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Old Post FCOM x Conqueror support?

Fauxy

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Any possibility for someone to make a patch for FCOM to support a raider faction, with tie-ins with the Jammer questline?

On the mod page, it says you require permission for modification. I don't have any idea where to start with something like this, otherwise I'd just do it for personal use.

https://www.nexusmods.com/fallout4/mods/14946
 

RayBo

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Knights of Spamalot
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Any possibility for someone to make a patch for FCOM to support a raider faction, with tie-ins with the Jammer questline?

On the mod page, it says you require permission for modification. I don't have any idea where to start with something like this, otherwise I'd just do it for personal use.

https://www.nexusmods.com/fallout4/mods/14946

Sorry, but can't answer your question :scratchhead

But....

I don't know if this is helpful? It could take a while but I think KG already is thinking about this.

"It is what it is" nothing more than a notes remark. :pardon

From his mod notes for his video series Kinggath Plays:

Quote below:

FCOM: https://www.nexusmods.com/fallout4/mods/14946

  • Suggested by Bas Donatz
This mod seems like it may be the sort of thing I need to implement later on in Conqueror’s life as we’re getting into the idea of settlements representing your bases for military type operations.

 
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