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Cinematic Camera Control - Centered vs Non-centered

Tharatan

Active Member
City Planner (S3)
Banned
Messages
176
I have been experimenting using the WRK's cinematic camera waypoints this month to make a better flight path for the automated Tour and level-up camera scenes.

As it currently stands, if you place the "cinematic center point" marker, the camera will always drag towards it as it follows the movement path towards the next waypoint. This can be awkward when trying to do a building fly-through, but is great for sweeping aerial shots. Conversely, if you don't use the center point marker, the camera will point in the direction that it is flying (ie towards the next path marker), which is great for fly-through but sucks for aerials.

Is it possible to have a "centered" and "non-centered" version of each numbered camera marker, so builders can effectively could toggle between the two behaviours at will?
I'd still expect it to only allow one of each number of waypoint (so a "waypoint 1 centered" and a "waypoint 1 non-centered" couldn't both be present in a plan), but this would give builders a lot more granular control over how the camera moves to display their work.
 
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