- Messages
- 94
[Interior Residential] I've got the following Building Plan StageModels:
0 (lvl 0, base)
1 (construction -2)
2 (construction -1)
3 (lvl 1)
4 (lvl 2)
StageItemSpawns
0 (iStageNum 3, Bed)
1 (iStageNum 4, marker)
2 (iStageNum 4, light)
Using cf "testbuildingplan" "x" "n" works for each individual stage. However, cf "testbuildingplan" "x" "4" spawns the marker and light - but not the bed!
Using cf "unlocklevel" doesn't do anything.
Assigning a settler builds the plot from lvl 0 to lvl 1. Using cf "unlocklevel" builds the plot to lvl 2 - but the bed disappears!!!!
Do I have to copy spawns to multiple stage numbers? Is there a more "natural" command than unlocklevel or testbuildingplan?
0 (lvl 0, base)
1 (construction -2)
2 (construction -1)
3 (lvl 1)
4 (lvl 2)
StageItemSpawns
0 (iStageNum 3, Bed)
1 (iStageNum 4, marker)
2 (iStageNum 4, light)
Using cf "testbuildingplan" "x" "n" works for each individual stage. However, cf "testbuildingplan" "x" "4" spawns the marker and light - but not the bed!
Using cf "unlocklevel" doesn't do anything.
Assigning a settler builds the plot from lvl 0 to lvl 1. Using cf "unlocklevel" builds the plot to lvl 2 - but the bed disappears!!!!
Do I have to copy spawns to multiple stage numbers? Is there a more "natural" command than unlocklevel or testbuildingplan?