Kefke_Wren
Active Member
- Messages
- 106
Playing with Sim Settlements alongside Salvage Beacons, one thing that's struck me is that I never have a free settler to assign to the task of collecting my beacons. When I started thinking about this, the one thing I kept coming back to was that it would be a great option to be able to add a bit of modern automation. Automatron adds Eyebot pods, and there are Protectron and Mister Handy charging stations in the base game (though strangely Nate and Nora don't have one for Codsworth). I think it would be a nice option, especially for people for whose build doesn't include Local Leader, if science-y types had the option to apply their Science or Robotics Expert ranks to the task of building some sort of robot drone station that can handle pickups without human assistance. When used with Sim Settlements, the disadvantage of the robot station over the traditional salvage system could be in adding to a settlement's maintenance costs, as well as needing to use multiple units of power - maybe three.