- Messages
- 299
So, I'd like to make exterior plots without the pole and either provide a power connector on the built plot or rely on wireless power or power connectors manually placed on the built object.
Is there a flag for whether or not exterior plots have a power pole? If not that'd be my suggestion; if there's no power pole then use detect power using the same method as internal plots.
I basically want to make "oversized" plots which use up the entire 2x2 with walls lined up along the edges, and external entrances or internal hallways. So, for example, a martial plot entrance possibly with stairs, middle plots with no stairs but a half width hallway and internal door to the remaining 1.5x2 of space with a residence on each floor, and corner plots with the stairs, 1.5x1.5 plots, a vendor stall, etc. and a central courtyard piece with a recreation or vendor plot. With 2 middle pieces you get a larger square with a 4 plot interior, etc. Kind of like circling the wagons but with walls.
My other option is to make the building "foundations" and to put regular internal plots snap inside them. That's kind of what I'm working on now occasionally as I feel like adding pieces for a whole furnished farmhouse, L-shaped building, townhouse, etc. that I'm currently messing with. This is why I have never completed the game's plot. I can post wip pictures once the "clipboard" mod updates since that's how I'm exporting single buildings at the moment.
Is there a flag for whether or not exterior plots have a power pole? If not that'd be my suggestion; if there's no power pole then use detect power using the same method as internal plots.
I basically want to make "oversized" plots which use up the entire 2x2 with walls lined up along the edges, and external entrances or internal hallways. So, for example, a martial plot entrance possibly with stairs, middle plots with no stairs but a half width hallway and internal door to the remaining 1.5x2 of space with a residence on each floor, and corner plots with the stairs, 1.5x1.5 plots, a vendor stall, etc. and a central courtyard piece with a recreation or vendor plot. With 2 middle pieces you get a larger square with a 4 plot interior, etc. Kind of like circling the wagons but with walls.
My other option is to make the building "foundations" and to put regular internal plots snap inside them. That's kind of what I'm working on now occasionally as I feel like adding pieces for a whole furnished farmhouse, L-shaped building, townhouse, etc. that I'm currently messing with. This is why I have never completed the game's plot. I can post wip pictures once the "clipboard" mod updates since that's how I'm exporting single buildings at the moment.