The great rebalance is coming which may make this suggestion moot, but currently it doesn't seem too difficult to produce enough materials to cover your maintenance and have more in storage for further building. One of the things I liked with SS1 ROTC was I needed to help the settlers get enough resources to upgrade their cities (although in that case, I usually just bought shipments of wood and steel). It kept me involved and gave me a reason to save my caps.
I know that's not for everybody, but it would be nice for those that do want the extra challenge to be able to select an option that cuts resource production in plots by 25% or even 50% (75%? yipes!). Basically, leaving it so you can just cover maintenance but need to donate resources to really get buildings and upgrades going.
It wouldn't have to actually change the plot values - only what shows on the HUD and the ASAMs (and then the actual production would just be multiplied by whatever percent in the daily update).
I don't know, maybe it's more difficult than I think, but I thought I'd throw it out there for the masochistics.
I know that's not for everybody, but it would be nice for those that do want the extra challenge to be able to select an option that cuts resource production in plots by 25% or even 50% (75%? yipes!). Basically, leaving it so you can just cover maintenance but need to donate resources to really get buildings and upgrades going.
It wouldn't have to actually change the plot values - only what shows on the HUD and the ASAMs (and then the actual production would just be multiplied by whatever percent in the daily update).
I don't know, maybe it's more difficult than I think, but I thought I'd throw it out there for the masochistics.