" within the walls ensure it will not be easily starved out of a siege.
In such a small settlement, however, space within the walls is always at a premium. Always careful to never shadow the greenhouse that is their lifeblood, the settlers nevertheless have built ever upwards. From rooftop agriculture to cluttered alleys, the settlers continue to worm their way into every nook and cranny available.
This go-round, there are a lot more overlapping interiors in the overview, so it's a little harder to read the annotations, I think. Below is a clean view of the Overlook with just the legend to list the Designer's Choice plots.
For those who liked my annotated version from last time, here's a dropbox link to one. WARNING: It's just shy of 40MB.
https://www.dropbox.com/s/qlj8gmvei0s3f7b/00 City Layout - L3 vFINAL [600dpi].jpg?dl=0
To everyone entering this month, a toast: May your settlement builds be as fruitful as your settlers' crops.
-asp
Before the cataclysm of The Great War, the monks of Greentop Priory lived a relatively quiet life of seclusion in the hills North of Malden. In their small greenhouse, they cultivated grapes and other foodstuffs both for subsistence and for the brewing of sacramental wines. Little remains of the order, itself, its name as fleeting as dust in the wind.
Now home to a thriving settlement of farmers and vintners, the legacy of Greentop's wine-making lives on. Where once grew grapes, mutfruit now thrives. In the priory house proper, the settlers brew stout beverages enjoyed across the Commonwealth.
Far from simple farmers and wine-fermenters, the settlers of Greentop have raised their practice to an artform, as evidenced by the smaller, more experimental Garden House. Home to a varied range of cultivars and projects, it is difficult to say where living space ends and working space begins.
Man does not live by wine, alone, however, and the settlers of Greentop are as adept as hunters and gatherers as they are as farmers. Adjacent to the Garden House is the airy and sunlit home of the settlement's Gourmet. In later levels, the hunters will expand the house to include a weapon shop, scouting tower, and small armory room. [N.B. the 'armory' is thematic-only and will not add any Conqueror functionality.]
Not all in the Commonwealth will be easily dissuaded by a friendly smile and a hearty drink, however, and the settlement's defenses will become increasingly substantial throughout its growth. While it will never be truly self-sufficient in its defense, the addition of a palisade and guard towers should enable it to defend itself until help can arrive from neighboring settlement. In addition, a freshwater spring and numerous small "Victory Gardens" within the walls ensure it will not be easily starved out of a siege.
In such a small settlement, however, space within the walls is always at a premium. Always careful to never shadow the greenhouse that is their lifeblood, the settlers nevertheless have built ever upwards. From rooftop agriculture to cluttered alleys, the settlers continue to worm their way into every nook and cranny available.
This go-round, there are a lot more overlapping interiors in the overview, so it's a little harder to read the annotations, I think. Below is a clean view of the Overlook with just the legend to list the Designer's Choice plots.
For those who liked my annotated version from last time, here's a dropbox link to one. WARNING: It's just shy of 40MB.
https://www.dropbox.com/s/qlj8gmvei0s3f7b/00 City Layout - L3 vFINAL [600dpi].jpg?dl=0
To everyone entering this month, a toast: May your settlement builds be as fruitful as your settlers' crops.
-asp
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