Nooo! I thought we had them fixed. Thanks for the report, I'll see if we can make them friendlier - RR scum, ha!
Edit: Though Jose is right, if the caretaker is a synth the dogs are just doing their job ...
Hi! This is actually something I've tried but can't fix. I think it has to do with how Jose set up the minigun as a furniture. If I ever manage to get it to function as it should, I think it should solve the garment issue as well.I have a problem with the death towers. I have uniforms that I assign to all of my guards. The guards in the death towers at some point while I am away traveling and come back, change back to their old clothing, or if I have taken the old clothing away, they are naked. This doesn't happen with other SS plots if I change their clothes. Can you take a look at this? Thanks.
Hi! This is actually something I've tried but can't fix. I think it has to do with how Jose set up the minigun as a furniture. If I ever manage to get it to function as it should, I think it should solve the garment issue as well.
Good news is that in the next update (coming soon) the dogs leave Sim Tower guests, scavengers and all caravan people alone. The Railroad caretakers I can't fix, since the only easy way to do so would be to set the dogs to be friends with all Railroad people - counter to their synth detection job.
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