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I spent last evening trying to fix the bug or discover the cause; i went to a previous sava, i used resave but there was little to fix, just an unattached instance that i killed and an undefined thread that disappeared after killing the instance
The only resul i was able to obtain is getting...
This time it's just one settlement but if i do the needs report for water in Sunshine i dont get the correct value. I have there a water plot producing 33 and an hand pump producing 3. When i do the needs report i get a wrong number. I run recalculate tool half a dozen times and refreshed the...
I installed the mod and managed to have it work after a long wrestle. I just need:
1 to power up one of my two jury rigged defence plots, BTW it's unpowered the one closer to the radiant pylon
2 discover why in hell what is shown in the top bar about water is differnt from what is shown in desk...
The radius of the power pylon should go from the house where you kill the bloodbugs at start to the middle of the river; i moved the pylon from the roof to the ground near the corner of the house closer to workshop house, so it was a bit farther away from the plot but on the same level; it...
Fallout4.esm it's a vanilla object
I partially solved the problem: moving the Power pylon made somehow the water plot work; dont ask, it works and i'm happy this way. I took two generators i had on the roof of the workshop house, i moved them near the purifiers and now i have enough water to...
Cannot see the Base Reference, but everything on this pylon relates to Fallout4.esm and i think that if the game cannot find Fallout4 textures i wont see much on the screen
Cannot help on the city plan but an array of laser and missile turrets can do wonders against the gunners; giving your settlers good weapons: plasma, rocket launchers, miniguns, instead of their pipe rifles helps a lot too. Sending there your companions, well equipped of course, that are a lot...
In Fallou 4\Data\Textures there is not much, and no *.ba2 file
Your video isnt much useful for me at least. Resolution is too low to read the text in the screen and without subtitles i have problems, my spoken english isnt good enough.
The water plot has a purple power pole, doesnt show the unpowered holo icon, but it's not working because the total water production is 3. The two purifiers are in the river, obviously, and are both purple too even if they are well inside the green area of the municipal pole.
Mouse over the...
I have a problem: the municipal pole doesnt trasmit to the beacon, to the two water purifiers and to the water plot. I know that power and water dont go together well, but it's a problem
I already knew that power pylons radiated some power nearby; i usually put a small pylon on the roof of a house and the plots insided get power. Looks like your mod is exactly what i need; one question: may i add it in the middle of my campaign or do i risk to have problems after some gaming...
I'm getting crazy with the power in Sanctuary, and this said by a retired electronic engineer. I'm replacing every pole with a street light to see if it's powered and cannot get why two street lights are connected one is powerd and the othere is not
Is there a power line plot safe with SS2 that...
Finished the Vit-o-matic quest and unlocked the new plots, If i try building anything, even a residential, in Sanctuary, my main settlement i get an immediate CTD as soon as i press E to confirm the building. I can build in Abernathy without problems; i can build in Red Rocket, havent tried...
I did the revisiting two times, i found a few settlements left by themselves in a really bad status expecially one that dunno how had pop 25 and ten unemployed ( i have CH 5 so settlements should be capped at 15 pop, 19 with CH eq, but i use it only when there is a mission critical dialogue like...
68 if what the top bar in workshop mode says about food and should be the gross amount produced before deductions; if the production isnt enough the value has a red background, but mine is green so i have enough. The value is more or less correct, dunno why i found this settlement with pop 25...