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  1. -creid

    Is There a Doctor in the House? - No option to build a Medical Lab

    I've gotten to the point in the HQ questline where I'm being tasked to build a Medical Lab after ordering my Security team to clear out the ferals on the Office Level, which I've done and even helped them out personally then cleaned out the Main Hall SE Quadrant. The only options I'm able to...
  2. -creid

    Cant recruit new settlers to HQ after new update.

    Is there an item code for this clipboard? I just recently got up to this point in my game but it's not showing up on top of the terminal. Figured I'd just spawn it in but when I try to search for it through the console, the only code I'm getting for it is the keyword, not the item itself. [...
  3. -creid

    Old Post Quality of Life suggestion pool.

    Relatively minor but Disable Beacon Recruitment as a Local Option.
  4. -creid

    Old Post Upgrading Cities

    Doesn't seem to have any effect, after several hours of playtime I've still needed to assign a leader since reordering.
  5. -creid

    Old Post Upgrading Cities

    Nah, I have it set to automatic upgrades. The only upgrades I have set to manual are Advanced Plots. Actually thought I'd test it out as I posted this thread by having a leader for one of my settlements that looked ready to be upgraded but wasn't transitioning to the next level and just now...
  6. -creid

    Old Post Upgrading Cities

    What are the exact parameters of upgrading a city? I know that there's a time component to it but I've been sitting at 100% scrap collected, percent to next level is also at 100% and some settlements have had 100% happiness for several days now and I've only ever had one city upgrade. I set SS...
  7. -creid

    Fixed Additional issue with settlement locations not being cleared out properly

    Not since these incidents though it may be because I made sure to discover the pre-built cities beforehand and cleared out any lingering enemy spawns before I attempted to take them over while raiding.
  8. -creid

    Fixed Problem with Zimonja and Starlight

    This is interesting, it sounds like you and I have run into a similar issue with the exact same locations. The only other settlement that I've uncovered so far that I know for sure originally spawns in enemies is Hangman's Alley which, fortunately, was cleared out when choosing to have pre-built...
  9. -creid

    Fixed Additional issue with settlement locations not being cleared out properly

    When starting Conqueror and choosing to have locations with pre-built city plans, some of the existing enemies don't get cleared out. I don't think that's really a new bug, I believe it even happened during the initial Conqueror stream. I've had this happen in Outpost Zimonja which led to half...
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