Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!
Hello
I can't change the default loadout at the war planners desk, it defaults to "scrappy armor"(my outpost has a tier 3 armory and tier 3 training fields), i also cant assign medics despite having researched it at HQ and having selected it in the war planners desk, out of desperation I loaded...
I'm working on a faction pack for SS Conqueror and I'm testing some of the stuff I've added at this point. I have a rank 2 armory built but it doesn't add the equipment I included for recruits to my existing recruits or the newer ones I got after building it. They should be getting light combat...
I'm working on a Conq faction, and have defined the loadouts... and things don't seem right.
With MCM options all ON and Armory Equip ON for both of my personal guards, only *one* got gear (placed in their inventory, but not equipped). After that, neither got gear (but the HUD still stated that...
May be a stupid question, but I've searched everywhere and googled it with no luck.
How do I build an armory?
The best info I've got from google is that an armory is under martial plot.. but all I see is 1x1 martial plot, 2x2 martial plot, and interior martial plot. I've built those plots, but...
I have been playing as a conqueror for a little while now and haven't figured out how to use the armory, ive been looking around these forums for a little bit and haven't found anything that helps me. If anyone can help me out i would be grateful. Im on xbox if that something that needs to be known.
2 new plans in WV1 and 7 in WV2 for a total of 103 building plans in the All-In-One!
Update 6.0.0 (WW2 and AIO):
Four new exterior plans: Snuggle up in the Station House home, keep your settlers clean with a Soap Factory, pimp the Chosen One’s car in the new recreational plot and scare off...