Axonum
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With the upcoming SS Conquerer expansion pack, I think that adding in a settler militia martial plot would be a good addition. In the Conquerer trailer, I saw that there was some raiders that you could talk to and take as companions when assaulting a settlement.
This got me thinking, what if we could build a type of martial plots that improved the weapons, armor, and equipment of your raiders? Since the raiders spawn in when you choose to assault a settlement, I'm sure you can also change their equipment by attaching a script that checks a certain plot level.
There can also be a feature that allows us to take settlers assigned to martial plots as companions or have them follow you around to help assault settlements and protect you. This way, there is a purpose to equipping your settlers well as the General of the Minutemen with an army of settlers.
This got me thinking, what if we could build a type of martial plots that improved the weapons, armor, and equipment of your raiders? Since the raiders spawn in when you choose to assault a settlement, I'm sure you can also change their equipment by attaching a script that checks a certain plot level.
There can also be a feature that allows us to take settlers assigned to martial plots as companions or have them follow you around to help assault settlements and protect you. This way, there is a purpose to equipping your settlers well as the General of the Minutemen with an army of settlers.