Psychatix
New Member
- Messages
- 6
Apparently since there is not a SINGLE WAY to track the reasoning behind a crash which i find really weird and confusing since we have mods for literally everything imaginable for the game,b ut can't make a program to track the last few scripts ran by a game before it crashed...
But the papyrus log says this:
Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 2099
[ (FF029994)].autobuilder:autobuildplot.AssignActorToPlot() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 2064
[ (FF029994)].simsettlements:simplot.AssignActorToPlot() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\SimSettlements\SimPlot.psc" Line 1923
<truncated stack>
[10/14/2018 - 07:54:49AM] warning: Assigning None to a non-object variable named "::temp1185"
stack:
[ (FF029994)].simsettlements:simplot.DeleteSpawnedObjects() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 3274
[ (FF029994)].simsettlements:simplot.UpdateIndicators() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 1680
[
Mostly spamming that autobuilder thing
Other things that pop up a lot are script_z_gameplaymanager and sometimes PlayerComments.
The problem is that the CTD is completely random. It could happen after ten minutes of gameplay after looking in whatever direction, or I'll play 2 hours and then it'll CTD after a transition through a door, or talking to a vendor, or out of the blue just running.
Anyone have ANY ideas? I've dealt with this for two weeks now and im sick of restarting saves. Don't want to have to disable all mods and then enable one by one and play from anywhere from ten minutes to 2 hours each mod enabled to see if it CTD when I can't even pinpoint WHAT is happening in the game when it doe sit.
LOAD ORDER:
GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
HUDFramework.esm=1
ArmorKeywords.esm=1
SimSettlements.esm=1
Homemaker.esm=1
AAF.esm=1
Z_Architect.esm=1
Sanctuary by VikingBaggins.esl=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
TakeCover.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Limited Blood Decals.esp=1
dD - Small Splatter Size.esp=1
More Where That Came From Diamond City.esp=1
PlayerComments.esp=1
WOTC.esp=1
MoreUniques.esp=1
Armorsmith Extended.esp=1
3dscopes-replacer.esp=1
3dscopes-replacer-takecoverpatch.esp=1
Vivid Weathers - FO4.esp=1
Vivid Weathers - FO4 - Far Harbor.esp=1
Vivid Weathers - Nuka World.esp=1
DarkerNights.esp=1
DarkerNightsDetection.esp=1
console.esp=1
Crossbow.esp=1
AzarPonytailHairstyles.esp=1
HairVariations_YoungAtHeart.esp=1
HairVariations_FairyTails.esp=1
HairVariations_Elegant.esp=1
HairVariations_Sophisticate.esp=1
HairVariations_Conversions.esp=1
ImmersiveLoversEmbraceRemastered.esp=1
Marmo1233 - Immersive Settlers.esp=1
PA-Quick Animations.esp=1
LooksMenu.esp=1
Rufgt's Animations.esp=1
Atomic Lust.esp=1
Insignificant Object Remover.esp=1
WV2_SimSAddon.esp=1
IndustrialCity_Sim_Settlements_Addon.esp=1
Jabbos Hangman.esp=0
3DNPC_FO4.esp=1
SuperMutantRedux.esp=1
MojaveImports.esp=1
ImmersiveGenericDialogues.esp=1
EveryonesBestFriend.esp=1
Perks Unleashed.esp=1
More Smarter Companions Mod.esp=1
CompRedo.esp=1
ASCOCait02.esp=1
ASCOCurie06.esp=1
ASCODanse03.esp=1
ASCOMacCready01.esp=1
Pip-Boy Flashlight.esp=1
ASCOPreston03.esp=1
LegendaryModification.esp=1
LegendaryModificationMisc.esp=1
D.E.C.A.Y.esp=1
SuperMutantRedux_ArmorSmithExtended.esp=1
Synth Overhaul.esp=1
Synth Overhaul - Black Patch.esp=1
ImprovedBoS.esp=1
DeadlierDeathclaws.esp=1
GojiraStandard.esp=1
MODspider.esp=1
W.A.T.Minutemen.esp=1
UniqueUniques.esp=1
Live Dismemberment - BrutalNoHeadshots.esp=1
Live Dismemberment - LiebermodeNoHeadshots.esp=1
Live Dismemberment - RegularNoHeadshots.esp=1
ASCOPiper05.esp=1
ImprovedBoS_FarHarbor.esp=1
ImprovedBoS-Automatron.esp=1
CCOFO4 - Traits and More Perks.esp=1
MJC_SS_Plots.esp=1
3DNPC_FO4Settler.esp=1
Respawnable Legendary Bosses.esp=1
Hard Legendary Giant Creatures.esp=1
3DNPC_FO4_DLC.esp=1
JunkTown.esp=1
UitFJ.esp=1
SimHomestead.esp=1
SimSettlements_MegaPack_YearOne.esp=1
Zbrn_SimSettlements_HorizonJobPlots.esp=1
WVSimSAddon.esp=1
Altairp's Animal Farm.esp=1
Z_Horizon.esp=1
RaiderOverhaul.esp=1
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=0
Z_Horizon_Loot_Respawn.esp=1
Z_Horizon_DLC_FarHarbor.esp=1
Z_Horizon_DLC_Nuka.esp=1
Z_Horizon_DLC_Automatron.esp=1
Z_Horizon_DLC_Workshop03.esp=1
Z_Horizon_DLC_Workshop02.esp=1
Z_Horizon_DLC_Workshop01.esp=1
Z_Horizon_Patch_Homemaker.esp=1
Z_Horizon_Patch_ArmorsmithExtended.esp=1
Z_Horizon_Patch_SimSettlements.esp=1
Z_Horizon_Patch_Crossbow.esp=1
Patch - Horizon - Tales from the Commonwealth - EBF.esp=1
Z_Horizon_Loot_Respawn_DLC.esp=1
Patch - Horizon - War of the Commonwealth.esp=1
HN_UF4P_SE_CC_AE V1.0.esp=1
Z_Horizon_Patch_ScrapEverything.esp=0
StartMeUp.esp=1
Stm_DiamondCityExpansion.esp=1
But the papyrus log says this:
Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 2099
[ (FF029994)].autobuilder:autobuildplot.AssignActorToPlot() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 2064
[ (FF029994)].simsettlements:simplot.AssignActorToPlot() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\SimSettlements\SimPlot.psc" Line 1923
<truncated stack>
[10/14/2018 - 07:54:49AM] warning: Assigning None to a non-object variable named "::temp1185"
stack:
[ (FF029994)].simsettlements:simplot.DeleteSpawnedObjects() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 3274
[ (FF029994)].simsettlements:simplot.UpdateIndicators() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\AutoBuilder\AutoBuildPlot.psc" Line 1680
[
Mostly spamming that autobuilder thing
Other things that pop up a lot are script_z_gameplaymanager and sometimes PlayerComments.
The problem is that the CTD is completely random. It could happen after ten minutes of gameplay after looking in whatever direction, or I'll play 2 hours and then it'll CTD after a transition through a door, or talking to a vendor, or out of the blue just running.
Anyone have ANY ideas? I've dealt with this for two weeks now and im sick of restarting saves. Don't want to have to disable all mods and then enable one by one and play from anywhere from ten minutes to 2 hours each mod enabled to see if it CTD when I can't even pinpoint WHAT is happening in the game when it doe sit.
LOAD ORDER:
GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
HUDFramework.esm=1
ArmorKeywords.esm=1
SimSettlements.esm=1
Homemaker.esm=1
AAF.esm=1
Z_Architect.esm=1
Sanctuary by VikingBaggins.esl=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
TakeCover.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Limited Blood Decals.esp=1
dD - Small Splatter Size.esp=1
More Where That Came From Diamond City.esp=1
PlayerComments.esp=1
WOTC.esp=1
MoreUniques.esp=1
Armorsmith Extended.esp=1
3dscopes-replacer.esp=1
3dscopes-replacer-takecoverpatch.esp=1
Vivid Weathers - FO4.esp=1
Vivid Weathers - FO4 - Far Harbor.esp=1
Vivid Weathers - Nuka World.esp=1
DarkerNights.esp=1
DarkerNightsDetection.esp=1
console.esp=1
Crossbow.esp=1
AzarPonytailHairstyles.esp=1
HairVariations_YoungAtHeart.esp=1
HairVariations_FairyTails.esp=1
HairVariations_Elegant.esp=1
HairVariations_Sophisticate.esp=1
HairVariations_Conversions.esp=1
ImmersiveLoversEmbraceRemastered.esp=1
Marmo1233 - Immersive Settlers.esp=1
PA-Quick Animations.esp=1
LooksMenu.esp=1
Rufgt's Animations.esp=1
Atomic Lust.esp=1
Insignificant Object Remover.esp=1
WV2_SimSAddon.esp=1
IndustrialCity_Sim_Settlements_Addon.esp=1
Jabbos Hangman.esp=0
3DNPC_FO4.esp=1
SuperMutantRedux.esp=1
MojaveImports.esp=1
ImmersiveGenericDialogues.esp=1
EveryonesBestFriend.esp=1
Perks Unleashed.esp=1
More Smarter Companions Mod.esp=1
CompRedo.esp=1
ASCOCait02.esp=1
ASCOCurie06.esp=1
ASCODanse03.esp=1
ASCOMacCready01.esp=1
Pip-Boy Flashlight.esp=1
ASCOPreston03.esp=1
LegendaryModification.esp=1
LegendaryModificationMisc.esp=1
D.E.C.A.Y.esp=1
SuperMutantRedux_ArmorSmithExtended.esp=1
Synth Overhaul.esp=1
Synth Overhaul - Black Patch.esp=1
ImprovedBoS.esp=1
DeadlierDeathclaws.esp=1
GojiraStandard.esp=1
MODspider.esp=1
W.A.T.Minutemen.esp=1
UniqueUniques.esp=1
Live Dismemberment - BrutalNoHeadshots.esp=1
Live Dismemberment - LiebermodeNoHeadshots.esp=1
Live Dismemberment - RegularNoHeadshots.esp=1
ASCOPiper05.esp=1
ImprovedBoS_FarHarbor.esp=1
ImprovedBoS-Automatron.esp=1
CCOFO4 - Traits and More Perks.esp=1
MJC_SS_Plots.esp=1
3DNPC_FO4Settler.esp=1
Respawnable Legendary Bosses.esp=1
Hard Legendary Giant Creatures.esp=1
3DNPC_FO4_DLC.esp=1
JunkTown.esp=1
UitFJ.esp=1
SimHomestead.esp=1
SimSettlements_MegaPack_YearOne.esp=1
Zbrn_SimSettlements_HorizonJobPlots.esp=1
WVSimSAddon.esp=1
Altairp's Animal Farm.esp=1
Z_Horizon.esp=1
RaiderOverhaul.esp=1
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=0
Z_Horizon_Loot_Respawn.esp=1
Z_Horizon_DLC_FarHarbor.esp=1
Z_Horizon_DLC_Nuka.esp=1
Z_Horizon_DLC_Automatron.esp=1
Z_Horizon_DLC_Workshop03.esp=1
Z_Horizon_DLC_Workshop02.esp=1
Z_Horizon_DLC_Workshop01.esp=1
Z_Horizon_Patch_Homemaker.esp=1
Z_Horizon_Patch_ArmorsmithExtended.esp=1
Z_Horizon_Patch_SimSettlements.esp=1
Z_Horizon_Patch_Crossbow.esp=1
Patch - Horizon - Tales from the Commonwealth - EBF.esp=1
Z_Horizon_Loot_Respawn_DLC.esp=1
Patch - Horizon - War of the Commonwealth.esp=1
HN_UF4P_SE_CC_AE V1.0.esp=1
Z_Horizon_Patch_ScrapEverything.esp=0
StartMeUp.esp=1
Stm_DiamondCityExpansion.esp=1