Reaktorbot
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After making some changes to my food production in my connected settlements, they no longer correctly share food.
Is the a way to force update with a console command or something?
Detaild description:
I have 3 Settlements (A,B,C) linked via municipal caravan plots
I had 1 Farm Plot in Settlement A and 1 Farm Plot in Settlement B
Farm plot in B upgraded, which meant that now there was enough food production for all settlements.
Destroyed Farmplot in Settlement A.
Now the network never updated.
Settlement A has 0 food (because it was self sufficent with its farm plot)
Settlemtn B has a lot more than it needs, but it doesnt get "shipped" to A
I tried:
-refreshing farm plots
-refreshing caravan plots
-leaving and traveling to and from the settlements
Update:
I treid resetting the network by simply destroying my 3 caravn plots and then I planed to rebuidl them in the hope of fixing it.
But a new Problem cam to light.
Destroying (scraping it in workshop mode) a caravan plot does not remove the connection.
The former caravneer is correctly marked as unemployed, but everything else stays the same.
-Map shows connections
-SS2 Resource HUD show NETWORK
-Food and water are still shared
Seem like there is a much deeper issue with the caravan plot or something related to it.
Is the a way to force update with a console command or something?
Detaild description:
I have 3 Settlements (A,B,C) linked via municipal caravan plots
I had 1 Farm Plot in Settlement A and 1 Farm Plot in Settlement B
Farm plot in B upgraded, which meant that now there was enough food production for all settlements.
Destroyed Farmplot in Settlement A.
Now the network never updated.
Settlement A has 0 food (because it was self sufficent with its farm plot)
Settlemtn B has a lot more than it needs, but it doesnt get "shipped" to A
I tried:
-refreshing farm plots
-refreshing caravan plots
-leaving and traveling to and from the settlements
Update:
I treid resetting the network by simply destroying my 3 caravn plots and then I planed to rebuidl them in the hope of fixing it.
But a new Problem cam to light.
Destroying (scraping it in workshop mode) a caravan plot does not remove the connection.
The former caravneer is correctly marked as unemployed, but everything else stays the same.
-Map shows connections
-SS2 Resource HUD show NETWORK
-Food and water are still shared
Seem like there is a much deeper issue with the caravan plot or something related to it.
Last edited: