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Question Creating new building plans

Zonary

Active Member
Messages
190
I want to learn how to create new building plans for Sim Settlements.

I want to start with internal residential plots first (because I have too many of these on my sanctuary build and a lot of them are repeated).

I saw this forum so I thought it would be the right place and time to post this.
Is there a tutorial/video/link/document that I can follow?

Thanks in advance.
 
No advice here, just encouragement.

The more interior residential plots the better! They have become my favorite part of SS. They bring so much life and personality to settlements.

I will, of course, encourage you to consider the naming convention I proposed a while back and @Tinuvia improved upon.
 
I would also love to build SS plot add-ons, but I am completely moronic when it comes to using the FO4 Creation Kit.
I'm going to give it another go here soon as over the last few months I've been working with the Far Cry 5 arcade editor and that has given me a little bit better knowledge of working with map editors
 
Definitely try your hand at building! The interior plots could certainly use more variety :) The Builder's toolkit that @Samutz mentioned is the first I'd recommend too. Not least because it gets regularly updated when Kinggath adds new functionality for SS.

Interior plots are actually easier to build than regular plots but the toolkit is aimed to the latter, so ask away in Discord if you get confused.

If you like videos more than text, Kinggath has a few (slightly old) that show the first steps of building. And of course there's our @CptCOOTS who streams when he builds and has uploaded his tutorial mod on Nexus.
 
Thanks for the answers.

Definetly I will use the naming convention you suggested @WetRats.
I asked for an invite to the Discord channel @Samutz.

I already downloaded the Builder's Toolkit at home, but I'm at work at the moment. Is there any youtube tutorial or something like that so I can study while I got nothing to do?

Edit: Oops, you were faster than me! I will watch the videos now and begin to mess with the toolkit when I get home.
 
No advice here, just encouragement.

The more interior residential plots the better! They have become my favorite part of SS. They bring so much life and personality to settlements.

I will, of course, encourage you to consider the naming convention I proposed a while back and @Tinuvia improved upon.

I do like the interior but I really “Love Them All” even more. To me the Pinicale of plot selection is..... The Choice! hummmm,

I suppose, if I ever get around to trying to build a plot. I would want to build just one. “that is what I tell myself”

I would want to try building an exterior martial plot. Being an ex-combat engineer, I have a rub here that one day, I just may need to scratch.

Knowing my personality, I am kind of avoiding that one event. If I ended up liking that one plot; then, I am pretty sure, for FO4 it would be game over.

Kind of like, “you just can’t eat one potato chip.”

Hahaha, oops..Clumsy-Me, if the bag pops open, then it will be an empty kind of thing.
 
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My advice is just to stay at it. Push through the Creation Kit which is the hardest part of building a plot. I tried building a Minuteman barracks external residential plot and got the pieces all assembled for the final tier. Then I just bounced off the wall of understanding the Creation Kit. I think I was around 80% towards having a completed plot, but lost my mojo.
Regrets.
 
Then I just bounced off the wall of understanding the Creation Kit. I think I was around 80% towards having a completed plot, but lost my mojo.
Regrets.

I had it easier with the ck as I've been making mods for Skyrim, but it can certainly take a while to get around it. Once you do, it is surprisingly logical ;)

It really is worth it, so if you have the time @Rudy give it another go. I think the biggest tip is to make ones' first plot a very simple one, just like the one in the tutorials. Using the workshop shack pieces for the stage models, add a chair or light for the stage item spawns. Even if it feels boring, this lets you set everything up for more complex things later.
 
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