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  1. R

    Looking For Some Greenery

    I realize that this is only tangentially related to SS2,but I'm seriously jonesing for a mod,or multiple mods,that makes the Commonwealth green. It's been 210 years after nuclear Armageddon. Pripyat was made to glow in the dark thirty five years ago,and the plant life is flourishing. My...
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    Question Workshop Scripts Overwritten - Script Override Fails to Fix

    Finally figured out the issue,and honestly,it should've been obvious. The issue was a mod that allowed custom robots to contribute to settlement happiness,for good or ill,as I was planning on turning the Red Rocket Truck Stop,which I was using as a logistics hub,into a mercantile hub,as...
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    Question Workshop Scripts Overwritten - Script Override Fails to Fix

    As the title says. This error appeared mid-playthrough for me,after mucking with Snap'n Build,Snappy Housekit,and WRK. I added WRK first,and the error didn't happen. I added Snap'n Build (And its prerequisite) next,and didn't get the error. I added Snappy Housekit next,and didn't get the error...
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    Community Favourite HQ Locations?

    As the title says,I wanna know what Settlements the community likes to use as their HQ and why. I know that Starlight Drive-In is popular,but what else is popular?
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    agriculture help

    While I don't have an answer for a T4 upgrade,their food production is silly. How silly? 50% more than a vanilla Sim Settlements mud farm plot. They do need power and a significant amount of space,though. But I've managed to fit ten of those things quite comfortably on Abernathy Farm,and at...
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    Question Settlers Assigned as Shopkeepers Only Barter Occasionally - How Fix?

    But didn't Kinggath release a patch literally years ago that nuked the Dead Zones from orbit? EDIT Here's the issue in action. Level 3 Dead End Weapons,it's 1224,and here's what happens when I try to talk.
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    Question Settlers Assigned as Shopkeepers Only Barter Occasionally - How Fix?

    As I've noted in the post,I drop by during business hours. I intentionally don't start shopping around until 1000,and stop my shopping at 1800,a habit enforced on my by Belethor. Only the clinic's doctor consistently engages in merchant dialogue with me,and even then,it's only because he...
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    Question Settlers Assigned as Shopkeepers Only Barter Occasionally - How Fix?

    As the title says. I have shopkeepers at Abernathy Farm (Red Rocket's only got a Robot Workbench and crafting benches set up,while Sanctuary's only got some Radstag Cages for my Survival Mode food needs),but far,FAR more often than not,my shopkeepers refuse to barter. When I approach them during...
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    Solved How Do I Disable "R" Functionality?

    Thank you kindly,that did it.
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    Solved How Do I Disable "R" Functionality?

    Dunno if it's base Sim Settlements or Conqueror that's doing it,but all residents of my settlements have R functionality to track the things they own. I'm making use of a mod that allows me to use R functionality on Automatron robots to turn them into followers that don't count against my...
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    Weird Vanilla Bug

    Update: I have determined that,yes indeed,this is a vanilla bug. I'm unsure as to the exacting specifics,but I believe it involves AP calculations with 10 or more Agility,and bonuses from apparel,drugs,and perk effects,plus power armour use. In general,after a bit,boarding and disembarking power...
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    Question Plot Upgrades,Happiness,and Chemical Bliss

    Hmm. New issue; My Happiness is locked at 62,and there's a persistent,and apparently permanent,-3 Happiness penalty for Sanctuary. Does killing Codsworth in front of your house before taking him on as a follower cause this? And how can I fix it? Because I'm willing to bet money on this scuttling...
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    Question Plot Upgrades,Happiness,and Chemical Bliss

    I know for fact that plots require,among other things,a certain minimum Happiness value in order to upgrade. Assuming that every other need is met,except for Happiness,is it possible for me to tip the Happiness over the threshold by donating booze and chems for the temporary Happiness boost they...
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    Weird Vanilla Bug

    Well,I've seen people on Steam with unmodded or minimally modded games complain of this bug,but I'll supply my load order,all the same. I'll also note that I've never had this issue with this exact set of mods in the past. Note; I manually nuked everything relating to the Creation Club from my...
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    Weird Vanilla Bug

    First of all; I'm posting this here,because I tend to get near-zero help on the Nexusmods forums. A crying shame. Anyways,my issue; My AP cannot be spent. God Mode isn't on,but I can sprint for eternity (The AP gauge never appears),but conversely,and I can't turn on VAFS (Mod that provides a...
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    Question Stuck in a Spiral: How Do I Dig Myself Out!?

    So,I took the Castle as my HQ. I then launched an assault on Warwick Homestead,presuming that it'd be an agricultural powerhouse. Nope. Commercial hub. Well,sod. So,I pull some Raiders off of the Martial Plots I had set up in the Castle,and tried to point them at Somerville Place,but that didn't...
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    Question Red Rocket Truck Stop : RotC Plan

    Hoo,boy,put that load order inside a spoiler; There should be buttons for that in the text editor,and if you're handy with BBCode,then you can just do it via text. Anyways,every single thing the community knows about the Triangles of Death is contained in the threat that I linked in my first...
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    Question HQ and Outposts & Martial Plots: What Gives?

    I'm new to the Conqueror game,so if this question seems obvious to you,I apologize,but I feel the need to ask,regardless. I'm building Martial Plots in my HQ in order to bring up the defence score and discourage attackers. I've noticed that the Raiders assigned to these plots become Workers...
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    Question Red Rocket Truck Stop : RotC Plan

    Much of Concord is outside of the primary Triangle of Death,though you might catch a bit of Abernathy Farm,on top of all of Red Rocket,from Jammer's playground hangout. What with the seeming 30+ Raiders he assembles for the first assault,that can lead to chugging all on its lonesome,especially...
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    Question Red Rocket Truck Stop : RotC Plan

    The Red Rocket Truck Stop is part of a Triangle of Death,with the other two points being Sanctuary Hills and Abernathy Farm. A Triangle of Death is a formation of settlements close enough together to have the game load at least parts of at least one nearby settlement while you're in an entirely...
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