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  1. G

    How do I dismiss my current pet?

    Thanks! That did it. They were just a smol bean and I had to get quite close before the command menu popped in. Dogmeat has spoiled me.
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    How do I dismiss my current pet?

    So I just unlocked the pet store and bought a few pets, thinking I was buying something to gift to various settlers. Well, no. They were all for me. After I got used to that and sent the duplicates to a farm upstate where they could run around all day and chase radstags (after the cell reset...
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    Radio Freedom has turned off

    Further updates: cutting the power and sleeping for a day in the undertunnels, then coming back up and turning the power on, resulted in a couple settlement quests getting queued up, but Radio Freedom's gone back silent. I hope I don't have to do that every time he gets sick.
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    Radio Freedom has turned off

    No city plan, just straight buildings. There's only one transmitter and it has the broadcaster assigned to it: my settlement isn't reporting any power problems, and the terminal itself looks good. If I power cycle it by disconnecting and reconnecting the wire, it does play the radio freedom...
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    Radio Freedom has turned off

    I had just finished some settlement expansion quests and went back to Radio Freedom to get myself some more, but the station had just gone silent. Curious, I went back to the Castle and discovered that the Minuteman in charge was sick. I passed him a disease cure and he injected it and went back...
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    Are Ag/Residential Plots Necessary?

    All Settlements Extended has worked out pretty well for me on the "tiny settlement = no plot space" front, though indoor plots are also a big help there. I realize it's a bit of a stability risk, but honestly, as SS2 has been patched up I haven't crashed much at all?
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    What happen to jake?

    Does Carne have doctor rigging? I could never get him to do it but doctor rigging has been a little flaky in this mod.
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    Discovery System fails if player is not at discovery location when caravan returns

    Just to add one data point to this all, and it may reflect something that got fixed in a later patch, I had Greygarden loot Beantown and walked away. I was in Diamond City tracking down what I'm sure is a very important and useful robot when the caravan got back to Greygarden, and I got the...
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    Things I Wish I Knew... 120 Hours of Survival Gameplay Retrospective

    IIRC the Greygarden bots are actually on a different faction from other robots. Kinggath has said his robotic settlers all stay assigned, so I wonder if it's some common mod like the unofficial patch that's breaking this.
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    Salvage Beacon Not Working

    Weirdly enough I had something work today. (No new versioning, still 1.0.6.) I built a fresh comms station in Greygarden, and was able to pick up a salvage beacon container in the trailer just outside ArcJet.
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    Salvage Beacon Not Working

    It would help to know what the intention is here. As it is now, if you haven't got them from the main questline, building a comms plot unlocks both the Mark 1 Beacons, where settlers salvage a site, and Salvage Beacons, which help you salvage a site by ferrying stuff from one container back to...
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    Patch 1.0.6 - "Kinggath's Day Off" - is live!

    Has this also addressed the issue where robot settlers will sometimes just unassign themselves from plots? I've only got the SS assignment on, but Doc Shock has amazing perception and I'd love to put him on a caravan plot to take advantage of it, except that's one of those things that's real bad...
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    What are the undocumented requirements for plot upgrades and technology upgrades?

    Huh. I can't remember what got me advanced farms, but I don't remember a particular quest. What happened for you?
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    "Buckle Up, Buttercup" -- some days, you can't get rid of a novelty horse

    Can confirm it was ironed out in v1.0.4. Went back to the settlement she showed up at, pulled the novelty horse out of the workbench (what? those things are heavy) and handed it over to her, at which point she asked to be directed to a settlement and unlocked her store plot. Great to see that...
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    "Buckle Up, Buttercup" -- some days, you can't get rid of a novelty horse

    This is happening on v1.0.3. I was able to find the trunk and liberate Lacey's deposit from Diamond City. But now that I have it, she's just saying generic things in my settlement when I talk to her and I can't progress the quest, though the quest marker points right to her. I've tried dropping...
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    Odd settlement choices for "Who can? ASAM!"

    I saw this with v1.0.3 of Sim Settlements, downloaded from the Nexus. Is the list of settlements available for "Who can? ASAM!" supposed to include settlements you don't control yet? Because I have Tenpines Bluff allied, but never claimed Outpost Zimonja - except while I was picking which...
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    (Vim and Vigor) A quest object spawned beneath world geometry

    Yeah, like I said, it had just spawned below the world geometry on the hillside below. tcl was enough to dip down and interact with it.
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    (Vim and Vigor) A quest object spawned beneath world geometry

    Okay, so is there anything I can productively do here, in terms of making a fixed/not fixed call? Can I just walk back there and see what's up? Or is it too late now, and if so, how far should I wind back to check if it spawned with the proper Z?
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    (Vim and Vigor) A quest object spawned beneath world geometry

    I'm just going off the Nexus versions, so I was running 1.02. I wasn't aware there were letters.
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    (Vim and Vigor) A quest object spawned beneath world geometry

    The quest object (it would be a spoiler to say what) was south of the Weston Water Treatment Plant. Fortunately I sussed out what was going on from context and tcled down a bit and there it was to interact with. I have a save where I'm standing roughly on top of the object after having tcled...
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