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Question Creation Kit - Master File

Derek Knutsen-Frey

New Member
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6
I am currently going through the Mod School videos. But there is a question I have about utilizing assets in DLC and other mods (if approved). When I select more than 1 master file, the Creation Kit throws an error. How would I be able to load more than 1 master file in order to use assets from more than 1 master file?
 
There is a setting that's described in the BTK regarding Multiple Masters.

Tut 01 Page 2:-

● We’re going to make some changes to the configuration file that the Creation Kit uses: a. Go to your Fallout 4 directory, open the CreationKit.ini file and search for these options: bAllowMultipleMasterLoads
bAllowMultipleEditors
Make sure they are set to 1, If you can’t find either of them, add them under [General] by copy pasting the below lines:
bAllowMultipleMasterLoads=1
bAllowMultipleEditors=1
 
No problem. It is worth having a read through the PDF's as well. Never watched all the mod school videos, as they were not available at the start. Good luck with your mod - Have you joined the discord yet for help and advice etc. (or is it early days)?
 
It is early days. I have a few mods I have in mind, but I want to understand the CK and scripting for F4SE a bit first. So I am working through the videos so I can have a baseline understanding. Modding seems powerful, yet complex enough that I feel like I am going for another masters degree. LOL. But I feel this prep time will be worth it. One of those mods is a full quest mod, so I feel like most of this will be useful.
 
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