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Favorite screenshots?

Woody's Wasteland Stuff has some pretty awesome BRAND NEW decorative pieces. Not necessarily as detailed but since they are all new, they are unique. Things like wheelbarrows, fireplaces, drum stoves, full chimney systems, blocks of chopped wood, boots, I don't know why I am listing everything. It's just really good.
 
I just chose the name the Pushers (I thought it was a reference to that scene from training day), and I overheard the members say "Don't stand too close to the edge when the pushers are around", among other fun things. The thing is, moments later I see one of my guys lying down at the bottom of some scaffolding in an uncannily perfect position. I actually started to wonder if this was part of some scripted thing like Jammer and the raider talking trash, or perhaps the fizzy lift beer encounter!

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From the top, he's kind hard to see.

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Up close

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His view

I don't recall a recent attack, there was no sign of a struggle... is this scripted? It seems like way to much of a coincidence. Lol!
 
Well isn't that nice... my video linky got taken down. I've started a new playthrough. I was having serious loading problems. Meet Bridget. ENH20191028213756_1.jpg
As it turns out, she is quite he badass. She went down into Olivia with a 10mm pistol so she could stock up on goodies. She managed to sneak in behind Ack-Ack... the bully had his minigun all warmed up. Bridget decided on a different outcome.... she shot him in the grape with the 10mm and was caught by surprise. ENH20191028222317_1.jpg

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I laughed WAAAAY too hard at this scene. Finally have a campaign where every scene has played out properly so far with very little prodding on my part. So finally got Ms. Nanny working. Now the big question, will the quests around Saugus & Dunwich run properly this time. Got fingers--and toes crossed.
 
Where is that scene taking place?
Looks like it's outside the settlement boundaries.

It was. There had just been an unscripted attack in that area--there's a bug spawn to the north & they keep wandering over. So of course everyone goes nuts when this happens. Doing clean up, I heard Maul and Ms. Nanny speaking, so I did miss a bit of it.
 
I know perhaps some boring scenes (beautiful to me), but part of my "mod list - Commonwealth - Survival - Bunkers & Survival Series" I am working on … BRB, True Storms, Darker Nights, SS city plans ... all in the world of Moribund... and a series of patches - to make it all work (xEdit is phhht - waayyy tooo much time in it) :)

Don't know how it will be received, but, it will be a total package aimed and designed for (not including - breaks pre-combines) Immersive Gameplay and settlement attacks - @kinggath and his Raiders will not take these.

Ever.

John

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Finally started a new game. Haven't restricted myself to PBP assets this time through. This re-roofing of Sanctuary is done from the Barns tab.

One shacky-looking bridge:
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The city entrance:
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The Rosa residence:
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The player's home:
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Now, I think it's time to start exploring...
 
All you guys have such cool screenshots of late.

All I got is my pet mole rat stalking me like a cat.

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But... He is good at killing folks :blum and pretty vicious.:skull Pops right out of the ground and grabs them by their underparts. :blush

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A horrible month for screenshots. :unknw
 
Couldn't focus on homework due to a headache, so instead I spent like three hours figuring out how to make a specific set of mods work together so I could use the Metro Mega Patch. Totally a more reasonable thing to be putting my effort into, right?
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Oh... That's how it's going to be, is it?

I'm doing this particular playthrough with the Zombie Walkers mod, too, carefully configured to minimize the likelihood of crash-inducing corpse- and script-pileups.

Gotta keep an eye on my gas mask's durability. Gotta keep seeking out warmth on a regular basis. Gotta keep an eye out for zombies around every corner. Oh, and SKK's Combat Stalker mod is throwing things my way every little while, too. I'm only an hour and a bit in so far; just took Starlight Drive-In for my HQ in Jammer's questline.
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Sunset is even more ominous, and to make matters more challenging, even in Workshop mode I'm vulnerable to the cold and my gas mask filters run down. This is going to be a very different experience over all, I think.
 
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